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Bionic Commando Updated Multiplayer Hands-On

Related Platforms:
  • PC
  • PS3
  • Xbox 360

We got a second round of multiplayer mayhem in Bionic Commando at Captivate 09.

We first took a look a Bionic Commando's 10-player multiplayer mode last year, but Capcom had new maps on show at its Captivate 09 event. We managed to get some hands-on time playing against other journalists at the event, including a look at three new maps that will feature in the finished game.

Bionic Commando's trademark feature is the bionic arm, and the multiplayer action relies heavily on grappling and swinging around the maps. Given the slow pace of movement on the ground, you'll want to take to the air to reach higher platforms and avoid being a sitting duck at all costs. In addition to being a mode of transport, you can pull off some cool moves with the arm, including heavy and light punches, and a combo in which you can throw opponents up in the air and then smash them to the ground. You can also use the arm to grab your foe and deliver a high-speed kick, or just use it to slow down enemy movements, making them easier to shoot.

You can also obtain power-ups, including body armour, health packs, and a Bionic Commando token, which temporarily increases the damage that you can dish out. On the weapons side, you can find a machine gun, shotgun, sniper rifle, and grenade launcher, plus a rocket launcher. The rocket launcher has a greater blast radius than the grenade launcher and is more suited to picking off groups from long range. Thankfully, the maps that we were able to try all have suitable vantage points from which to take out people from afar.

There were three new stages for us to explore in our demo. Vertigo is a midsized map that's set on the rooftops of several high-rise structures at night. The dark setting contrasts with the other maps, given that the neon colours of players and power-ups can be easily spotted against the backdrop. There are plenty of strategically located overhead platforms, such as electrical conduits jutting out of buildings, which make it easy to quickly reach a better vantage point.

Island is a larger map, suited for 8 to 10 players, and is situated on an island with several high-rise buildings, bridges, a monorail, and rubble-filled streets, all in various states of destruction. The heights of the buildings mix things up a bit, with lots of areas to explore, including rooftops, streets, and also exposed sections halfway up the buildings.

The final map, called Slipped, is a more organic setting, combining platforms on one side of the map with a cliff that drops straight into the ocean. There's also a single high-rise building and a half-destroyed bridge, and with the top of the building, bridge, and cliffside platforms all roughly the same height, you can swing between them while raining fire down below. Slipped is a smaller map than Island and looks to be best suited for four to six players.

Bionic Commando Rearmed has clearly influenced this 3D update, considering that many of the textures, lighting, and particle effects look similar to the HD remix. Although the game still looks a bit rough around the edges, it will hopefully benefit from further spit and polish in the run-up to release. Bionic Commando will be swinging its way onto the Xbox 360, PlayStation 3, and PC in the first half of this year. For more on Capcom's remake, check out our previous coverage.

36 Comments

  • famguyfan2685

    Posted Jun 3, 2009 6:12 am GMT

    Although the multiplayer for this game looks like it would be loads of fun, all of these bad reviews and my friends personal testimonies don't lie. I just can't bring myself to buy a game that is as sketchy as this one. I do wish that they would have just put out a multiplayer demo for PS3 so I could have at least given it a try though..

  • lozvil

    Posted May 15, 2009 12:36 pm GMT

    Come on guys, "Demo" is a demo. We can't really judge the game when it's not really out yet. I'll also wait for GameSpot's review before getting this game.

  • Dramacide

    Posted May 4, 2009 4:20 pm GMT

    It seems like they were holding back on the demo from the look of the video, maybe the full multiplayer version will be much better.Shame that the demo map was so basic though, it might turn people off but I'm still gettin it.

  • micko_2

    Posted May 3, 2009 9:27 pm GMT

    @slayersdeath200 i think they made a bad choice on the demo side of things... the night map makes the game look lame and second rate while the max round time of 3 min makes the games quite lame... although i do think this is going to be a good game i just think they screwed up big time on the demo...

  • slayersdeath200

    Posted May 3, 2009 1:28 pm GMT

    Ive played the demo and i wasnt that impressed it didnt seem anything new into the mix hopefully the single player is good and improvements are made to the multiplayer or this is going to flop

  • ChrisM95

    Posted May 3, 2009 8:41 am GMT

    Was that local multiplayer I saw in the video?

  • ChrisM95

    Posted May 2, 2009 6:11 pm GMT

    I downloaded the Multiplayer Demo and have played nothing else since. It is fun and addicting. If the rest of the game ends up this good - I'm getting it.

  • HellsKing

    Posted May 2, 2009 3:38 pm GMT

    *sigh* what were they thinking when they made this game? "Whats better than shooting people?...perhaps swinging AND shooting people!!!" Yeah...enough said.

  • The_unKnwn

    Posted May 1, 2009 3:58 pm GMT

    looking pretty chabby!

  • lsch23

    Posted May 1, 2009 9:38 am GMT

    looks like it could be fun, i suppose only time will tell...

  • strawboy73

    Posted May 1, 2009 2:57 am GMT

    it will be like fracture prolly and go down to $20 sooo fast. thats good for me.but im looking forward to prototype

  • aura_enchanted

    Posted Apr 30, 2009 12:45 am GMT

    poor port to me kinda reminds me of damnation only damnation will be alot better the unfortunat reality is that damnation will be a knockoff of pitfall..in an odd way.

  • Vasot

    Posted Apr 29, 2009 11:49 am GMT

    From the trailer it seems like a mediocre arcade to me

  • poorisaac

    Posted Apr 29, 2009 9:27 am GMT

    When it comes down to it polish doesn't get rid of the rust it just covers it up.

  • poorisaac

    Posted Apr 29, 2009 7:58 am GMT

    I have been following this since announcement and it just SCREAMS "mediocrity". The main character looks like a total toolbox. The whole mechanical arm thing is probably going to be one of those "ooh awww" things, until you do it ten times. Then it is going to be stupid. Nothing about this game seriously looks fun. Very half-assd.

  • sub-raid

    Posted Apr 29, 2009 6:45 am GMT

    it's gonna be awsome

  • starduke

    Posted Apr 29, 2009 6:40 am GMT

    Looks like a great game. The dreads almost make him look like a Predator, though.

  • Thanos_Greece

    Posted Apr 29, 2009 4:37 am GMT

    I have downloaded the multiplayer demo and I am not imressed.its not fun and it takes to long to find matches.besides that the game is only readable on 720p

  • Mr_Fujiv1

    Posted Apr 29, 2009 2:23 am GMT

    im not really taken with it. im not sure if its gonna be that great

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