Bodycount Interview With Andrew Wilson (Xbox 360)
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- Jul 27, 2010
- 1,831 (Views)
We sit down with senior producer Andrew Wilson at E3 2010 to talk about the game's destructible environments, different types of guns, enemies, and how its art style separates it from other shooters.
looks like a cel shading quake 3arena...
[This message was deleted at the request of the original poster]
good lord this is rubbish!
no iron sights...
HL2 LOOKS BETTER THAN THIS...
I liked Black but something about this video does not look good to me. It just looks so dated, and the building pop up @ 3:21 was straight up nasty. I was thinking this game might be a contender ...but with games like Brink and Bulletstorm, Bodycount has no chance if they dont improve things by release date. Yuck !!
wtf are those flying icons???
Art style does a good job of matching the gameplay. Hope it stays the same. Dont need another standard looking FPS.
heres hoping for grenade launchers as well
Destroying stuff is Awesome! ....... But the rest seems to lack what it takes to be a realistic shooter... Maybe for those who enjoy very arcade games.
Hmm, looks like an outdated title for some reason, probably coz of the choppy visuals and the primitive cartoony finish. Wot's with the Super Mario type of drops poppin out of the targets like fruity loops....? Heck is that about...Kind of makes the game look....Silly :/
he runs very weird & slow
something doesnt seem right about it... maybe its the lack of iron sight zoom or the ridiculously large magazine... idk il keep an eye on this one see if it improves
There is something about this game that is turning me off...I think its the movement, something just doesn't seem smooth about it. I dunno I could be wrong but it looks clunky.
As a fan of Black i actually want this title. it's pretty cool so far. hopefully multiplayer will be just as fun as the single player campaign.
Count me in if they can get Ice-Ts old band
wow the reticule fills the whole screen if you fire from the hip :P
Bodycount
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- Publisher(s): Codemasters
- Developer(s): Guildford Studio
- Genre: Action
- Release: Aug 30, 2011 (US) »
- ESRB: M



