Call of Duty 4 Review

User Rating: 9.5 | Call of Duty 4: Modern Warfare X360
There are handfuls of first person shooter halo wannabes; this is not one of those games. Campaign: The campaign is short compared to other first person shooter games, but the story is rich and very rewarding to see it unveil. There are four difficulties recruit, regular, hardened, and veteran. The campaign takes less than six hours on regular, but if you up the difficulty you can easily tack on two or three more hours just because the enemy is so frustratingly difficult. The enemy AI is amassing, they are always trying to get a better angle on you or a tactical advantage. You allies has good AI but, not as good as your opponents. They seem to get in the way a lot. You can be under fire and try to hide in a house and your man will just sit there and block the doorway watching you die. Like the past Call of Duty games you bounce back and forth between several characters, which not all of make it out alive. You play as the British SAS and the United States Marine Core. You are trying to stop two psycho terrorists, one from Russia and one from the Middle East. The campaign is divided into three acts with about four or more missions in each. Most of the missions are simple get somewhere to destroy something missions, but Infinity Ward mixes it up by throwing in a assassination mission where you are a ghillie suited sniper, and several where you are manning different vehicles. On one mission you will man the three guns (150mm, 40mm, and 25mm) of an AC-130 gun ship blowing up dozens of miniscule enemies. Weapons and Grenades: all of the weapons are from our time period like the AK-47, Barret 50 caliber sniper, MP5, G3, and M429 SAW. The weapons are divided into five groups; assault rifles, sub machine guns, light machine guns, shotguns, and snipers. You will have only one type of frag grenade, but you will have three types of special grenades; flash bang, smoke, and stun. Online Multiplayer: The multiplayer is one of the best we have ever seen; it rivals that of halo 3. You only begin with a few weapons and perks, but you can unlock more by increasing in rank. You cannot create a custom class at first you have to earn that ability. You get to pick from three different perks when you are customizing. The perks are divided to three categories; you get to pick one from each category. Our favorite perks are last stand (in which you pull out before you die), marathon (you drop a live grenade when you die), and deep penetration (in which your bullets can go through wall faster). You get experience point for almost every thing you do; planting a bomb, destroying an HQ, or killing an enemy. At level 55 you make a tough choice, but we will not ruin it for you. There are plenty of maps to play on all based on a campaign levels. There are plenty of game types to play. Like everything else you begin with only one or two and unlock more. You play games like headquarters, team death match, hard core, old school, and more. At the right level you unlock the ability to show your support to your clan with a clan tag. One of the nice touches is the kill cam. It lets you see how you were killed from the killer's perspective. It is handy if you are sniped and you did not know from where. You can start a private game and tweak the rules to your liking. Like putting on headshots only, or old core. The Good: outstanding graphics and audio, great competitive online multiplayer that gives you something to aim for, strong campaign story with plenty of surprises, and a high replay value The Bad: too short a campaign for a fps

Story 9
Gameplay 10
Presentation 10
Design 9