Hey sweet! Contra III for GBA! Oh, wait...

User Rating: 6.9 | Contra: Hard Spirits GBA
I was thrilled with the idea of this game. I couldn't imagine playing a game like Contra III on a bus, or at an airport or wherever. I'd probably start screaming and putting random people in the Crippler Crossface or something, and eventually getting sued, only to tell the judge I was playing Contra III, and he would say, "The defendant has pleaded 'Contra III', case dismissed." Contra III had that kind of effect on you, in a GOOD way. Unfortunately, this game has that effect on you in a BAD way.

First of all, it's worth noting that the overhead levels of Contra III were replaced with a couple levels from the Sega Contra game. Okay, that's fine. Oh, and also, you can only hold on to one gun at once and there are no bombs in the game. Ehh, alright, so it's more of a combination between Contra III, Contra: Hard Corps and the original Contra. Oh, and the gameplay controls are ultra-sensitive and there's VERY little margin for error. Now I'm really getting annoyed. And I think that's the right word for it. This game is annoying. Annoyingly disappointing. It's only redeeming quality is the superb presentation and graphics, and maybe for letting your closest enemy play it while telling him, "Hey look, its Contra III, and its portable!" "Really? Sweet!"

*five minutes pass*

*said enemy throws GBA at my face as hard as he can*