Command & Conquer: Generals - Zero Hour Mods
- This total conversion includes new units, maps, and more.
- Size: 972KB
- Posted: Sep 2, 2009
- 8460 downloads
- This version includes a new map, improvements to AI, bug fixes, and unit tweaks and balances.
- Size: 34.6MB
- Posted: Oct 17, 2007
- 8317 downloads
- This mod crosses technologies and allows you to settle which is the best: Apocalypse, Overlord, or Mammoth MKII?
- Size: 364.0MB
- Posted: Jul 18, 2007
- 12444 downloads
- This mod includes 12 optimized generals and is designed for strategic multiplayer or skirmish games.
- Size: 85.7MB
- Posted: Apr 26, 2007
- 15196 downloads
- This mod is a remake of the classic game WarGames that takes place during the battle between the forces of N.O.R.A.D. and W.O.P.R.
- Size: 25.5MB
- Posted: Mar 22, 2007
- 4068 downloads
- This patch upgrades the C&C Holland mod to v1.7, adding in new features such as German Tiger helicopters and Dutch scout Pilatus C7 aircraft. This patch requires v1.6 of the mod be installed first.
- Size: 23.5MB
- Posted: Mar 16, 2005
- 9316 downloads
- This mod for Zero Hour adds in new structures, units, generals and superweapons. Also featured are flashy new effects and full naval combat.
- Size: 72.8MB
- Posted: Nov 3, 2004
- 33703 downloads
- This mod adds the Dutch into C&C as a playable nation. The Dutch have their own generals, units, buildings, and sounds. Adding in the nation of Holland brings a whole new set of gameplay to the game, and many new tactics to explore. Version 1.6 updates many unit models and addresses many big issues.
- Size: 205.3MB
- Posted: Oct 18, 2004
- 16349 downloads
- This patch will update v0.35 of the Blitzkrieg 2 mod to v0.38. This fixes several bug issues as listed below.
- Size: 4.2MB
- Posted: Oct 12, 2004
- 5862 downloads
- This total conversion mod for C&C puts you back into the battles of World War II. Buildings and units have been redone to fit the era, and you can choose to play either the Allied, German, or Russian forces.
- Size: 156.7MB
- Posted: Oct 12, 2004
- 11870 downloads
- This mod adds the Dutch into C&C as a playable nation. The Dutch have their own generals, units, buildings, and sounds. Adding in the nation of Holland brings a whole new set of gameplay to the game, and many new tactics to explore.
- Size: 156.2MB
- Posted: Sep 20, 2004
- 4500 downloads
- This C&C mod lets you play as the Tomahawk General, available only Skirmish games. This mod features new models for units such as the 'King' Tomahawk, Tommanche, and the Tomahawk Patriot system.
- Size: 1.2MB
- Posted: Sep 10, 2004
- 12006 downloads
- As the name implies, this mod gives all players increased attack power and more capability for destruction. This mod gives generals infinite super powers, superweapons charge instantly, the game runs much faster, and more.
- Size: 243KB
- Posted: Jul 30, 2004
- 6392 downloads
- This mini-mod for Command and Conquer: Generals Zero Hour alters some of the .ini files to modifty the attributes of the units in the game. Many vehicles have more weapons, faster firing rates, and greater range.
- Size: 214KB
- Posted: Jun 23, 2004
- 10242 downloads
- The Finest Hour is a custom modification for Command & Conquer: Generals Zero Hour. The mod takes place in the WWII era with Japan, US, Germany, Britain, Australia, and the Soviets. Included are custom vehicles, units, weapons, story sequences, and more.
- Size: 22.8MB
- Posted: Jun 22, 2004
- 38378 downloads
- This mod for Command & Conquer: Generals Zero Hour includes new load screens, more balanced gameplay, new opening movies, new tracks, and more.
- Size: 52.1MB
- Posted: May 20, 2004
- 8834 downloads
- This mod for Command & Conquer: Generals Zero Hour makes more than 5000 changes to the game. Included are new field commanders, new movies, new units, new loading screens, music, missions and much more.
- Size: 52.1MB
- Posted: Apr 26, 2004
- 43237 downloads
- This mod for Command and Conquer: Generals Zero Hour adjusts the stats and performance of many of the units in the game. Infantry are faster and cheaper to produce, buildings have faster build times, carpet bombs and napalm have been added, you have access to all special powers, and much more.
- Size: 210KB
- Posted: Mar 26, 2004
- 10414 downloads
- This mod for Command and Conquer: Generals Zero Hour adds a naval element to the warfare. With this you can build battleships, amphibious vehicles and pt boats.
- Size: 554KB
- Posted: Mar 26, 2004
- 28700 downloads
- This is a patch for the Generals Pack mod. This patch has no new features, but included are plenty of tweaks and fixes for more smooth and balanced gameplay.
- Size: 132KB
- Posted: Mar 26, 2004
- 11284 downloads
Command & Conquer: Generals - Zero Hour
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- Publisher(s): EA Games
- Developer(s): EA LA
- Genre: Strategy
- Release: Sep 22, 2003 (US) »
- ESRB: T
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