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CastleStorm Review

By Jason Venter

A few adjustments to the tower defense formula make CastleStorm a game to remember.

The lone awkward exception within the otherwise manageable control scheme is the ballista itself: it's difficult to handle because precision aiming in the heat of the moment is such a challenge. The D-pad enables tweaks once you're pointed in the general direction you want to fire, but you often have to hold a button to make any obvious changes, and then the trajectory might be radically altered for no apparent reason. In some cases, you can wind up wasting so much time fiddling with your aim that an enemy will sashay through a barrage of wild last-minute shots. Such unfortunate moments are infuriating, to say the least. They negatively impact an otherwise terrific experience.

As you progress through the game's single-player modes, you regularly access new weapons and additional room types for your tower. Each new element can be permanently leveled up using experience points that you gain by completing story missions and side quests. If you find yourself stuck in a challenging stage, you can revisit earlier quests, essentially grinding the way you might if you were playing a role-playing game. There's also an editor that lets you customize your castle layout, if none of the available structures suit your tastes. That option had the potential to be quite cool, but you'll probably find that the default buildings work just fine and look more interesting.

On that note, the developers really did a great job of making sure that everything is attractive. Character models are vividly drawn and easy to tell apart, even when you have the perspective zoomed out for strategic purposes. There can be a lot of activity onscreen with no ill effects; two huge towers can crumble apart one piece at a time while volleys of arrows and shrapnel fly back and forth between them with nary a hitch. Audio provides excellent cues that complement the action nicely. For instance, your men yell for cover as you instruct them to duck enemy fire, and the sound of a tower finally crumbling to the ground is always a treat. Stirring musical selections play in the background, as well, keeping the presentation suitably epic from beginning to end.

If the main campaign gets old, there are still reasons to keep playing. Survival mode lets you face the endless waves that you would expect from the genre, and in Skirmish mode, the first general to destroy a building or claim a flag is the winner. If you like to play with friends, you will be pleased to find that the game also offers those supplemental modes in multiplayer variants. You can play locally with a buddy on a horizontally split screen, or you can log on to Xbox Live and seek out strangers. Appropriately, any units that you may have strengthened while playing offline must start from scratch when you take them online, but you can gain experience points and make them stronger as you start racking up victories. The online options offered ensure that your competitive experience isn't limited to merely leaderboard rankings, as is all too often the case.

CastleStorm's well-executed twists to the tower defense genre make it a unique game with something to offer a variety of players. The occasional control issues are regrettable but hardly insurmountable, and the blend of offensive and defensive objectives and the competitive play are sufficient reasons to overlook that minor flaw as you happily commit yourself to the task of ruining the marauding Vikings' day.

31 comments
Wensea10
Wensea10

This reviewer is rite about this game and it looks stupendous.

Leboyo56
Leboyo56

Epic War + Crush the Castle = CastleStorm.

Godsire-
Godsire-

Wish this was available for PS3. I guess Xbox has to have SOMETHING that PS3 doesn't get, since Microsoft has very little retail exclusives compared to Sony. Xbox Live exclusives is their main calling card at this point, I guess.

Bgrngod
Bgrngod like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName 10 Like

@Godsire- Just because you've chosen to not count Xbox exclusives you don't like, doesn't mean they don't exist.

leandrro
leandrro

king arthurs world clone, been waiting for this some 20 years

Adavanter
Adavanter

This is coming to the PC later? I'll wait for that one. I had fun in the demo on xbox.

zyxahn
zyxahn

At first the controls are frustrating but you get used to them pretty quick.  If they were to easy there would be no challenge at all, that's part of the fun.

tomservo51
tomservo51

Consider and game you buy from XBLA a rental, since you won't be able to play it once your 360 craps out.

o016945
o016945 like.author.displayName like.author.displayName 2 Like

@tomservo51 yeah, the nerve of this happening. I mean, my NES games played great on my SNES, and my SNES games played great on my N64. The best experience was all the Master system, Genesis, and Saturn games I got to enjoy on my Dreamcast. Boy, what a new concept in gaming. 

Apparently people forgot that backwards compatibility was a luxury and not a requirement. This game is only 10 bucks, so you'll get your money's worth within a single day of playing it. With XBLA games being no more than 15 dollars each, most are already a steal for what they provide.

Fryboy101
Fryboy101

@tomservo51 what's that supposed to mean?

GatorMan
GatorMan

@Fryboy101 @tomservo51 I believe he is referring to the fact that nothing, going forward, will support the current XBLA games, except the 360 itself. Once the 360s are gone and dead, everything for the XBLA is gone as well.

Fryboy101
Fryboy101

@GatorMan @Fryboy101 @tomservo51 you could say that about the NES, SNES, Genesis, N64, Gamecube.  Pretty much any older console is in the same category.  Also, they have clearly stated that they will continue to support the 360 for years to come, even with a huge announcement this E3

TORCEDOR
TORCEDOR like.author.displayName like.author.displayName like.author.displayName 3 Like

@GatorMan @Fryboy101 @tomservo51  xbox 360 and sony ps3 will continue to be in existence as base machines like the ps2, these devices have combined sold more than 150 million units worldwide till date and you still have 6 months to go , also developers will make games for consoles which more people posses . this is the reason the next Gran turismo is only coming for the ps3 and not ps4. Microsoft too has officially stated that they plan to make , support and sell additional 24 mil xbox 360 for the next 5 years. yeas it will not move to next console but if a current gen game does well you never know if it gets ported right!?! + there are very few games that we play for months so even if I buy this today I will have it on my system for a long time and I would probably be done with it long before next gen

obsequies
obsequies

the visuals look nice, would be interesting to know which get more attention from consumers...AAA titles that receive below 8.5 reviews or indies.

punksterdaddy
punksterdaddy like.author.displayName 1 Like

This one might actually be worth buying?

jhonMalcovich
jhonMalcovich like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName 5 Like

I like these small niche titles. Whem I am tired of big titles, i always start some indie jewel and relax.

juliopalmacr1
juliopalmacr1

Is this mobile kind app, Vita or what are the platforms for this? 

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