Is there any way to turn off the hitmarkers in the campaign? Seeing an X show up everytime I shoot somebody in the campaign takes me out of the experience and ruins the immersion of the campaign. treyarch's bullet wounds, bloodspray , and gore effects work well enough as hitmarkers.
A sinister villain, some tough choices, and a new kind of multiplayer arena invigorate the reliably intense action in Call of Duty: Black Ops II.
When you first enter league play, you must play a few rounds so that Black Ops II can calculate your skill level. Then, you are placed in a division, and your subsequent league play games pit you against players who are roughly your skill level (your numbered rank is not displayed). You can rise and fall in the league standings, and at certain intervals, leagues will be recalculated to allow players to move up to the bigs or get busted down to the minors. Whether you relish running with the wolves or are tired of getting trampled, the quality of play increases when players are better matched.
League play also represents a significant change in competitive play because everything is unlocked from the start. This kind of freedom was previously relegated to the small ponds of custom games, but now there's an ocean of players who have all chosen from the same available options when they enter a match. This levels the playing field and lets you leverage the full power of the Black Ops II arsenal right from the start, which is great news for players tired of having their options restricted. However, this also means that you don't gain experience in the way you may be used to; the only XP you get from league play is a nominal reward at the end of a match. Without the ever-present possibility of completing challenges, unlocking new gear, and leveling up, league play feels detached from modern Call of Duty tradition. It's a strange sensation, but it feels liberating, allowing you to focus on the action at hand without the temptation to play in certain ways to target certain rewards. League play has the potential to shift the way that people play the game they've been enjoying for years, and that's an exciting prospect.
There are also some new sharing tools aimed at making the multiplayer experience more social and more extroverted. You can link your PC to your YouTube account and live stream your league play matches without having to purchase extra streaming software or capture equipment. This accessibility is appealing, but there are substantial barriers that limit this feature. The first is audience; you must have at least 10 viewers on your stream before it will go live. The game gives you a link to share and leaves you to recruit a crowd. The second barrier is technical. Call of Duty has long boasted high frame rates that make the action slick and speedy, but the games we streamed and viewed ran at slower, chunkier frame rates, as well as low resolutions. Watching a pale shadow of Black Ops II is hardly appealing, so your best sharing bet is still theater mode. There, you can watch your previous matches, edit highlight clips (or let the game take a shot at it for you), grab screenshots, and upload media to share with those on your friends list and the community at large.
Another new feature, so-called "codcasting," aims to introduce a new player type to the Call of Duty scene. By queuing up a game film and selecting this feature, you can watch the match with a suite of tools that let you highlight the action. You can track different players, watch certain areas with a free-roaming camera, and even use a picture-in-picture mode to see the standings and the action side by side. Though this has the potential to allow players to generate some dynamic, entertaining play-by-play videos, its current manifestation is very limited. You can only codcast saved films of games you have played in, and unless you can provide your own streaming solution, your only potential audience is the five other players you could invite in to your lobby. Future updates to this feature could make it more useful, but as of now it just feels like a shell of what it could be.
Black Ops II also heralds the return of zombies mode. Now in its third incarnation, this cooperative survival mode is still frantic, challenging, and home to some weird humor. But though some of the new missions play with the formula by adding a bus to catch or a competing team to watch out for, the core action has grown stale. Shooting the bullet-sponge zombies lacks the satisfying immediacy that Call of Duty thrives on, and dealing with their lurching, single-minded attacks grows dull even as they get faster and more numerous. The new maps feature veins of fire that flare up when you cross them and obscure your vision, adding more visual sludge to the already murky environments. Perhaps the fire is intended as some kind of platforming challenge--jumping frequently seems to be the best way to avoid it--but hopping around doesn't make the environments any less ugly or the enemies any less boring.
Though zombies mode is stagnating, the rest of Black Ops II is lively, and it's great to see some shifting in the familiar structure. Developer Treyarch's storytelling prowess has once again resulted in an engaging, exciting campaign, and the addition of league play to the online multiplayer arena is an intriguing change that could reinvigorate the formula that has endured for so long. By reaching forward while remaining rooted in the things it does so well, Black Ops II offers a great shooter experience.
so before i spend a dime in this game....
hackers.... are there alot?
when i heard there are no dedicated servers... i didn't pre-order.
The cut scenes take too much away from the momentum of the game. I want to kill stuff not listen to a bunch of crappy dialog.
i don't understand the graphics of this game. clearly, the graphics of BO2 is no different from its predecessors' (which i play at max settings @ constant 60fps), but somehow, i get huge FPS drops on certain areas in this game. even at medium settings, there are still huge FPS drops. i can't believe i'm playing crysis or farcry3 on high settings with better FPS rates than this game.other than that, the gameplay feels.. 'different'. honestly, i liked the CoD franchise from the first to MW3 as far as SP campaigns are concerned (so you could pretty much call me a CoD fan), but this game? i can't even bring myself to finish the first 4 missions of the campaign.
@MarbskiE I agree, the campaign is complete crap. Black Ops 1 and W@W were great, they had no annoying X hitmarkers in the campaign, just blood and gore to mark your hits, and you felt more immersed in the experience(even if it was linear). To think the same people who made W@W and BO bought us this load of crap...
