Cel Damage Preview
Cel Damage wants to turn violent destruction derbies into the stuff of slapstick cartoon nonsense.
Cel Damage isn't so much a wholly original racer as it is a liberal blending of ideas and genres: In this gearheaded potpourri, we have the graphical innovations of Jet Grind Radio mixed with the vehicles of Twisted Metal, the frag counting of Quake, and the cartoon stylings of an old Warner Brothers short. Maybe this bizarre, seemingly ill-fitting amalgamation is necessary. Vehicular destruction has grown into its own genre in recent years, with plenty of copycats and clones around. As the line between derivative and innovative is thin, developer Pseudo Interactive knew that it needed a bizarre design and some newfangled ideas to make its game a standout.
So far, Cel Damage doesn't seem to have much of a plot; however, this omission shouldn't be a real concern. All that a plot will do in a game like this is try to justify why a bunch of cartoon characters found big rigs and decided to hold insane destruction derbies in their cartoon fantasy worlds. Here's the pertinent stuff: Cel Damage offers you the choice of six different 'toons, each with his or her own zany vehicle, designed for inflicting ample doses of cartoon violence (think Wile E. Coyote's inventions on oversized wheels). The game offers 10 different arenas and four cartoon worlds to choose from, with the promise of plenty of hidden levels and secret areas to uncover.
Gameplay in these worlds is a lot like playing a round of Quake. There's little pretense before the action; you chose your character, level, and type of game, and then you're dropped into the arena to duke it out with your fellow road hogs. The standard game is like most FPS deathmatches: You can be killed easily, but you respawn instantly, and a scoreboard keeps track of frags, as well as winners and losers. There's also a capture-the-flag style of game, which places flags strategically around the level. You and your competitors all race to grab these flags, and then take them to a center circle to win the round. Pseudo promises more of these FPS-style game modes in the final product.
Cel Damage features a much larger arsenal than most games of its kind, with a promised total of 36 unique weapons and power-ups in all--most of which are of the overtly comic and slapstick variety. To give you an idea of what to expect, we saw a freeze ray, a woodchipper, a giant hammer, oversized boxing gloves, and rockets, among others. While you can only pack one weapon in addition to your standard-issue pellet blaster at a time, changing your instrument of destruction is as simple as blowing open marked crates that litter each level and driving over the weapon of your choice.
When we played the game at E3, we immediately noted that it was one of the best-looking Xbox games at the show. The graphics appeared virtually complete and ran at a fairly consistent 60 frames per second. Pseudo's use of the cel-shading technique (made popular by Jet Grind Radio) gave the cars and environments an original and appealing cartoon style.
0 Comments
Review Scores
| Platform | GameSpot | Metacritic / User Score |
|---|---|---|
Game Info
- Release Date: Nov 14, 2001
- ESRB: TTitles rated T (Teen) have content that may be suitable for ages 13 and older.
- Release Date: Jan 7, 2002
- ESRB: TTitles rated T (Teen) have content that may be suitable for ages 13 and older.
GameSpot on YouTube
Cel Damage
Follow for the latest news, videos, & tips from experts & insiders
- Publisher(s): Electronic Arts
- Developer(s): Pseudo Interactive
- Genre: Driving
- Release: Nov 14, 2001 (US)
- ESRB: T
Games You May Like

Users who looked at content for this game also looked at these games.
See More Similar Games










