Darwinina is a game that is very innovative and breathes a breath of fresh air into the RTS genre. First off the gfx are intentionally 80's style retro. Thus they are bright and very polygonal with nice pixelated images. This expresses the brunt of the graphics in Darwinia.. The Sound/Music also reflects this "retro" style. The gameplay is nothing more but innovative.. With a taks managager pull up menu and and option to use "gestures" to create units. A difficulty scale from 1-10, which makes for vaiable difficulty for every player. This game stands out from the rest of the RTS genre in the sense that it there is no "base" or "resources" to collect, but control stations to "activate". The replay value of the game is lackin in that if played at difficulty of 10.. you will find no more gameplay unless you download mods. Some of which are quite fun. There is not a multiplayer aspect.. which could be quite interesting if it would have been implemented. This thus hurts the longevity of the game. Yet, the retro style of the game does make it last through the years in terms of graphical presentation and music/sound.
Do you think Half-Life 2’s finale was rubbish? Do you use scripts, and win games through one strategy that you spend all your time practicing? Do you think Max Payne is too short? Perhaps you get bored during the meat gr... Read Full Review
Darwinia should be noticed by the real-time strategy genre and copied for all its worth. Generally, the genre has moved into greater and greater building complexity and flashier graphics, yet never improved the depth or... Read Full Review