The best choice if you are looking for a PvP based MMORPG with real-time combat system.

User Rating: 9.5 | Darkfall Online PC
Darkfall is a PvP oriented sandbox MMORPG, based in real-time combat system (like Oblivion). Developer is Aventurine S.A., a small independent greek company. The game has gone retail only in Greece, as no official publisher has announced a worldwide retail version for up to date. Thus, the game is sold online through DarkfallOnline.com.

Basic details
In Darkfall, players can choose from 6 races: Humans, Dwarves, Mirdain (Elves), Orks, Mahirims (Werewolves) and Alfars (Night Elves). The game has an open world where PvP is allowed anywhere outside NPC city limits. Graphics have a realistic appearance, with handmade buildings and beautiful looking ships. Character models lack anti-aliasing, while the sound itself is ok with some environmental sounds missing.

Gameplay
The gameplay is the strong part of the game. An open world means that you can actually move your character to dive into water or climb any mountain. Combat system is balanced, as there are no levels. Players only improve their skills from a 1-100 range. When they reach 50 and 75 in Melee and Archery masteries, they can buy new skills. Plus, when their magic skills reach 25, 50 and 75, they can unlock new magic schools and buy magic efficiency upgrades.

In general, Melee, Archery and Magic combat can be combined all together as there are no limits on how to battle, cast spells or heal. Besides the open PvP, Darkfall is also a crafting based game, as all basic in-game items are crafted by players themselves. Differences between races only have to do with unique skills. For example, Dwarves can have durability bonuses to their items, Alfars and Humans can increase their maximum mana, Orks can increase their maximum health etc. A.I. of all mobs is also high, plus there are no clues of where mobs are hiding, which means players have to trust browser-based maps like the famous yourmom map (http://feylines.net/yourmom/compatible.aspx) to be able to find their desired farming spots and city locations.

Darkfall combines three genres in one: MMORPG, First-Person Shooter and Strategy. Camera is permanently in third-person view, but it switches to first-person when a staff or bow is equipped. Strategy elements only exist in Player Cities, where Generals can build buildings, upgrade them or build cannons.

Clans and Sieges
Darkfall Online has two servers, European and US, both holding up to 10.000 players on each. There are about 100 player cities which can be captured by Clans. Sieges can take part in any time, 22 hours after the attacking clan has declared a siege. Battles are vast, with hundreads of players fighting all together. This also causes some server lag in certain areas.

By collecting a vast amount of resources, players can create Ships Warhulks and Artillieries, which they can use in sieges to take advantage of their firepower. Naval battles usually take place during sieges or sea fortress sieges (Sea fortresses are captures temporarily for some days). Ships differ from small boats with 1-3 cannons, to huge frigates with dozens of cannons and floors on them. During battles, players can use cannons to fire, cast spells, swim across the enemy ship or dive and fight in the open sea.

Closing comments
With the largest and non-instanced world that has ever been created, Darkfall is perhaps the most competitive next-gen MMORPG. The fact that it's based in a real-time combat system, the crafting opportunities and the hundreads of spells that players can learn, simply make it non-ending, thus providing an excellent gameplay experience. Grinding and server performances are the negative issues, but not something to worry about. Darkfall Online, so if you prefer a PvP oriented MMO then you should definitely try it.