Nice gameplay revamp of a classic with a lot of cheesiness.
The Allies and Soviets have both kept their iconic units and structures such as Tanya, Allied spy, Tesla Coil, V-series rocket launcher, the Iron Curtain, and the Chronosphere. All the air, land and sea capablities are stretched to the limits, providing fun tactics and engaging counter-measures. This time, the developers even thought of having an alternate or additional supportive ability for each unit, which can be a tactical overkill.
A new faction joins, or rather, antagonizes the Allies and Soviets, headed by George Takei... Ha, yes, the Japanese empire, and their units are distinctively mecha in design, with the likes of Gundam and Patlabor. Their military strength is centered on the navy with transformable land/sea/air units, which sort of pays homage to their history and culture, and though their campaign missions are tougher, it features a special super unit for you to wreak havoc sometimes, tilting the much needed odds.
Red Alert 3 is strategically enjoyable and exciting, graphically enhanced with a distinctive retro design and accompanied by a rock-infused soundtrack inspired from the award-winning Hell March. Though seedy at times, judging from the aggressive "babes" marketing, it's a game with a lot of heart.
KingLim