If Confrontation is not a bit cliche', then it is most definitely derivative because nothing in it is truly innovative.

User Rating: 6 | Confrontation PC
As you approach that weapon-obelisk you've been eyeing from across the valley, two hulking orcs appear in your field of vision as you grow nearer. You send Darius, the paladin, charging forward with sword in one hand and shield in the other. He is sure to keep their attention as your team of four dispatches the two green-skinned warriors to the afterlife. But what is this? Your gun-wielding healer in the backline has been ambushed by another group of orcs. You pause time to get a handle on the situation to reposition your team and give them each their up-coming orders to execute when time begins to flow once more. You move the ambushed healer into friendlier territory, taunt one enemy with hopes of stripping one of the orcs off the wounded healer, and tell your mage to cast fear into another orc as to cause the creature to flee and give your healer a moment of relief. Time recommences and the battle rages. Spells contort through the air, swords and maces alike create a maelstrom of rent flesh, and words of healing mend eviscerations. It is quiet now; the crescendo of battle has passed into silence. After conquering the colossal green ambushers you harvest your experience points and seize that obelisk you were after. Victory is yours.

The combat and battle situations that wage in Confrontation can be quite good at times, but that is the extent of the game's pleasures. The combat tale above could sound eerily familiar to you if you've ever played a fantasy game before. But, if you put aside the paladin, orcs, mages, and healers you'll see this is the relatively new fantasy world of Confrontation. Confrontation is developer Cyanide's introduction to this new fantasy world through the eyes of a tactical role-playing game based on Rackham miniatures. The feel and mentality of Confrontation is at heart something very similar to another table-top game originated in miniatures – Warhammer.

If this is not your fist tactical RPG then the situational elements and the characters that rule Confrontation will seem extremely familiar to you, even if it is a relatively new fantasy world. The game handles like an RTS and plays similar to a group-based RPG like Dragon Age: Origins. If the mythos and gameplay of Confrontation is not a bit cliché, then it is most definitely derivative because nothing in Confrontation is truly innovative.

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http://playeraffinity.com/pc/pc-reviews/confrontational-review-of-confrontation.html