A very bad version of a great game

User Rating: 4 | Brothers in Arms: Earned in Blood PS2
This was a great game on X-Box, so I assumed it would be just like the version I traded, or maybe have a few minor differences. Boy, was I wrong. They have made this game as close to unplayable as you can get without being unplayable. The first major problem I ran across was the lighting. It is so dark you can't make out any of the characters, friend or foe. This makes it very difficult to send your squad anywhere, because you can't tell if there is even cover where you are sending them. The next glaring problem is in aiming. You can't get a bead on your target, because the movement is so stiff, I couldn't even adjust the sensitivity for this. Instead of a fluid motion, say from left to right, it is more in steps. Another thing is the sounds, they were not right. An example of this is when the MG-42 opened up, it sounded like a fake machine gun, so you didn't realize until too late that the fire power was exponentially more. The dialog was also cut out and chopped up, out of sequence, so many times it made no sense. The character rendering was mediocre. I'm surprised Ubisoft would allow this many grievous flaws into what was a great game otherwise. It took several shots to get the enemy, no matter if you had a head shot or not, yet they could kill you with one shot. It was so dark, as a matter of fact, that all you could do was aim in the general vicinity of the enemy, and hope you killed them before they killed you. Please see the video review that someone else posted to see more of what I'm talking about. It is just amazing how radically different the X-box version is from the PS2