Admittedly, this game can be fun, but it just isn't very well done.
Psycho-Hazard wrote this review on .
Story: The story, as expected, is centered around Shadow the Hedgehog, the main anti-hero and most popular character of the franchise. Shadow suffers from amnesia, and can't remember anything outside his own name and the haunting image of the brutal death of his only friend, Maria Robotnik. Maria's death not only affected Shadow, but also the leader of the G.U.N. military force. He was close friends with her and watching her die drove him batsh!t crazy for revenge against Shadow, who he believes was her killer. As Shadow is contemplating his own existence, an army of aliens appears to blow sh!t up and their leader appears to know Shadow's name and requests him to find the seven Chaos Emeralds. Shadow decides that finding those powerful gems is the only way that he's going to find the truth about his past. The ending of the game depends on which path you choose to take. In 3 out of the 10 endings, Eggman is murdered by Shadow. In 3 out of 10 endings, Shadow defeats Sonic and the General. In 4 out of 10 endings, Shadow defeats the alien leader. It also turns out that the voice actor for the alien leader, Black Doom (generic name supreme with extra cheese), is also the voice actor for Goku from Dragon Ball Z. I kid you not. So of course everyone is captured and Shadow has to kill the big bad guy while everyone else is slowly being eaten alive by baby aliens. So of course we have the standard Super transformation and Shadow kills Black Doom and fires the Eclipse Cannon built into the space colony at the alien's home, destroying it completely. Shadow decides to move on from his past.
Design: First off, the graphics are certainly not as good as they can be. And this game came out after games like Metroid Prime, so we know that the Gamecube is capable of much better graphics. The level design reflects the tastefulness of Sega's workers. Each level looks good, and they all have branching paths and a selection of missions. You are accompanied by partners throughout the missions. Doing the hero missions will result in one of the Sonic protagonists assisting you. Doing the dark missions will result in being followed around by Black Doom's Eye or Dr. Eggman (Though there is one mission in which he is the hero mission partner.). The music is very well done also. There's even a song by Powerman 5000! Now that's cool. The weapons in the game are both realistic and fictional. There's the human weapons which basically consist of Mk. 23 handguns, MP5 machine guns, some sort of AR-15 variant as an assault rifle, some indescribable heavy machine gun, an MGL grenade launcher, a SMAW (There's also one with lock-on ability.), an M202 launcher, an absolutely ridiculous multi-shot rocket launcher, a gatling gun, and even a laser rifle. There's also a weapons called a Revenge Knife in one of the stages. Now that's brutal. The alien weapons are all fictional energy weapons of various varieties. There's plasma guns, energy cannons, a worm launcher, a couple lasers, and a Black Sword (Which is cool). There are also weapons that you can unlock by beating the game that you find in special crates with Shadow's image on them. These include an Egg Vacuum (Obtained by completing Lava Shelter), an Omochao gun (Obtained by completing Cosmic Fall), a healing cannon (Obtained by completing FInal Haunt), a satellite laser (Obtained by completing Black Comet), a katana (Obtained by completing G.U.N. Fortress), and the instant-kill Shadow Rifle (Obtained by getting the true ending).
Gameplay: The gunplay is not horrible, but it isn't very well implemented. It's fun shooting things or hitting them with various objects found in the stage, but there's no zoom function, barely any strafing, and the pistol should be a secondary weapon with infinite ammo, not a little thing used in the first two levels! One huge issue is that you can only hold one weapon at a time. You can't switch between two or three weapons in your inventory like any good shooter. The platforming even seems a little watered down for some reason. For some reason, they decided it was a good idea to include profanity in this game. When Shadow gets hit, he says "Damn it!" Even Sonic and Knuckles use words like that! Why? WHAT THE F*CK WERE THEY THINKING? Is that really necessary? What's the point? It's like having Kirby drinking beer through an entire game! Or Link smoking crack! WHY? You also have a hero gauge and a dark gauge that fill up depending on your actions. Filling up either gauge will transform you into an invincible state with infinite ammo and a super power. Hero Shadow gets Chaos Control which is pretty useless unless you want to get to the goal quickly. Dark Shadow gets Chaos Blast which destroys everything within a few yards of Shadow. Chaos Control shows it's true usefulness in the boss fights. It allows you to stop time and attack the boss. Why can't it do that in the normal stages? WHY? WHAT? WHY?
Overall, the game isn't bad, but there are several small annoyances that add on and give this game my verdict of 4.5.