Best James Bond game ever but there's no uniqueness of the game.

User Rating: 7.5 | Blood Stone: 007 X360
The name's Bond, James Bond.

James Bond return with 007 Bloodstone played by Daniel Craig with Judi Dench as M and the lovely Joss Stone playing Nikita/Nicky(Whatever). Long story short you are trying to stop a biochemical terrorist from using or threatening the U.K and it's allies. The story is well written and because it is Daniel Craig's Bond thus making it more darker(but still have a tiny bit of the charm side). More like no nonsense type of guy that'll remind you of 47..007...47...interesting.. Right, story wise it is perfectly done with action suspense (kinda) and more action and car chases.

First of graphic. I have no word for it but it is amazing. They really put the effort on putting/making it look real with the right shades shiny cars(even when you crash it a million times it still shiny). Okay not so perfect on the cars but other than that it'll give you a sense of realism or a sense of Bond.

Developed by Bizarre Creations renown for racing/driving simulation type of games. So with that said it comes with a perfectly done racing sequences. It even got a few sequences where you don't actually drive car but a boat instead. AWESOME! Although those action are more scripted so there's no short cut or what not that you could find in most of third person view game.

Gameplay wise on the other hand is a different matter. This is because it doesn't have an originality or uniqueness that makes this game a bond game. It took 2 of the well know game and combine it into one but for me they went overboard with it. When I said 47 I mean it, it does feel like a Hitman game where you get this set of mission and objectives and can't talk or anything just burst through gun blazing. Bear in mind that Hitman got a sense of open world where you get to choose where to go and how to do your mission.

It also took the element of Splinter Cell especially the recent most instalment of the series. This is because they(the developer) implement the exact system of 'Mark and Execute' but changed the name of it(can't remember the name though) with similar on how you acquire it by silently killing an enemy thus gaining you a 'mark'.

Furthermore they also took the element of NV(night vision) and give you a phone instead of a goggle but this is exempted being all of the game that use this gadget also take it(part/whole) from Metal Gear Solid series.

You can't actually see any bug in the game but the enemy AI can be somewhat brainless or in a cheat mode(sometimes they could sense your presence even though your hiding/crouch or they just run past you) but I think it is mostly due to the difficult mode that you are in.

Overall, the game is a linear or you could say too linear being all the scenario are already scripted so even when you load it a dozen of times they still spawn or chase you in the same way. This is maybe because they want to focus on more making the game like a movie rather than giving you the impression of playing it(lack of ingame cutscene action is a bit let down) in an open world. It's a shame really cause I kinda want to play a Bond game where you have a bit more freedom and I'm pretty sure I'm not the only person who wants it to be more open world. It is not everyday you could be Bond. So if the developer reading this I hope you could make another nice Bond game like this one but with more freedom(where you could actually do something [flirt or talk or whatever]) cause the names Bond. James Bond. ;P