- Posts: 5631
I like them to an extent. Although some just feel far too similar to older ones, whilst some are basically the same layout with slight differences in certain areas. The one with the cooling tower is a near enough replica of the one from BO with the missile launch.
There just doesn't seem to be many that seem 'inspired'. Although the one set in the futuristic villa is well done imo.
I'm getting the MW3 vibe as well. Still hoping I can warm up to the game because I really liked the original Black Ops. The maps are the biggest issues with me again, they feel so 'epileptic' just a random smattering of stuff where "good" simply means fast connection combined with ADHD-style fast-twitch reaction times.
At 1st it was great to hear that there are 14 maps out of the box (not counting the Zombie maps)
But I really feel like most of these maps feel like low budget game mapping... Like a poor COD imitation
I also feel like most of these maps are too small... claustrophobic, really :P
I am hopeful that DLC will make up for it, but still no excuse for half-ass quality
I like Hijacked, probably my fave map of the game atm, reminds me of Drive-Thru from BLOPS 1 with two raised sniping areas and an open centre
I hate Turbine for some reason, too bright and way too many levels, too much sniping
I like the fallout map (dripping cooling tower) and lots of routes to dash through
Hate the map set in the city with the massive rift in the middle, that map feels huge and when i'm running with the flag it feels like a mission to travel from one side to the other. Plus theres too many sniping spots.
I like the villa map, good close quarter areas and sniping spots are easy to flank
Theres a map set in some sort of night club, reminds me of Hanoi, all the areas look the same and I get lost easily
The train station I havent played much so cant judge
Carrier is a good map, but people seem to be glitching themselves on the flaps and being able to snipe whilst not being visible ruins it a little
Most of my gripes with the maps are that they feel built for snipers. And with sniping made SO easy in the game (no sway, no recoil, rapid fire) its a pain when people lock down the map. I am a flag runner, light weapon, sprinty perks and run & gun tactics, too many maps with open visible areas without cover make capture the flag a tough game mode
[QUOTE="Con_Air_On_VHS"]MW2 and WAW had the best maps I think. they were simple and fun. Most of the iconic maps of all time in all FPS are the seemingly simple ones.Askansir
yeah, bo had the worst maps, mw3 maps were slightly better, these are on par with mw3, bad.
I really liked the original Black Ops maps. I did not find a single problem with them except for Crisis, it was just too big. My issue overall is just a connection problem. I have had some huge lag issues, way more than the previous CODs. No big deal though just try to play through it!
Well I like the black ops maps. But it took me a while 2 play black ops cuz i didnt like them at first. Then I started watching videos and saw some insane kills w/ ballistic knifes and tomahawks so i got into it.
Never really liked mw3. Most of the maps were horrible and there was no ballistic knifes.
But yeah at least these maps are better than the crappy mw3 maps.
- Posts: 9206
I don't really. I didn't like MW2 all that much, but I find myself missing those maps, which is kinda sad. The BO2 maps aren't all bad, but a portion just feel like filler and that they didn't have much thought put into them. Too many camping spots, too many windows, too small for 12 player games (and hell, some feel too small for FFA games) and they overall lack flow.
They'd make great real life military training courses, but they're just not all that great for a competitive arcade shooter. CoD4 (non-DLC) maps and BO maps were better.
Hopefully they'll grow on me, but I don't recall having to wait for CoD4's or BO's maps having to grow on me (with a few exceptions... Nuketown NEVER grew on me unless I was doing FFA splitscreen)
I don't mind them but there are a couple I hate. They are mainly too small and any that are a bit larger seem to be locked down by snipers (Carrier springs to mind). I hate how quick snipers can fire too!
My favourite is Hijacked - Nice open part in the middle but enclosed enough that you can choose to equip for close quarters. Snipers can't hole themselves up with Bettys either because the action is too fast paced.
I hate the turbine map... the multiple levels are too awkward and always full of snipers. On that map I usually have 2 minutes of doing well then I just fail.
My most hated map though is Express. It has that awful curved shape. I can never work out the spawn rotation either so I always seem to be in the wrong place at the wrong time.
I think Meltdown is the most balanced. Good for everyone.
I've never had a bad game on Standoff either so thumbs up for that.
I hated all of the maps for a while, but Hijacked has grown on me. I am starting to have some good experiences with most of the others. I run a lot with just the balistic knife or a pistol. With the small maps and terrible spawns, big guns seem pointless.
However, I think Carrier is the worst map of any CoD game. It is far too unbalanced in one direction. I see more rage quits on that map than any other. Turbine sucks too. Everytime you get into a fire fight, you get sniped from somewhere else.
- Posts: 201
I hate most of these maps. Nothing like getting killed 5 seconds after you get respawned in front of 3 enemies already running toward you. The game needs bigger more open maps, these are just a bunch of recreations of nuketown bc theyre small and try to get more action going. There is maybe one map that lets snipers use sniper rifles for actual sniping and not just quick scoping (turbine).
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