Great Sci-Fi Horror Game. Play it in the Dark!.
wid wrote this review on .
The game looks incredible. Great care was taken to make everything look fantastic and detailed. It was awesome to just look at things and see how everything was just alive. Great monsters and villains. Plenty of jump out moments. Including moments with Art Bell, just a great touch!
I remember thinking, well Tommy may be a whiner, but I "get" the abducted into space. so let's go with it, when I looked at the sign in the ship in front of me, and thought, well it's great that the aliens write in English, when my buddy noticed, that your spirit guide actually is the one who translates it. It's moments like that which are littered through out the game, the "awe" moments. Just great attention to detail.
Another great is level design. Level designs are 75% puzzles in the game, not that every level is a puzzle, but it's a trip how they play with gravity, perspective, and size ratio. Just so you know, another great feature, not even mentioned in Gamespot is the areas within each level get larger, so you may start in a corridor but you'll end up on a giant asteroid running around in a giant room-outdoor area. You also fly shuttle craft, which is limited by the room, is still a great way to break up the levels, and add something a little different to keep things flowing. The Spirit walker is a great addition, and makes it NOT like other FPS (Gamespot). You can use this mode to walk and scout ahead, to attack, attack effectively, to pick up extra ammo, and yes, as Gamespot says, to flip the switch. Spirit walking is a great strategic tool, and a nice change form every other FPS.
The game is just fun, and a wonderful single player comparable if not better than Half-Life 2, another great FPS Scifi Horror. I had "slow" moments due to repetition in HL2, rarely happened in Prey. Bring on the Sequel.
To be fair, things that could have been improved. 1. Weapon Sound- it is probably the area you can tell not as much detailed was displayed and it showed because a lot of the enemies gun sounded it like "plastic."
2. Writing -Story line, Tommy not getting it. Tommy's only motivation was to save his girlfriend. Grandpa shows him that he can't die buy going to the spirit world. I understand "suspension of reality" but I think any 12 year old may have gone, whoa..I can't die now, maybe this is thing is bigger than just Jen. It didn't take away from the fun factor but a little more thought in creative writing could have kept everything including the same, but just informed the audience that Tommy was a little more together than just thinking about Jen. Tommy just whines too much to be a Hero. You just want to scream at the guy, "Get laid already, and go save the world!"
3. I have only played the multi on the demo so I will not comment on that yet.