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Next Generation Portable Hands-On

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We get a brief hands-on with the PSP successor.

Shortly before our interview with Shuhei Yoshida at Sony's Tokyo offices for the Next Generation Portable, we were given the opportunity to get our hands on the actual hardware for a bit. You can check out our impressions of the demos of Uncharted and Little Deviants elsewhere, but we wanted to spend some time discussing the surprising little piece of hardware itself. While photos and video of the unit may give the impression that it has a lot in common with the brick-style original PSP in terms of heft and feel, this is not entirely the case.

The upcoming device is actually surprisingly light, with the dazzling screen taking up a fair amount of real estate on it. The button and analog stick layout feels familiar and comfortable. The sticks themselves feel good; Sony used the term "micro analog sticks," and it seems pretty apt. They have the give that's comparable to the sticks on the PS3's DualShock controllers, which makes them comfortable to use. The shoulder buttons feel a bit thinner than the original PSP's, but they work out well.

The touch functionality takes some getting used to, but it works well. We found that the front-facing touch screen was responsive and not as much of a smudge magnet as we expected. While there were Sony staff members on hand with microfiber cloths at the ready, we noticed that the screen didn't look so bad after we played with the system for a bit. The back-facing touch screen took some getting used to and seemed to respond best to a light touch as opposed to our initial Frankenstein-like mashing.

As for the screen itself, the NGP continues Sony's tradition of outfitting its handhelds with head-turning tech. The NGP screen demolishes the original PSP's, above and beyond resolution. The viewing angle on the OLED screen is more comparable to the latest batch of high-end mobile phones. In fact, we'll go out on a limb and say that what we saw features better color, contrast, and black levels than anything we've seen to date.

In addition to our hands-on, we were able to speak with Sony reps following the conference and got a few more odds and ends of info on the system. The games for the unit will come in two flavors: downloadable via PlayStation Network and in a New Game Media, which sounds a lot like a cartridge to us and will store games in some sort of flash-based hardware. The system will have music and video playback capabilities much like its predecessor, although that wasn't showcased at today's event. Your PSN ID will carry over to the NGP, which will feature trophy support for games and will work with the Near utility (to track your activities) that was demoed onstage at the conference.

Overall, we were very impressed by the NGP. The device sports a smart industrial design and a stunning screen and packs some impressive features. The big question now is how much is it going to cost?

118 Comments

  • nicholaslo

    Posted Jun 17, 2011 12:46 am GMT

    the vita is smoking

  • TheStickMafia

    Posted May 2, 2011 9:16 pm GMT

    I haven't seen anything on PSN about Atlus going to be on it.
    They better have it on there or I will be mad!

  • thehunter1900

    Posted May 1, 2011 2:51 pm GMT

    @toabob you are absolute wrong lol mhz say absolute nothing.

    200mhz sgx543mp4 pushes 133m polygons, 4billion fillrate has 16 pipelines that function 2x the speed each then the pica

    @400mhz the gpu pushes 270million polygons, 8billion fillrate 16 pipelines and 2x speed.

    ((( ps3 = 300-350 million polygons and 4 billion fillrate )))

    pica at 200mhz has 15,3million polygons, 0,8billion fillrate 1-4 pipelines at half the 543's speed each.
    pica at 400mhz has 30,6 million polygons 1,6 billion fillrate and has 1-4 pipelines at half the 543 speed.

    Pica supports 2.1 smartshader, 543's 3.1 smartshader.

    1 core from ngp @200mhz = 35million polygons and 1 billion fillrate
    1 core from ngp @400mhz = 70millon polygons and 2 billion.

    400mhz pica vs 400mhz 1 cored 543's ngp = 30,5 vs 70m polygons and 1,6 vs 2 billion fillrate. ( pipelines are 2x stronger on it ).

    this means the NGP 1 cored already completely crushes whole pica at its max. hell the NGP 1 core of the gpu = more polygons on 200mhz vs the max mhz 400 on the pica. ngp 1 cored 200mhz = 35 million + 1 billtion fillrate vs
    3ds pica 400mhz = 30,6 million + 1,6 billion fillrate
    as far as polygons its beaten. and thats just 1 core on its lowest speed vs pica on its highest speed.

    for cpu to keep it simple i will rename the arm11 towards a7 to make it easier.

    3DS:
    arm11 ( a7 ) 2x 266mhz

    ngp:
    a9 4x 800-2000mhz ( i think its 1ghz )

    2 generations above the 3DS version + higher cloak speed = massive faster not even comperable. memory:
    3ds:
    128mb fast mem
    ngp:
    512-1gb ( unknown but higher then ps3 ) "dev kits got 1gb" fast ram.

    v-ram:
    3ds:
    4-6 mb v-ram
    ngp:
    128 mb v-ram ( rumored "half ps3's" )

    There is no comparison really. NGP is a generation beyond 3DS, just as the PSP ( ps1.7 ) vs ds ( n64)

    3DS = psp basically with better filters + shaders to give it instead from gamecube a xbox apearance.

