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Ok. Danger Close Pro Question.

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  • Mar 14, 2010 9:44 pm GMT
    So this may be a dumb question, but does Danger Close Pro affect Helicopters as well as airstrikes and the like? Just wondering. Thanks.
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    MarioKart 64 Main: Bowser
    GT: MELTOR13
  • Mar 14, 2010 9:48 pm GMT
    i think they make your bullets and stuff stronger for your killstreaks.. not 100% tho. i just am assuming thats what it is
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    BIgDrewSooners1-gamertag
  • Mar 14, 2010 9:49 pm GMT
    i think they make your bullets and stuff stronger for your killstreaks.. not 100% tho. i just am assuming thats what it is

    Your thinking of SP.
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    SHAMELESS PLUG http://tiny.cc/retro368
  • Mar 14, 2010 9:50 pm GMT
    Wait sorry I just realized what you wrote. I'm an idiot.
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    SHAMELESS PLUG http://tiny.cc/retro368
  • Mar 14, 2010 9:51 pm GMT
    Although still don't think it works that way.
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    SHAMELESS PLUG http://tiny.cc/retro368
  • Mar 14, 2010 9:51 pm GMT
    ^ could've sworn Stopping Power Pro means more damage against vehicles?
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    This topic needs more cowbell.
  • Mar 14, 2010 9:53 pm GMT
    yeah i think sp pro is more damage vs vehicles

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    BIgDrewSooners1-gamertag
  • Mar 14, 2010 9:53 pm GMT
    Danger Close pro increases the damage and blast radius of your killstreaks for those that apply.
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    [†]Can't stop the JohnZ[†]
  • Mar 14, 2010 9:55 pm GMT
    Does the air support damage count for helicopters? That's my question. I know it does for things like the airstrikes, predator missile, AC130, etc. But my question is whether or not it helps your Attack Helicopter and CG do more damage. I've never really used CG and I'm interested in trying it out with Danger Close Pro.
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    MarioKart 64 Main: Bowser
    GT: MELTOR13
  • Mar 14, 2010 9:56 pm GMT
    ya i think so... well at least for chopper gunner i know the splash damage is a lot more
  • Mar 14, 2010 9:56 pm GMT

    From: _Dark3nd_ | #008
    Danger Close pro increases the damage and blast radius of your killstreaks for those that apply.


    yeah what he said.
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  • Mar 14, 2010 9:57 pm GMT
    There's splash damage with the CG? I thought you were just spamming bullets down at the enemy...is it like explosive rounds or something?
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    MarioKart 64 Main: Bowser
    GT: MELTOR13
  • Mar 14, 2010 10:00 pm GMT

    From: meltor13 | #052
    There's splash damage with the CG? I thought you were just spamming bullets down at the enemy...is it like explosive rounds or something?


    Yupp, explosive rounds. You haven't noticed CG bullets not directly hitting you but you still die? Anyways, it does affect Helicopter and Harriers, or so I've noticed. I've noticed Harriers have a faster kill time (as if it wasn't fast enough) and Attack Helis actually do something. This is from my experience, so it's not 100% proven.
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    Not changing until the SF Giants win a WS
  • Mar 14, 2010 10:02 pm GMT
    Allllriiiiiight. That's what I wanted to hear. I'm definitely going to have to try that out. Thanks guys.
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    MarioKart 64 Main: Bowser
    GT: MELTOR13
  • Mar 14, 2010 10:27 pm GMT
    DCP does NOT increase the blast radius. Just the damage. However, it is very effective because it results in more kills and fewer annoying hit markers.
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    "I think it's 7lbs... that's how much the wiimote weighs."
    -HarukoBass
  • Mar 14, 2010 10:31 pm GMT
    Danger Close Pro + Wasteland + Stealth Bomber = KABLAM


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  • Mar 14, 2010 10:37 pm GMT
    Everything that comes from a Killstreak and does damage, does more damage if you have DC Pro equipped.

    CG now takes 2 bullets instead of 3 to kill someone at normal health
    Harriers chain gun burst kills faster, Sentry Guns kill faster, etc.
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    Higher tech level required. Build more reactors.
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