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CastleStorm Review

By Jason Venter

A few adjustments to the tower defense formula make CastleStorm a game to remember.

The Good

  • Addictive blend of offense and defense  
  • Engaging competitive play  
  • Attractive visuals  
  • Frantic combat.

The Bad

  • Cranky ballista controls.

People either understand the appeal of the tower defense genre or they don't. To one person, the endless procession of enemies in search of a conquest represents an exhilarating opportunity to face off against overwhelming odds and to finally emerge triumphant, time after satisfying time. To someone else, the genre all too often offers only tedium. There's too little variety, no competitive element, and not nearly enough action. Occasionally, though, a new game presents a fresh take on the timeworn mechanics, one that has the potential to delight veterans and newcomers alike. CastleStorm, a new release from Zen Studios, is one such game.

Your primary goal in CastleStorm is to protect your castle from invading forces. In this case, those forces are aggressive Vikings who hope to use a pair of powerful crystals to enslave the world. As the mostly inconsequential story begins, one half of the required pair is located deep within your castle. Predictably, you have to stave off a seemingly endless army of goons if you want to survive long enough to find a way to end the bloodshed.

CastleStorm's most important twist is that you aren't limited to a purely defensive role. A typical map includes castles along both the left and right edges. Each of those structures is armed with a ballista that can be used to bring down rival troops, or to unleash shrapnel on the structure that spawns them (a process that feels reminiscent of Angry Birds, minus the pigs). If you can topple your rival's tower quickly enough, you won't even have to worry about planning for long-term survival. Missions offer varying objectives, but in general, you win either by knocking down your rival's front gate and stealing his flag or by reducing his glorious castle to a pile of rubble. As an added bonus, destroying individual rooms makes the overall structure less productive. Destroying a cellar stops a food production buff, for instance, and annihilating an architect's chambers decreases the building's defensive capabilities. Multiple paths to victory mean that the game remains fresh for longer than it otherwise would, and a single strategy won't conveniently carry you to the end of the campaign.

Besides ordering troops and hurling javelins, stones, bombs, explosive sheep, and other such projectiles at a rival's castle, you can activate as many as five unique spells over the course of a battle. These special abilities typically have a cooling period you must wait through before you can use them again, as does most of your ammunition. By managing each element well, you can really change the tide of battle, particularly if you're smart about when you summon your hero to the fray. Once you drop him on the battlefield, you control him directly as he slashes and shoots his way through whole enemy groups until his timer or life meter drains. Summoning a hero is a great response to situations when weaker enemies such as wolves and foot soldiers manage to sneak past your broader defenses.

There's much to keep track of in CastleStorm, but the control scheme is typically up to the challenge. Each attack method that you might care to employ is assigned to a single face button, making it a cinch to swap one for another as needed. Within those categories, individual units are then selected by pressing the bumper buttons so that you can easily control as many as 15 different elements without constantly needing to sort them. As an example, you might fire a stream of javelins at a castle wall while you wait for enough resources to be accrued that you can summon a griffin. Then you tap the appropriate button twice, and out flies your winged beast. Meanwhile, you've already switched back to your ballista, or perhaps you've quickly cast a spell. Once you familiarize yourself with the controls, nearly everything is handled effortlessly.

31 comments
Wensea10
Wensea10

This reviewer is rite about this game and it looks stupendous.

Leboyo56
Leboyo56

Epic War + Crush the Castle = CastleStorm.

Godsire-
Godsire-

Wish this was available for PS3. I guess Xbox has to have SOMETHING that PS3 doesn't get, since Microsoft has very little retail exclusives compared to Sony. Xbox Live exclusives is their main calling card at this point, I guess.

Bgrngod
Bgrngod like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName 10 Like

@Godsire- Just because you've chosen to not count Xbox exclusives you don't like, doesn't mean they don't exist.

leandrro
leandrro

king arthurs world clone, been waiting for this some 20 years

Adavanter
Adavanter

This is coming to the PC later? I'll wait for that one. I had fun in the demo on xbox.

zyxahn
zyxahn

At first the controls are frustrating but you get used to them pretty quick.  If they were to easy there would be no challenge at all, that's part of the fun.

tomservo51
tomservo51

Consider and game you buy from XBLA a rental, since you won't be able to play it once your 360 craps out.

o016945
o016945 like.author.displayName like.author.displayName 2 Like

@tomservo51 yeah, the nerve of this happening. I mean, my NES games played great on my SNES, and my SNES games played great on my N64. The best experience was all the Master system, Genesis, and Saturn games I got to enjoy on my Dreamcast. Boy, what a new concept in gaming. 

Apparently people forgot that backwards compatibility was a luxury and not a requirement. This game is only 10 bucks, so you'll get your money's worth within a single day of playing it. With XBLA games being no more than 15 dollars each, most are already a steal for what they provide.

Fryboy101
Fryboy101

@tomservo51 what's that supposed to mean?

GatorMan
GatorMan

@Fryboy101 @tomservo51 I believe he is referring to the fact that nothing, going forward, will support the current XBLA games, except the 360 itself. Once the 360s are gone and dead, everything for the XBLA is gone as well.

Fryboy101
Fryboy101

@GatorMan @Fryboy101 @tomservo51 you could say that about the NES, SNES, Genesis, N64, Gamecube.  Pretty much any older console is in the same category.  Also, they have clearly stated that they will continue to support the 360 for years to come, even with a huge announcement this E3

TORCEDOR
TORCEDOR like.author.displayName like.author.displayName like.author.displayName 3 Like

@GatorMan @Fryboy101 @tomservo51  xbox 360 and sony ps3 will continue to be in existence as base machines like the ps2, these devices have combined sold more than 150 million units worldwide till date and you still have 6 months to go , also developers will make games for consoles which more people posses . this is the reason the next Gran turismo is only coming for the ps3 and not ps4. Microsoft too has officially stated that they plan to make , support and sell additional 24 mil xbox 360 for the next 5 years. yeas it will not move to next console but if a current gen game does well you never know if it gets ported right!?! + there are very few games that we play for months so even if I buy this today I will have it on my system for a long time and I would probably be done with it long before next gen

obsequies
obsequies

the visuals look nice, would be interesting to know which get more attention from consumers...AAA titles that receive below 8.5 reviews or indies.

punksterdaddy
punksterdaddy like.author.displayName 1 Like

This one might actually be worth buying?

jhonMalcovich
jhonMalcovich like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName 5 Like

I like these small niche titles. Whem I am tired of big titles, i always start some indie jewel and relax.

juliopalmacr1
juliopalmacr1

Is this mobile kind app, Vita or what are the platforms for this? 

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