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BioShock Infinite Updated Preview

The latest adventure from Irrational Games is surprising us in entirely new ways.

BioShock Infinite is shaping up to be one disturbing game. Anyone who has played the original BioShock knows this is territory that Boston-based Irrational Games knows very well. And, after getting a tease of what the developer will be showing off at the Electronic Entertainment Expo, we can say that BioShock Infinite is unsettling in a whole new way. The brief demo of a work-in-progress version of the game we saw showcased the game's setting, the floating city of Columbia, the cast of troubled characters you'll encounter, your relationship with the mysterious Elizabeth, and offered a deeper look at some key gameplay mechanics. Although the meaty demo did a fine job of answering many of the questions we've had about the game, it wound up raising even more as we got a sense of the intriguing adventure's scale.

Our last look at BioShock Infinite offered an introduction to the airborne city of Columbia; Booker Dewitt, the game's main character; Elizabeth, the mysterious and powerful woman Booker is sent to retrieve; and a taste of how the game would play. The short but captivating demo did an excellent job of painting a vivid picture of what to expect from the upcoming game. For this update, creative director Ken Levine served up another 20-minute chunk of the adventure from roughly one-third of the way into the game that focused on Booker and Elizabeth's journey to the home of Z.H. Comstock, the locale at which he's supposed to drop her off.

The demo kicked off with the pair entering a sundries shop filled with candy and assorted knickknacks. The scene offered a snapshot of Booker's evolving relationship with Elizabeth as they explored the store. Elizabeth, given her years of "Rapunzel"-like confinement in her prison, was literally acting like a kid in a candy shop and darting from one item to another. The pair's conversation veered from silly to serious with Booker coming across like an older brother at times. During the exchange, Booker collected items hidden throughout the shop, ranging from money to the Bucking Bronco "vigor" which is the game's version of plasmids. Shortly after Booker collected a gun, a wind kicked up around the shop and Elizabeth had a bit of a freak-out. A quick glance around the room revealed a figure moving outside, visible through the shop window drapes that were mostly closed. Booker moved next to Elizabeth, who was hiding behind a stack of crates, as the room became flooded with a green glow from one of the windows. A massive eye of some kind was shown peering in, obviously looking for something. When the creature stopped its search and moved on, Elizabeth ran to the shop's side door. When Booker caught up, the pair had an awkward conversation in which Elizabeth made it clear she'd rather die than go back to her prison.

When they left the shop, they head in the direction of Comstock House, but Elizabeth wandered off. Booker found her near a dying horse. Although the poor animal was clearly ready for the glue factory, the game even offered a "euthanize horse" option, Elizabeth sensed a tear and offered to tap into it. This kicked off an exchange between the two that had Booker sternly telling her not to tap into the spatial rift as she didn't have control over her powers. Elizabeth argued and wound up using her powers on the tear. Unfortunately, despite initially appearing to be in control, Elizabeth lost her mental handle on things and wound up warping the world around the pair. The next bit left us wondering just what was going to happen as it appeared that her losing control caused the tear to shift them in time, if not space. The two went from standing in a grassy area next to a horse to the middle of a street across from a movie theater showing Revenge of the Jedi. Booker didn't deal well with the unfolding events and yelled at her to "close" the tear. His requests gained more urgency as sirens were heard and a fire truck came barreling down on them. Fortunately, Elizabeth was able to close the tear and return them to their original spot. After Elizabeth had another freak-out about not being able to control her powers, the pair moved deeper into the city.

What's interesting to note about the city as Booker and Elizabeth explored it more fully was the population. As Levine noted in his presentation, the original BioShock had you arriving after everything went down in Rapture, which created a unique, solitary atmosphere for the experience. BioShock Infinite puts Columbia's turmoil squarely in your face, which makes for an entirely new kind of uncomfortable experience. As the pair moved into the city, the environment became more populated and the atmosphere got an uncomfortable charge. The vibe changed slowly at first with massive propaganda posters touting a "Daisy Fitzgerald" and screens playing video of what we assume was her speaking. At the heart of the disturbances was the clash of the Vox Populi, an anarchist movement focused on destroying Columbia, and the Founders, the nationalist organization that created Columbia led by Z.H. Comstock. From the look of the demo, the Vox Populi was definitely having an affect on the citizens with looting and general anarchy starting to occur. In one instance, Vox Populi members came across someone being assaulted and Booker warned them off and saved the victim, who thanked him profusely.

