QuakeCon 2011: First-Person Perspectives Panel (Part 4)
Box art for what could be 2013's Call of Duty appears in supermarket listing.Posted Apr 24, 2013 | 0:55 | 11,577 Views
Title of first game from independent studio founded by Call of Duty veterans potentially revealed.Posted Apr 16, 2013 | 1:08 | 505 Views
This week, Jess McDonell digs through the backlog of gaming memes to come up with one that surrounds the duty-riddled tale of Private James Ramirez.Posted Dec 9, 2012 | 2:05 | 22,486 Views
Voice of Captain Price confirms MW4 under development at studio Infinity Ward, carries on story from the previous games.Posted Oct 30, 2012 | 1:05 | 6,940 Views
Activision has pulled the Favela map from Modern Warfare 2 after being accused of creating an affront to Islam. Johnny has details.Posted Oct 8, 2012 | 1:34 | 13,940 Views
- Aug 7, 2011
An all-star cast of developers behind games such as Rage, Resistance 3, and Call of Duty: Modern Warfare sit down and discuss the future of the first-person shooter. Panel includes Julien Roby (Arkane), Tim Willits (id Software), Drew Murray (Insomniac), and Mackey McCandlish (Respawn).
You herd the Game Developers Microsoft and Sony "More memory", I would like to see more power and switch to DX 11 for the consoles! I'm ready for the next generation in gaming, PC gamer here! I want games to get has close to "Movie Quality" as possible, that's where I want the future in gaming to get to!
I HATE MOTION CONTROLLS...............................................................I PREFER A CONTROLLER ALL DAY
Interesting stuff. Nice to see how much the devs at least still do care about their projects. I think they're pretty dead on as well, the real revolution, well the next one, will probably be less about the gameplay or the stories themselves but about how we actually interact and play. Then again I actually love and prefer my xbox controller over all alternatives..... Might become an issue if we start needing tutorials on how to even use the control scheme, nevermind playing the game itself.