Call of Duty: Black Ops II User Review
Very mixed thoughts,it just could not deliver,most of its elements appear very distributed,it appears good but not great
- Posted Nov 22, 2012 5:54 am GMT
- Recommended by 1 of 2 users.
- Difficulty:
- Just Right
- Time Spent:
- 10 to 20 Hours
- The Bottom Line:
- "Mixed reactions"
Well honestly I was expecting so much from this game, being blacks ops, the missions would be some secret CIA, KGB stuff and all but it just turned out to be another shooter with most of the elements appearing not in the right places.
Graphics are good, appear same as MW3 and the sound engineering for weapons and the gameplay is also excellent.
The levels are also properly scripted and a player can take alternate paths to reach the objective, although some paths offer bonus material for the mission, thus adding an extra punch.
Some elements just don't feel right, this is a FPS game where the action is to be hardcore(main theme) and the best but they just have implemented a decision tree logic(choice to make and it's respective outcome) which really makes no sense, how can a player guess what the hell will be the outcome and worst of all there is no checkpoint save, so if you want to undo some decisions you need to repeat and play all the levels starting from that point all over again[dumb logic & waste of time].
When a player is caught in action so deeply certain events get triggered so quickly that the player cannot makeout that the objective has been updated or changed so quickly. The decisions are made quickly but the game itself.
The second aspect is "BLACK OPS"; all secret,high end,mind games stuff with all secretly developed modern weaponry,but only few aspect such as drones and some weaponry is highlighted that too for 2025 seems really outdated. The missions don't seem like black ops mission but appear normal war missions like those in MW series.
Black Ops 1 didn't disappoint atleast in these aspects.
Decision making logic and its outcome appears great only in RPG games and not FPS, the developers should know that, they should have developed more enriched action packed a real "Black Ops" game.
The strike force game has no relation with the main story and it's strategic planning is really stupid, more than the planning and managing, it is better to play as yourself as FPS, such strategic planning is better in games such as command and conqueror, company of heroes etc. It is another element in which the developers have wasted their resources, instead make some improvements in the main aspects of the game.
Even the multiplayer and zombie mode seems normal, nothing to thrill as such.
Overall I myself am confused in the fact that what the developers have actually implemented, they should take views of the real gamers before making such games.
Buy it it is as it is good to spend the time but it will not give you that satisfaction, it's just another addition to the COD series.
Graphics are good, appear same as MW3 and the sound engineering for weapons and the gameplay is also excellent.
The levels are also properly scripted and a player can take alternate paths to reach the objective, although some paths offer bonus material for the mission, thus adding an extra punch.
Some elements just don't feel right, this is a FPS game where the action is to be hardcore(main theme) and the best but they just have implemented a decision tree logic(choice to make and it's respective outcome) which really makes no sense, how can a player guess what the hell will be the outcome and worst of all there is no checkpoint save, so if you want to undo some decisions you need to repeat and play all the levels starting from that point all over again[dumb logic & waste of time].
When a player is caught in action so deeply certain events get triggered so quickly that the player cannot makeout that the objective has been updated or changed so quickly. The decisions are made quickly but the game itself.
The second aspect is "BLACK OPS"; all secret,high end,mind games stuff with all secretly developed modern weaponry,but only few aspect such as drones and some weaponry is highlighted that too for 2025 seems really outdated. The missions don't seem like black ops mission but appear normal war missions like those in MW series.
Black Ops 1 didn't disappoint atleast in these aspects.
Decision making logic and its outcome appears great only in RPG games and not FPS, the developers should know that, they should have developed more enriched action packed a real "Black Ops" game.
The strike force game has no relation with the main story and it's strategic planning is really stupid, more than the planning and managing, it is better to play as yourself as FPS, such strategic planning is better in games such as command and conqueror, company of heroes etc. It is another element in which the developers have wasted their resources, instead make some improvements in the main aspects of the game.
Even the multiplayer and zombie mode seems normal, nothing to thrill as such.
Overall I myself am confused in the fact that what the developers have actually implemented, they should take views of the real gamers before making such games.
Buy it it is as it is good to spend the time but it will not give you that satisfaction, it's just another addition to the COD series.
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User Videos
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Took some time to make another Hellsing playercard emblem for the PC version of Call of Duty Black Ops, in this tutorial I show you how you can create AlucarD, as always you must unlock all 12 layers first and buy all the neccessary stencils first.Posted Feb 20, 2011
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User Images
Call of Duty: Black Ops II
Not Following
- Publisher(s): Activision
- Developer(s): Treyarch
- Genre: Action
- Release:
- ESRB: M
COD: Black Ops II Navigation
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