Not sure if anyone mentioned this already, but I was stationed on a carrier and I found it (USS Obama) beyond laughable. The security area is far deeper into the ship because on the 03 level, the prisoner is a hop, skip and a jump away from the flight deck and easy escape, as shown in the game. The CIWS mounts are not on the same level as the flight deck, but much lower because they can't hit anything lower than the horizon. Also they are not that close together, this doesn't provide adequate coverage for the ship. Finally the Admiral doesn't "fight the ship", the Captain and his designated junior officers/senior enlisted "fight the ship". The Admiral is just there to make higher decisions for the "carrier battle group". Spec Ops operators were brought in to help design other games, why wasn't someone brought in to help design that part of the game. Just because it is fiction and set in the future doesn't change the fact, the ship and command structure doesn't change.
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