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Call of Juarez: The Cartel Preview

We cast an eye over Call of Juarez's "gritty" modern sequel.

Last month, Call of Juarez: The Cartel broke cover as a present-day action shooter to the consternation of video-gaming cowboy enthusiasts. As unlikely decisions go, setting a Wild West franchise's third installment in 21st-century Los Angeles and Mexico ranked on par with a disco-era Prince of Persia reboot. The announcement vaguely promised the "best elements of the Wild West" transplanted into modern times, but aren't the best bits of cowboy times (big hats, stagecoaches) unique to the period?

We talk to Techland about Call of Juarez: The Cartel.

Not so, says Call of Juarez developer Techland, which submits to us that the essence of the Wild West is timeless and universal. In a first-look presentation, we were told the real heart of the genre is not a time but a place (the American West), lawlessness, a sense of freedom, and "real men." The Cartel has all these things, said Techland, weaving a tale of "modern gunslingers" in a world of gang violence and drug crime on either side of the Mexican border.

The gunslingers in question are LAPD detective Ben McCall, direct descendant of Call of Juarez's murderous preacher Ray McCall; Eddie Guerra, crooked Drug Enforcement Agency operative; and FBI agent Kim Evans, woman. After a bombing in a US government building is traced to a Mexican drug cartel, this cross-agency taskforce is sent down south to smash it. Such is the "gritty and relevant" plot foretold by the press release and since rebuked by the Mexican state government for insensitivity to real-world violence.

Techland presses the matter of The Cartel's "dark," "mature" tone by citing TV shows The Shield, Sons of Anarchy, and 24 as influences. The depth of that maturity remains to be seen, but we can vouch so far for abundant swears, pole dancing, and various cop-drama staples. The hands-off demo began with the superteam busting into a grimy apartment to hassle a cartel grunt and moved onto a sleazy nightclub in downtown LA, in whose private lounge a suited, ponytailed cartel boss was holding court.

The inevitable nightclub shootout showcased The Cartel's cooperative mode, which was sorely lacking from the game's predecessor, dual-protagonist Bound in Blood. Here the drop-in co-op play is for up to three players, with a new, semiautomated cover fire system to let you suppress and flank your enemies; a ghosted silhouette indicates where one player should run while another player provides covering fire. Bound in Blood's time-slowing concentration mode is still present, and there's a co-op entry mechanic to let players cooperatively breach and clear a room in slow motion. Techland isn't talking multiplayer yet but confirms there will be some.

Melee fighting is on offer, too. Before entering the club, the good guys get into a scuffle against cartel thugs, both parties swinging wildly. At this stage, melee combat is "very much a prototype," we're told. But the hand-to-hand combat makes the point that as a cop, you won't be able to shoot noncombatants without repercussion.

The gunfight led from the lounge, across the crowded dance floor, down an alley, and onto the street, where cartel thugs brought an LAPD helicopter crashing down among the parked cars. It is cop drama as channeled by Michael Bay; Bad Boys, not The Wire. "I will make mine arrows drunk with blood," intoned the pastor's son Detective McCall, laying waste much as his bible-quoting forerunner would have, but in a Kevlar vest.

Techland points out that what you lose by sacrificing a Western's period setting, you gain in 21st-century technology. In place of Bound in Blood's period firearms, The Cartel has current sniper rifles and assault rifles. Where Bound in Blood had horse-drawn carriages, The Cartel has fast cars. The nightclub shootout segued accordingly into a highway car chase toward the Hollywood Hills, with our bickering trio of heroes in pursuit of the cartel boss's SUV, dodging laser sights and machine gun fire. We hope the cars don't handle like the previous game's stagecoach, though the demo made no such promises.

The Western flavor was stronger in the second part of the presentation. This took us out of the city and into the desert, where McCall was waiting to exchange a captive for a witness, with Guerra and Evans watching from a scrubby cliff top nearby. When the cartel convoy rolled in and the handover went badly, the latter two took out snipers on the opposite cliff before fighting downhill toward their associate. Twanging guitars and cactuses exploding in hails of bullets, although followed closely by another vehicle segment, felt closer to the spirit of the first two games. We're expecting something impressive to convince us that modernization was what Call of Juarez needed, but Techland is adamant it can have its cake and eat it too: make a true Western with cars and nightclubs. "This is still a Wild West game," it says. We'll see come launch in summer 2011.

Jane Douglas
By Jane Douglas, Section Editor

Jane rejoices in the title of Section Editor, GameSpot UK. Fears: spiders, oblivion.

44 comments
sneak_nakata
sneak_nakata

So here what i want to say, I would have bought this game if we can switch view between first person or third person.. but the fact its first person only view.. :( so sad... I hope all of future of game producer and game designer will have a bright eye.. And take of very good opportunity, it can attract many gamers... look at the skyrim.. we have an option to change view... if u think multiplayer mode doesn't want to use the 3rd person view, the admin of the game can configure it not to use it. :) so we always an option/rules for that. An example for that is Arma 2 multiplayer mode.So game producer or game designer your choice..... FEEL THE FLEXIBILITY....