As the two continued their exploration, Booker found a Murder of Crows vigor and they discussed Elizabeth's situation, highlighting the complicated relationship the two will likely have. After a bit, Elizabeth asked Booker if he wanted to head straight to Comstock House or look for more supplies. The choice selection appeared to be done by following Elizabeth or continuing on the obvious path to Comstock. In our demo, Booker followed Elizabeth to another part of the city, which was even more populated. What was especially unsettling about the sequence was, oddly enough, all the people milling about. There was much staring as the pair moved around that lent an air of unpredictability, which was uncomfortable. This was especially true when the pair came across the start of an execution. While the exact players weren't totally clear, the fact that they were going to shoot a mailman was a problem. When the option to stop the execution came up and Booker selected it, the small mob of people turned on him and the action quickly shifted to combat; it seems like a "good deed" in BioShock Infinite can lead to problems.

220 comments
Seriasor
Seriasor

So one Carell made us laugh on the small screen. And the other... Well he's off making best of the year games for all fans.

Jimbowesker
Jimbowesker

Sounds great, just hope to they dont mess it up being as its not occuring in Rapture. As long as that disturbing paranoid feeling is present I think this will be a must-have!!

HamonXY
HamonXY

BIOSHOCK YAAAAAAY ^^ cant wait.

HLno1
HLno1

@ragnarok160 lol that is why I said it, sarcasm is not your friend my dear... Just a stupid comment to state that AR was awesome

ragnarok160
ragnarok160

@HLno1 well if u use ur brain there wasnt exactly an andrew ryan in 2 eather.

Quinzark
Quinzark

loved the 1st two. looking forward to this one.

chyng85
chyng85

Bioshock is shocking

kramer_inc
kramer_inc

I love the Bioshock series and this one looks great as well

ecobacon
ecobacon

Thank God Irrational can redeem the franchise after 2K's monstrous sequel.

HLno1
HLno1

@KH-mixerX Whatever, at least in story an atomsphere it wasnt better. And hell! if theres no Andrew Ryan, it cant be good! :)

VilandasUK
VilandasUK

Can't wait for this game, better graphics, better gameplay, new powers. I just can't wait, Im a Bioshock fan for life.

jubdeidamasta
jubdeidamasta

I hope they add length to the single player. Personally I'm sick of all these 5-10hr single fps games. Sure the story is great but I would like to get more out of it.

Sgthombre
Sgthombre

Bioshock 2's "good" ending sucked. I'm glad that that was not the end of the series.

NintendoAlly
NintendoAlly

I love bioshock i played one and two and the campaign was amazing but i didn't really like the bioshock 2 multiplayer. I can't wait for the new bioshock and if it is multiplayer i bet its gonna be better.

trivolution
trivolution

CALL OF DUTY and BIOSHOCK are the best FPS of today! I'm getting them both!

kuda001
kuda001

Game sounds awesome but 2012 is a long time to wait.

DKnutz187
DKnutz187

this game is a must have if u consider yourself a true gamer than bshock is the way 2 go

stlouiscardinal
stlouiscardinal

I love Bioshock. It grew on me and I like it a lot. I can't wait for this game!

adriande2
adriande2

@bourne2live I honestly thought Bioshock 2 was about as good as the first one, some people don't seem to like changes in series. I guess they don't understand that Bioshock 2 wasn't meant to be the same game as the first. There will be some people complaining about this game, too, when it comes out. It's unavoidable.

bourne2live
bourne2live

Why don't people like Bioshock 2 ? I dont get it. I mean beside the fact that it had the unfortunate job of following up a game like Bioshack.

devrindare
devrindare

I really like those developers who tried hard to give something new and better things in sequels. All gamers should respect this thing. @the_requiem I am totally agree with you

