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Carnival Games Hands-On

We hit Global Star's Wii-powered carnival game collection and score tickets and stuffed animals.

Global Star was on hand at Nintendo's recent press event to show off its upcoming Wii game, Carnival Games. The themed minigame collection drops you into a virtual carnival and lets you have a go at a bunch of atypical games. We had the chance to try out a work-in-progress version of the game to see how the Wii handles the carnival merriment.

The demo on display at the event offered a sampling of the single-player and multiplayer experiences. The framework of the game is a collection of different avenues within a carnival to explore. Each themed arena will initially offer a handful of games to try and several more to unlock. You'll start out with 20 games to play, with 15 more to open up, for a grand total of 35.

The games will run the gamut, from alley ball and strength tests, to shooting galleries, ball throwing, and dunk tanks. As with real-life carnival games, you'll earn prizes and tickets you can redeem for assorted goodies. The game's reward system is pretty robust and will cough up goodies such as new costumes and accessories you can equip on your character. At the same time, like at a real-life carnival, you'll also score small, medium, and large prizes that include all manner of stuffed animals.

Control in the games we tried takes a cue from Nintendo's crop of breezy, fun titles: Wii Sports and Wii Play. Many of the games we tried kept the action simple with variants on the standard array of motions, and some equally user-friendly variations have been added to the mix of familiar motions. For example, the Test Your Strength game requires you to shake the Wii remote to build up a power meter and then wave downward to bring your virtual hammer down with enough strength to send a widget up and ring a bell. We also tried our hand at a more-complicated use of the remote that required us to guide a metal ring across a curvy electrified pole. The minigame read our motion in 3D, which forced us to keep a steady hand. Global Star reps noted that the game will make use of 18 unique motions of the Wii remote.

The visuals are on the youthful side and offer modestly detailed graphics for the environments and objects as well as Mii-inspired characters. As a result, you shouldn't come in expecting cutting-edge visuals. The levels draw inspiration from real-life carnival booths and locales. The character models, which can be customized with the unlockables we mentioned, seem to answer the question of what would happen if Rayman and a Mii hooked up. The cartoony character models have detailed faces and bodies, but oddly enough, they lack arms. Though it's a bit odd, the quirky look works with the game's whimsical touch.

The audio is pretty basic so far. You'll hear some bouncy tunes, carnival ambience, and assorted effects for your actions. The sound effects and music fit the game well, though they could stand to be a bit beefier in spots to give the game some punch.

Based on what we played, Carnival Games is looking like a solid minigame collection in the Wii Play/Wii Sports vein with a bit more in the way of a breadcrumb trail to keep you coming back for more. The games we tried were pretty fun, though the control on some could stand to be tightened up, and there was a respectable amount of variety on display. The game's look and theme may skew a bit young, but, as in real life, the carnival games have an ageless appeal. If the controls can be tightened up, Carnival Games looks as though it will be a solid little game worth slotting into the Wii party-game rotation. The game is slated to ship later this year exclusively for the Wii.

17 comments
CaRD0N
CaRD0N

Another minigame collection for the wii! Great. Fun. Yeah... On a positive note I hope they include a game with a meth lab where the goal is to make as much product as possible without blowing yourself up.

jasonb619
jasonb619

Sounds cool, but also sounds like a game I'd pick up in the bargain bin for $19.99 instead of coughing up $39.99 for.

crow11ad
crow11ad

That is a great idea wjuk. I just got my wii and can't wait to have more fun with it. This came if done right could be a very cool game. Don't worry too much about the graphics...just have fun...remember it's for the wii and wii in itself is fun.

StylinLancer
StylinLancer

More and more I am being impressed by Nintendo and more and more it looks like I'll be getting a Wii.

TheKindVillain
TheKindVillain

wii sports/marioparty/thrillville eh? It better have authentic carnies missing teeth and drinking beer.

Zapoo
Zapoo

All these mini-games are good, but I hope its not what the Wiis going to be known for. With the newer controls, publishers need to realize that they need to spend more time creating the games. . .especially with games that are multi-platform. If it turns out to that having motion controls for the given game is not going to work out then they should base the game on the gamecube controller instead.

timdabrat
timdabrat

sounds good, nothing 2 loose sleep over though.

Disneyknight467
Disneyknight467

sounds a little like Thrillville meets a Carnival. I'm anxiously waiting for this title!

ShadyNinjaMan1
ShadyNinjaMan1

I love mini-games and all, but can we have some solid story-based games on the Wii, please?

tommyinfinity
tommyinfinity

your right RESIDENTEVILTWO, just like when Manhunt 2 comes out for wii, children will have loads of fun with that game.

cenobyte21
cenobyte21

Im also on the Wjuk bandwagon. Nintendo wanted the mii interface to be more than just a minor gimmick to an already gimmicky system.(which pains me to say, as i own one.) A game like this would have a perfect showcase for the abilities that nintendo made a point to push into our heads as a potential selling-point. However, the game is still in development and as we all should know by now, hands-on reviews, previews and news leaks about games are very rarely done with a finished product and finished details, so maybe it will surprise us.

RESIDENTEVILTWO
RESIDENTEVILTWO

So much for a nex-gen system. The Wii (Nintendo) is now, more than ever, geared for children.

chrisdojo
chrisdojo

this could be a fun family game.

kirbyfanatic
kirbyfanatic

looks like a better version of wii sports

kavadias1981
kavadias1981

I agree with wjuk. This would have been a perfect opportunity to utilise the Mii Channel. Strange that they haven't.

wjuk
wjuk

Be better if it actually uses the Miis. Importing or something. Oh, and being able to export them to the Mii Channel. So you can have Miis wearing costumes!

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Review Scores

Game Info

  • Wii Release Info

    • Release Date: Aug 28, 2007 (US)
    • ESRB: E
      Titles rated E (Everyone) have content that may be suitable for ages 6 and older.
  • DS Release Info

    • Release Date: Jul 8, 2008 (US)
    • ESRB: E
      Titles rated E (Everyone) have content that may be suitable for ages 6 and older.
  • IP Release Info

    • Release Date: Dec 30, 2009 (US)