A nail in Black Mirror's coffin.

User Rating: 4.5 | Black Mirror III: Final Fear PC
This game manages to ruin even the few good things that Black Mirror 2 introduced. When I played BM2, it was fun to see the familiar locations from the original game in a new light, but stuff like that gets old fast, and revisiting the same locations for the third time is more annoying than anything. Come up with something new already! The other thing that I liked in BM2 was that the protagonist was more colorful and emotional than in BM, but in this game he has turned into a wisecracking A-hole, whose constant quips sound completely out of place and are irritating as hell. The gameplay has gotten even easier, there are only a couple of decent puzzles. But the main trouble, of course, is that the people who made the game don't understand what Black Mirror is about. They have tried to turn it into some kind of Indiana Jones-style adventure, which is a completely wrong direction. Black Mirror is not about adventure. It's about mystery. See, what made the original game so great was that it kept things tight and simple, and it left a lot to your imagination. It may have taken itself a tad too seriously, and it may have been a bit too vague at times, but it didn't have any annoying female sidekicks, it didn't stretch your suspension of disbelief to the breaking point by placing the goddamn Temple of Doom underneath the castle, and it didn't have any redundant, convoluted crap about ancient orders, portals, the Vatican, soul shades, etc. It was just you and the mystery. It was a journey of discovery, not a roller coaster ride in a theme park, which is exactly what BM3 is. But I guess that's what always eventually happens when you start making sequels to something that doesn't need any.