Is there any way to turn off the hitmarkers in the campaign? Seeing an X show up everytime I shoot somebody in the campaign takes me out of the experience and ruins the immersion of the campaign. I have been playing these games since I was a kid, I am not dumb, I can see when I hit a digital soldier on screen by seeing them bleed and fall over. Seeing? a X show up for every hit, made me wanna stop playing the campaign all together. Past COD campaign were fine w/o hitmarkers.
the story was gud but the gameplay and the graphics sucked like hell :P it doesn't deserve a 8.0 rating!!! i'd score it 6.5
This CoD game is really different from other CoD games. Story is not bad, but what makes it really cool is your decisions. There are a lot of weapons and a lot of customizations for those weapons too. When you shoot, you can see your enemy's wound. However, i didn't like the soundtracks, some death animations. I think the best soundtracks were in MW2 which are composed by Hanz Zimmer. I don't know if it's just me but some of the death animations are unrealistic and silly to me. Ah, and when you shoot and hit an enemy, there appears a white cross which shows you hit your enemy, just like in multiplayer. It's pretty unnecessary and i hated it. I also hated the some of the cinematics, especially the ones appear when you complete your mission. In cinematic, a few planes fly to the base (probably). What's the point of that cinematic ? And there's a really bulshit ending cinematic too, pointless and kills all the atmosphere of the game. My score is 7.0, but most of the CoD fans will get mad so let's make it 7.5.
@Warmuro I agree, the hitmarkers that show up as an X everytime you hit an enemy ruined the campaign for me. Treyarch's beautiful bullets wounds, bloodspray, and gore effects are enough to know I hit an enemy. Treyarch didn't even include an option to turn off the hitmarkers in the story. This game had so much potential, but treyarch would rather make a quick buck off the masses of casual gamers.
this campaing could be better if this wasnt the cod with the worst AI of them all and sometimes the enemies spawn in front of me.
dear developers , i just want to say that i buy your product for playing it , not to sit back and watch movie clips next time increase your game play not just putting some attractive unusefull vedios ...
Over 200 user reviews result in the game getting a 6. I think I can safely say this review is completely inaccurate, and we all know why.
@KobraXZ You think people would do that? Just, go on the Internet and lie for money?
@KobraXZ Meh. This is a game where people will rate it whatever without even playing it.
@KobraXZ Or what everyone else has already said...
@GunghoIguana @KobraXZ Not saying that this game is bad, I actually enjoyed it very much. And it was well worth my money. But placing it 2 points above Warfighter is laughable, at best. And at worst just goes to show how coloured GS is nowadays. A user rating of over a thousand users is not ideal but still worth far more than one of these "reviews".
I'm very disapointed. The game is good, but why they removed the server browser? This auto-connecting system sucks, I'm always being placed in servers that arent in my country, and its a crucial thing in a game that every milisecond counts... And if I select "best" in connection settings, it simply will keep looking for a server with a good conection and never connect. I'm not kidding, once I waited more than 8 minutes and the game was still looking for a good connection.
With a server browser things are way much better, if theres no one playing in Brazilian servers I simply can choose to try to play later or go to a server with a bad latency. Or maybe brazilians are playing but the server is full, I should have the right to choose if I wanna join another server or if I want to wait someone leaves the server.
Things worked so fine in Black Ops 1, server browser worked fine for years (counterStrike, Battlefield...), now all the games want to hide information from the users, treat us like robots, it's so sad...
@Vlokens I am afraid the situation is worse than you think. From all i know this game has no servers at all, it is just that a player is the host. So no server browser of course. And that is the reason why this game and mw3 for example a complete shit for mp. Don't get me wrong, i absolute share your opinion, but if you would have informed yourself about the game you should have know it. And then you probably would not have bought the game. With buying it, you gave the developer a sign that you are fine with these ridiculous multiplayer restrictions. For me this was always a reason to not buy a CoD, if there are no dedicated servers at all. And if a mp game is hosted by a player, then the host has always a ping advantage which you can feel. So it is not even fair at all. But a lot of people do not seem to realise that, esspecially console players i think, which do not feel alot anyways. Main thing for them is a lot of boom boom everywhere. Even if its more an interactive b movie. They will buy for sure i regret.
@dobpat @Vlokens So, if theres no dedicated servers it's just a matter of displaying more info to the user, they show only how many players in each kind of game, they could give us some percentage of the chances of getting in a game with a host that is close to you.
Actually last couple of days I had nice matches, looking both for "best" connection and for "normal" connection. Game is no longer crashing, the only thing I still don't understand is why there's no hardcore domination???
I would like to thank the reviewer for the excellent rating
@ other reviews this game got like more then 9 way overrated
Honest review with facts placed well
I got the game for PC and it 's worth the money
Like I got 3 seperate games, wich is a good thing
@wimboo Are you the guy who reviewed the game?
@wimboo we must not be playing the same game. the pc version i got is lag ridden and totally unbalanced. almost unplayable at times. im still not understanding how i can empty a full clip into a person and have them turn on me and kill me within mere seconds. oh thats right these games aren't blessed with accurate hit detection or decent connections. game deserves less than an 8 thats for sure.
I think people have already said everything they could about the same game for the last whatever years it's been out.
- Player Reviews: 41
- Game Universe:
- Call of Duty: Finest Hour (XBOX, PS2, GC),
- Call of Duty (NGE, PC, PS3, MOBILE, X360, MAC),
- Call of Duty 2: Big Red One (XBOX, GC, PS2),
- Call of Duty 2 (MAC, PC, X360, MOBILE, WINM),
- Call of Duty 3 (X360, PS3, PSP, WII, XBOX, PS2, MOBILE),
- Call of Duty 4: Modern Warfare (X360, PS3, PC, DS, MAC, MOBILE, WII),
- Call of Duty: World at War (PC, PS3, X360, WII, DS, WINM),
- Call of Duty: Modern Warfare 2 (PC, PS3, X360),
- Call of Duty: Black Ops (PC, PS3, X360, WII, DS, MAC),
- Call of Duty: Modern Warfare 2 - Stimulus Package (X360, PC, PS3)