LAANCE Corporal?

User Rating: 7.2 | Close Combat: First to Fight PC
Some strange things go on in "Close Combat: First to Fight". At first you look at it on the surface and feel "oh good, they got a worthy tactical squad based sim out there" And you can shoot at people too like a regular FPS. WOW! The best of both worlds! But what lets this game down is the damn voice acting! It is one of the weirdest and off kilter I have ever heard in any game. The voices sound bored and un-inspired. Monotonous traffic like "Contact." "Cain't do that!" "Weeee're good to go." just don't sound right. The enemy too sounds like the same re-hashed stuff from "Delta Force: Task Force Dagger". I love how one marine will say "It's way TOO frickin' quiet!" when there was just a firefight with 5 or 6 OPFOR getting wasted in the last 10 seconds! lol

Don't get me wrong, I dug this game. You do have almost full control of your four man fireteam (part of a MAGTF) the only thing missing is you cannot take personal control of each guy but that's ok. The friendly AI lacks alot though as you have to baby sit the guys alot and get them to point their M-16A4's in the right direction! The character animations are not very good either. From the "all-wrong" helmets to the lack of any detail really on the marine's gear and the choppy way everyone walks and crouches just got me mad.

There are some great features to this game but they do get overlooked. Call for a corpsman to pick up a wounded marine and you hear the man saying he is on the way but what's funny is you never see the guy show up or pick up the casevac, he just disappears! Lol
Graphics are pretty ok, the streets and city look good with banners and people's laundry hanging from the balconies.

Not a good comparison to a better game "Full Spectrum Warrior" or the god of them all "Ghost Recon". This game was newer than both and could have been better! Still worth playing.

"RED. GREEN."