Extremely Satisfying, Minus the Lack of true DS Character
DFresh4 wrote this review on .
In terms of graphics, this is top notch for the DS. Minus the fact that I feel the male cast is slightly too effeminate, which is commonplace when looking at games from the Japanese market, everything is quite impressive. I especially like the addition of the zoom-in camera mode when looking for secrets, which I highly recommend because the majority of the game can be played much easier of one is to find these. Most of the strongest weapons and armor one can use along the way are found in secret rooms or pots shown to have an item when looking through the zoom mode. When looking at the game play I enjoyed a game that was not quite as forgiving as the latest installments of the FF series, but I do not feel that the game really plays as hard as the games of its era, as I expected to be annihilated more often; My party has never been killed and I can count on one hand the amount of times that I have lost a character until resurrecting them moments later. I loved the throwback to the class system, especially the limited stat decrease for a short while when you change classes so that you need to really think about the positives and negatives of each class you will be using, considering one will not want to change often. The sound is very strong for the DS. It also has a dated feel, but it does not hurt the source material. Actually, it enhances the feel of the older game, making it much more nostalgic for those who have played the titles from this era. I felt that the sound effects could have been much better when fighting, but now I could be getting to picky (it is hard to listen to the sounds of FFIII against FF XII when you are playing them at the same time and not notice).
When push comes to shove this title is definitely worth the play through. One will just need to remember that some of this title, though it looks like a new game, is not. This has mostly to deal with the lack of story and open exploration of the environment in certain portions. One will sometimes explore areas they should not and possibly die quite easily for their curiosity when they have not been told of a definite destination to move toward. But this can add to the fun, minus when you need to speak with an individual character to move your progression along, which happened when I missed speaking with Cid in the first hours and got pissed because I was stuck in a boring leveling limbo; damn ghost profiles that are not easily seen when poking into the inn and seeing nothing of interest at first glance. If you like FF, or RPGs this is a must have for the DS. If you are new to the genre you may want to go in another direction before trying you hand with this title only because it may turn you off entirely because of its dated feel.