How Heroes of the Storm Is Different From--and the Same as--League of Legends and Dota 2
Blizzard's intriguing take on a genre ruled by LoL and Dota has plenty of fascinating new mechanics and exciting twists, but it needs to work on its communication.
Blizzard's Heroes of the Storm alpha: characters cost between $3.99 and $9.99
Blizzard points out that its current pricing for the Heroes of the Storm technical alpha is subject to change in the future.
Blizzard explains why it doesn't call Heroes of the Storm a MOBA
Heroes of the Storm to feature 20-minute matches, shared experience, and multiple maps with unique objectives.
Blizzard All-Stars renamed Heroes of the Storm
"Get ready for what's brewing at this year's BlizzCon," says Blizzard.
Blizzard DOTA changed to Blizzard All-Stars
Company changes name to resolve trademark dispute with Valve; Blizzard allowed to keep using the DOTA name only for noncommercial use for the player community.
Blizzard prepping new free-to-play game?
Develop source says company has unannounced freemium game on its hands, but official word points to Blizzard DOTA.
Blizzard challenging Valve's 'Dota' trademark
Developer claiming rights to the name of the popular fan-made online multiplayer game created using official mod tools for Warcraft III.
Starcraft II: Heart of the Swarm artists color in unit design
Blizzcon 2011: A trio of Blizzard's 3D artists (and one engineer) discuss design and share additional details on Blizzard DOTA.
Blizzard DOTA First Look Preview - Playing With Stitches
Blizzard hopes to simplify the MOBA genre while staying true to its roots. We play a few rounds and see how much has changed.
|Topic (» jump to last post)||Last Post||Views||Posts|
|1 year ago »||158||2|