It's pretty lame for a FPS, but for a third game in N.O.L.F series it a disgrace. it could've been a lot more than it is
Story. As you may know, the game takes place in between the stories of the first two games. You play as contract killer John Jack (who came up with this?!), who is hired by Dimitri Volkov, the villain from N.O.L.F. universe, and your main task is to retrieve a scientist, trapped on the moon after the space station crash in the first game. You will not face Cate Archer, no Unity agents at all, even if you may expect to, which take a lot of excitement from the story. Overall it's a nice story, but like the game itself, it could've been a lot more.
Game play. game play was cut of everything good and innovative from the first two games to a simple run_and_shoot. But even if you forget the fact that it's a N.O.L.F. game, it's still bad. almost all the weapons are the same, only the "girlie" 9mm pistol was changed to "manly" .50 cal. BUT, it deals a lot less damage. Here's the MAJOR let down of this game: all the weapons deal MUCH less damage than they should. It take two shotgun shots(!) at medium to close range to bring down a foe, and it take 20-30 shots from a machine gun... And keeping in mind that it's a FPS now, not an stealth action game, it is very bad. Another le down is the enemy placement and AI. Every other room you enter has a pack of enemies that run like crazy and rush at you... You could point your gun at the door and pull the trigger without aiming and you will hit all of them. Not kill though, cuz you will have to reload after you kill one guy. Even if you shoot from 30 bullet clip machine gun, and even if you hit every shot... And that how the whole game is played: enter room, blast enemies, rinse repeat. Overall the game is a major disappointment. I have no idea what the developers were thinking. They had a great game, they just needed to tweak it a little, improve here and there and they had a great sequel. But instead they did this... Why?