Larzarus1
Larzarus1

As long as the story is better than in Bioshock 2 I'll be happy

anirin
anirin

Don't know why people are complaining about the consoles, this game looks beautiful. Bioshock is more about the artform which is easily among the best in the genre rather than cutting edge technical graphics anyway. Looks like this game will be a worthy sequel. The new setting looks great... as much as I like Rapture a new setting was definitely needed and they've done the series justice here by the look of it.

the_requiem
the_requiem

I don't get it... CoD gets mega numbers in sales and ratings even though it does "pretty much the same thing" while games like Bioshock are being crucified for being "pretty much the same"??? What gives?

joce667
joce667

It looks ambitious !

evilweav
evilweav

yeah he really believes in his work. BIoshock was art and this will be too.

BigGhost_AJT
BigGhost_AJT

Ken Levine is a man who really knows how to discuss the philosophy behind "his" games. When he talks about wanting expand the vocabulary in first person shooters by not making the entire world "binarily dangerous where everyone immediately attacks you"...bro I'm right there with you. I understand the impetus for what they're doing here. And I like it. I am really looking forward to seeing how this one plays out.

Taevataat
Taevataat

@vinhnt1 That's because BioShock 2 wasn't made by Irrational Games

KH-mixerX
KH-mixerX

@HLno1: Actually it has lots of new stuff and is better than the original in almost every way.

shadow655
shadow655

not a big fan of bioshock but might rent this first cause it seems kind of interesting.

whitejackel
whitejackel

woot honestly this one looks more intoresting to me than the first two, i love steam punk stlye turn of the century stuff like this so ya.

vinhnt1
vinhnt1

the original one - bioshock 1 was the best of the series for all the time . I was really shocked when play bioshock 2 in the big daddy role :( wth they did to that game , removed so many good things, bad at many aspects , honestly i did not have the feeling of bioshock1 when playing bioshock 2, not a bit !!!

brian419
brian419

Looks interesting.Really enjoyed the original one,thought it was a true masterpiece.The second was okay.May check this out,probably not at launch,too many awesome games coming out this fall.

HLno1
HLno1

@KH-mixerX More of the same, nothing new... when you play you think: why am I playing this when I can play the original one??

HLno1
HLno1

Totally agree with killip, the first one was incredible, but the second one was too much of the same, i was really dissapointed; im a SO glad that they are changing atmospehere and more aspects related to the games feeling

CaptainKrunch10
CaptainKrunch10

thumbs up if you enjoyed the previous Bioshock games and can't get enough of them

killip
killip

Looks even more ambitous than the first. Loved the first, disappointed with the second, for being pretty much the same. So hopefully this one won't disappoint.

warhawk-geeby
warhawk-geeby

@never-named Yeah it does look pretty neat. It's crisp!

punu40
punu40

Never played the original, but played and loved the sequel. I think i will try this one when its released. I'm kinda curious about this new game atmosphere and story, because the prequel have a unique one that i can't found on any other game that i have played ..

wedran123
wedran123

*Faints from epicness and falls out of window into a sewer grate*

irwin888
irwin888

I will happily wait for this game! Every day they spend on it is one more closer to perfection.

KAM10000
KAM10000

This Game is Cool. It is Superiorly Developed.

nyran125
nyran125

im sure this is going to be great.. I meen it is made by the same people. It seems to be looking for a different twist though. It seems to be a bit platform adventure. Like Sonic the Hedgehog meets Bioshock in the sky. Very strange.. but im very interested at the same time.

4514N_DUD3
4514N_DUD3

I luv the bioshock series, hope this won't disappoint.

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Game Info

  • Xbox 360 PC PS3 Release Info

    • Release Date: Mar 26, 2013 (US)
    • ESRB: M
      Titles rated M (Mature) have content that may be suitable for persons ages 17 and older.
  • VITA Release Info

    • Release Date: TBA (US)
    • ESRB: M
      Titles rated M (Mature) have content that may be suitable for persons ages 17 and older.
  • MAC Release Info

    • Release Date: Q3 2013 (US)
    • ESRB: M
      Titles rated M (Mature) have content that may be suitable for persons ages 17 and older.

BioShock Infinite Boxshot
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