Just like Diablo but without Diablo's flaws

User Rating: 10 | Darkstone: Evil Reigns PS
Darkstone is an action role-playing game created by French developer Delphine Software International and released in 1999. Darkstone has many similarities to Diablo, particularly in the user interface.

The user interface is similar to that of Diablo. (The developers of Darkstone acknowledge the earlier game as an important influence.) You an move around with the analog sticks or the directional buttons.A unique feature of the game is that in the single player game the player can control two characters. At any given instant, one character is directly controlled by the player. The other character will act intelligently for the most part - it will follow the other character unless ordered not to and will defend itself against enemies. The player can switch between characters with a single click.

The game world is divided into the town (where you can trade weapons, armor, magical items and so on) and four Lands - Ardyl, Marghor, Omar and Serkesh. Each land contains the entrances to two dungeons, as well as other features associated with the various quests. Each of the first seven dungeons is associated with a quest and all of these have four levels. Completing a quest will result in your character recovering one of the seven crystals. The last dungeon leads to Draak's lair.

Dungeons contain many corridors and rooms. There are also many crates, vases and chests that can be opened or broken to reveal useful items. Wells abound, where characters can restore health or mana (see below).

The evil Lord Draak, who has the power to transform himself into a dragon, has recovered from earlier defeat and returned with his minions to the world of Uma bringing death and mayhem. Players attempt to find their way to Draak's lair and slay him in combat. On their way they must locate the seven crystals and use them to recreate the time orb, without which Draak can not be defeated.
The town is populated by townspeople who will send you on quests, and also tradespeople from whom you can buy and sell things.

Gunther the Blacksmith will sell, buy, repair and improve weapons and armour.
The gypsy Madame Irma will magically heal wounds and cure poison for free, but will charge to identify magic artifacts and to remove cursed objects that the player is wearing.
Perry the Publican sells food and torches and the player can pay to spend a restorative night in his tavern.
Larsac the Usurer is the banker where you can deposit your money.
Master Elmeric buys and sells potions, amulets, rings, scrolls and spell books and can be paid to recharge magic items whose spells have run out of manna.
Master Dalsin teaches you skills for a fee.
Bill and Murray are the town guards. Bill will offer you game-playing tips whereas Murray gives you a tour of the town and explains how the tradespeople can help your game play. (When the Darkstone erupts in town Murray is turned to stone and can no longer offer the tour.)
Audren and Krym are the town musicians and if you place a gold coin in her cap Audren will play a special song called "The Darkstone Will Shine". Audren is based on the French singer Audren who sings the song and possibly Krym is supposed to be Christophe Rime who did the game's music.
In the training camp you will meet Bowman, Swan and Wozarg who will let you train hitting moving bullseyes, fighting sickly trolls and casting fireballs at goblins respectively.
There is also a chicken wandering around. (If you can cope with the mental imagery then using the Theft skill on it will liberate an egg).

Draak's minions come in many forms - trolls, orcs, skeletons, spiders, scorpions, wyverns and many others. Each of these types has variants - for example, some skeletons use swords while others have bows and still others may attack with fireballs.

There are seven crystals; the purple Crystal of Wisdom, the red Crystal of Virtue, the blue Crystal of Bravery, the yellow Crystal of Nobility, the turquoise Crystal of Compassion, the green Crystal of Integrity and the grey Crystal of Strength.

These are magically reassembled by the hermit Sebastian to form the crystal Time Orb.

There are four general classes, each of which has a male and a female variant giving a total of eight character classes. Each character has a set of four attributes - Strength, Dexterity, Magic and Vitality. Each general class is skilled in one area such as combat, magic, etc. The Warrior and the Amazon, for example, are both skilled in combat. In general the female classes are physically weaker than the male counterparts but make up for this in other areas such as dexterity or magic.

Characters have Health and Mana. A character dies when health decreases to zero. Mana is used when casting spells. Both can be replenished by drinking certain potions or from certain wells. Characters also get hungry as time passes. Food can be bought in town and is often found when opening chests and crates. Characters age as the game progresses. As the character ages, he/she becomes weaker and less dextrous. The effects can be countered by drinking a potion of youth - these become available toward the end of the game and can be bought in town and also may occasionally be found in the various dungeons. Characters have a "level" based upon a points system. Points are gained by doing damage to enemies. A character will "level-up" as certain points thresholds are reached. Each character can carry one weapon, a shield or a torch (but not with a two-handed weapon), and can wear a helmet and armor. You can also wear two amulets and four rings.

This gam is a good game if you can get it for a few bucks.