  • Fred5107

    Posted Feb 19, 2011 7:16 pm GMT

    This will be in America, right?

  • mokyumokyu_01

    Posted Feb 9, 2011 11:27 pm GMT

    @toabob
    You might have poor eyesight.

  • ecurl143

    Posted Feb 8, 2011 12:08 am GMT

    It's not about what we're declaring, it's about what we're seeing.
    And I'm seeing AAA titles running at high resolution, on a beautiful 5" touch OLED screen.
    As far as I'm concerned, it looks and plays exactly like a PS3.

  • toabob

    Posted Feb 7, 2011 7:09 pm GMT

    this is important knowleged to consider before you guys declare any system beter than the other read here People need look up info before they comment. Some are saying NGPs graphics are like ps3s
    Which is not the case here .NGPs GPU the Quad-core Power SGX543MP4 is in the 233MHz range. The 3ds GPU the DMP PICA 200 is 200MHZ PS3 has about 500 MHz that very is different processing power therefore 3DS actually has almost the same capabilities as the NGP the difference is only the quad core which the 3ds does not have

  • toabob

    Posted Feb 7, 2011 7:08 pm GMT

    @craigloboxxx not being negative just showing an unseen yet importent fact that many have ignored for far too long sorry if i sounded rude

  • craigloboxxx

    Posted Feb 7, 2011 6:52 pm GMT

    Chill buddy. Whats with all the negativity?

  • toabob

    Posted Feb 7, 2011 5:24 pm GMT

    prove me worng o wait you cant

  • toabob

    Posted Feb 7, 2011 5:23 pm GMT

    i dont think got owned read below

  • toabob

    Posted Feb 7, 2011 5:22 pm GMT

    You can only see one clear image of the NGP playing a game which you can see at amazon.com. if you compare that an image of resident evil on the 3ds you will see that they both have very similar graphics.

  • toabob

    Posted Feb 7, 2011 5:21 pm GMT

    People need look up info before they comment. Some are saying NGPs graphics are like ps3s
    Which is not the case here .NGPs GPU the Quad-core Power SGX543MP4 is in the 233MHz range. The 3ds GPU the DMP PICA 200 is 200MHZ PS3 has about 500 MHz that very is different processing power therefore 3DS actually has almost the same capabilities as the NGP the difference is only the quad core which the 3ds does not have

  • toabob

    Posted Feb 7, 2011 5:20 pm GMT

    @weskeni20 did nintendo read this

  • weskeni20

    Posted Feb 7, 2011 1:51 pm GMT

    NGP = Nintendo Got Powned

  • ecurl143

    Posted Feb 7, 2011 3:41 am GMT

    This is serious piece of kit for sure and if it's aggressively priced,(£150-200) then it should do very well.
    Just seeing Uncharted running on this is enough to convince me that this is the way to go for me personally.
    It just looks gorgeous and solidly built (expect nothing less from Sony though)
    The 3DS will also sell very well, simply because it has a huge user base and a good supply of cheap, easy to pick up/put down games - people being sheep will naturally stay with that but for sheer coolness and power, the NGP should see off all competition with ease I think.

  • heroesfan261

    Posted Feb 6, 2011 5:31 pm GMT

    I for one hope that it can play psp games so then i'll be able to play all of my downloaded psn psp games onto it.

  • Digital_DJ_00 posted Feb 3, 2011 10:03 pm GMT (does not meet display criteria. sign in to show)

    Digital_DJ_00

    Posted Feb 3, 2011 10:03 pm GMT (hide)

    Reasons why I'm "not" buying the NGP:

    1. Supports 3G when today's standard is 4G
    2. Probable high price-tag ($300+)
    3. No UMD support for previous PSP owners
    4. 3D technology is more appealing than NGP's graphics (IMO)
    5. 3DS' game launch looks more promising than NGP's game launch

  • SadPSPAddict

    Posted Feb 1, 2011 4:17 pm GMT

    Four things to say about this:
    1. looks and sounds great in concept and I can't wait to get my hands on one....drool drool
    2. How much is it going to cost?
    3. Actual release date please??
    4. What to do with my PSP 3000 and UMDs. I currently have about 14 UMD games and I'm sure I'll still want to play some of them in 12 months time so. But trading in the 3000 will surely get some good money off the purchase price as with trading in the DSi for the 3DS!

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