the name is better than the game is

User Rating: 3.5 | Command & Conquer: Red Alert 3 PC
gameplay
-build base, units (like in wc 3 or starcraft) and destroy the base from your opponents
-3 races soviets(ru), allies(usa), the rising sun(jp)
-9 missions for every race, u have a co-commander for most of this missions, u share the resources with the ai

skirmish
-3 races with 3 commanders, every commander has own strategy
-naval maps and land maps

bad
-u start without resources but your opponent has a big army and big base
-bad ai[co-commander), for example if u try to defend yourself, the ai will produce units from every structure with no sense of rhyme or reason.
-naval fights for example u send 20 ships against 10 and only 5 of 20 survive
-unbalanced air defend, they destroy u faster then u them
-u can not coordinate realistic attacks and targetting by having to click around the map or wiggle the cursor over the precise enemy unit that you want to target
-u need ages to build units & buildings(not enough credits), the enemy is 2 times faster
u need a lot of power plants but they need to much space and therefore is it hard to build a decent defense
-the game needs to much instalation time