The game that defined FPS multiplayer to this day (Jan 2012)

User Rating: 10 | Half-Life: Counter-Strike PC
Giving this game a score less than 10, will result in shame. Play this game, then play a modern FPS multiplayer game, and you will see that this game was the innovator. A deliverer of fine quick reflex shooting and an unlimited skill learning curve. A provider of that instant gratification kill which was solely based on skill. There are no perks, levels, experience points to give you the edge. You are either the best of the match, or you aren't. You cant become "level 100" by just playing 15 hours a day like most modern day multiplayer shooters. When you die, you have to wait. This is the punishment. You wait, and watch, and learn your enemies tactics, and choice of weapons. You learn who's the best, so that you can save that extra flash bang just for that sucker. This punishment is gives tremendous value to the kill. When the other player is dead, hes gone. He's crying, lighting up a cigarette, going to the bathroom, watching how badass you are, or all of the above. He was eliminated, gone, for 10 minutes. The team tactics are a whole other story. If a team is being plastered by another team with more skilled players, it can make a comeback with team tactics. Team tactics are essential to the success of an average team. Also the level of modifications that this game offers cannot be overlooked. Every weapon has its own characteristics, and your fighting style must adapt to the weapon you have chosen. Yes this is also true with modern shooters, but CS emphasized this more. There are no cheap weapons, no grenade launchers or rocket launchers. Every weapon is completely balanced, and even a hand gun can do the trick if you know how to use it. There is no auto-aim (hello Halo and Call of Duty?) Its you, the mouse, the gun, the target retical, and your enemies face.

This game, is a perfect score of 10, and none less.