Good ideas - bad end product

User Rating: 4 | Breed PC
As you start playing Breed the first Mission begins in a gun tower of a helicopter where you must destroy some radars on a little island. The water looks amazing so does the rest of the world. Therefore in the beginning you might be stunned about what the game has to offer: Lots of shooting action! And wait until you see the vehicles: Tanks, Buggies, Transporters and Aircrafts, there is something for everyone.
The missions offer a great variety there are 16 in total but it'll take you twice the amount of time to play through the last 2 than the first 14 levels.

But then you realise that the ennemy A.I. is simply disappointing. Not only will you just encounter only a handful of different ennemies (i think 3 or 4)but they are so lame, that you might almost feel sorry for them. I mean who would just start shooting off from a mile away and obviously just using ammo but not hitting a single thing?
The ennemies also come in vast quantities, but the Serious Sam feeling is not present. And since the game is so unrealistic, why is the player only able to hold two weapons at the time? Speaking of weapons, they aren't that good as well and they just lack the visual coolness. Eventhough you can pick up the ennemies weapons, you will get bored soon enough.

There is a multiplayer that looks quite promising but since noone ever plays it is hard to finf opponents to play with.

Breed could have been such a grat game due to its graphics and great ideas but the terrible A.I. of only 3 different opponents, the bad weapons and the endless but tiring killing sprees make the game a pain in the neck and once you complete the campain, there is little motivation to play it again (I did so recently but gave up after the 2nd level because it just s*cked)