Dominic_18
Dominic_18

excuse me but honestly this is the worst shooting game i ever played and specially from ubisoft ? i really didnt expect that

daronstar
daronstar

Just rented this game and its idd awesome..

k4duty
k4duty

I think this game is going to be awesome!!!!

aesndk
aesndk

i dont know about this game and since its coming out in july i think il get OPred river and DUKEEEEEEEEEEEEE!

usainuk
usainuk

I quite liked the look of this game until I learnt its still a First person perspective only game. I don't know why more games can't give you the option of either first or third person view like the fallout and oblivion games do. I would have bought this game if it had had that option or had been third person.. but the fact its first person only view ... means I probably won't bother. It looks kind of like it might be a first person version of mercs or Saints row the fact you have character choices makes it slightly better than GTA games on that level but probably won't have the impressively real like world that GTA 4 had

NicAgent
NicAgent

This seems awfully pessimistic of GameSpot... how often do they feel that way in a game's previews?

WEITZY
WEITZY

Well considering July and August(the prime months of summer) are months 7 and 8, I think quarter 3 is correct, learn ur months dumbass

msp19
msp19

erm, its states: We'll see come launch in summer 2011.. But, it says also release in q3. Which one is rite? Anyway, this game looks promising..

wedran123
wedran123

You could of just made it a third person shooter....so we can get anything barely close to RDR on the pc....BUT NOOOOO......go for the spas 12 to replace the good old double barrel...and go for the m9 to replace the 6 barell revolver...LIKE WE CARED....

tinker0007
tinker0007

i want call of juarez in wild west style

midhuncn
midhuncn

So that will bring the game to a decent 15 hrs gameplay, considering the game spans out 5 hrs for each head...

remysola
remysola

Still is not released and already is banned here on Mexico. Anyways if Ubisoft makes a port for PC I'll request a Steam-Gift to buy it. Looks really cool!

mehran_motahari
mehran_motahari

I hope this game like the first version to be beautiful.

PredatorRules
PredatorRules

graphics are awesome, lets hope gameplay and storyline will follow

FlashCharge
FlashCharge

I wondered about the slow motion scenes myself, who are those ghost images, and it must be one lime AI to miss so much when the characters on right on top of them. Not on my most wanted postor.

game_eater
game_eater

[This message was deleted at the request of a moderator or administrator]

FelipeMagro
FelipeMagro

I just love Jane. She's so beautiful!

nikkadias
nikkadias

i really like cojbb. but this looks really baaaad...

VilandasUK
VilandasUK

This game never was special and I guess will never be.

wavelength121
wavelength121

Looks cool, I hope they got rid of that stupid broken "quickdraw" duel minigame that ruined the second game. What am I supposed to do?

octoman115
octoman115

Very interesting idea. Now let's see some good execution!

robitussin217
robitussin217

Tetrarch9 "Will I be able to sell drugs and murder innocent women in children?" Are you suggesting that in this game you might be able to murder pregnant children's unborn female fetuses? I'm not sure, but I think we have a little ways to go until absolute, virtual depravity.

Tetrarch9
Tetrarch9

Will I be able to sell drugs and murder innocent women in children?

da2g
da2g

Looks promising - I liked previous episodes

Berkut666
Berkut666

This looks like Far Cry 2 but set in the new Wild West.

OGKNav
OGKNav

Wow who is this guy? And why is he suddenly everywhere?

COWZ14
COWZ14

lol he said successful bumming attack. 3.32. rofl

BULLETBOY_BS9
BULLETBOY_BS9

lookin forward to this game and also lookin forward to playin as the chick in this game (:

IAMTHEJOKER88
IAMTHEJOKER88

Those who are worried about modern Western setting. Just watch "No Country for Old Men".

TLOD
TLOD

But I want Winchester rifles and Colt revolvers! Looks decent enough though.

thribs
thribs

You don't want to annoy those Mexicans!

s_h_a_d_o
s_h_a_d_o

The game really good - environments, effects, game-play - however dialogue and characters seem somewhat clich

lordofallpies
lordofallpies

This gives me yet another awesome (looking) game to look foward to later this year!

AleksandarTale
AleksandarTale

I thought it would be ruined because of the modern day setting. Now i see that i was very wrong.... Can't wait !

kennythomas26
kennythomas26

I liked the old west setting why did they change it, ah well this still looks good and I'll get this when it comes out.

Altaireed
Altaireed

Still not happy that they moved it to "modern times",but looks like they left some elements from the previous one and that is (kind of)promising...

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Game Info

  • Xbox 360 PS3 Release Info

    • Release Date: Jul 19, 2011 (US)
    • ESRB: M
      Titles rated M (Mature) have content that may be suitable for persons ages 17 and older.
  • PC Release Info

    • Release Date: Sep 13, 2011 (US)
    • ESRB: M
      Titles rated M (Mature) have content that may be suitable for persons ages 17 and older.

Call of Juarez: The Cartel Boxshot
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    • Publisher(s):
    • Genre: Action
    • Release:
    • ESRB: M
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