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Battleship Review

By Jason Venter

Bland presentation and sloppy mechanics sink Battleship more effectively than a torpedo ever could.

The Good

  • Interesting blend of strategy and FPS shooting.

The Bad

  • Clumsy shooting mechanics  
  • Boring sea battles  
  • Missions lack variety  
  • Nondescript environments.

Battleship has the unique distinction of being a video game based on a movie based on a board game, but that's probably the most interesting thing the game has going for it. Developed by Double Helix Games, the studio perhaps best known for Silent Hill: Homecoming and (more relevantly) for turning Square's beloved Front Mission strategy franchise into a shooter, Battleship is a disappointing first-person shooter/strategy hybrid destined for a watery grave.

You play as EOD 1st Class Cole Mathis, and your job as the game opens is to dispose of explosives. That role evolves in the very first level when a strange object falls from the sky and interrupts a training exercise. In an instant, the Hawaiian archipelago finds itself cut off from the outside world and facing off against aliens who are launching an invasion from the sea. Your new task is to run around on land, shooting humanoid aliens and periodically ducking behind cover to give coordinates to ships that would be lost without your guidance.

Despite the mostly welcome and entirely appropriate presence of some strategy sequences, much of Battleship is devoted to clunky segments that play out on land. An onscreen indicator points you in the general direction you're supposed to move and lets you know how many yards you are away from that destination. You are left to fumble through dull landscapes that do a horrible job of making Hawaii look like a place worth saving. Generally, you head to one military compound or another, disable an alien barrier that is scrambling radio signals, and then repeat the process in the next level.

Besides being thoroughly uninventive (unless you count crates stacked in grassy fields and along ravines as creative), the game's environments are also designed inconsistently. Sometimes you can drop from ledges and scavenge for ammo along grassy slopes, but other times you smack into an invisible barrier that prevents you from descending toward shelter as gunmen pelt you with shots. There's a main path you need to follow through each stage, and you shouldn't stray from it…except when you are actually supposed to wander to find one of four useless peg collectibles hidden in each stage.

One of the game's more persistent issues is its awkward combat. While the controls feel like they were lifted directly from the Call of Duty series, something went wrong with the copy-paste job. Your weapons rarely hit their apparent target unless you get up close and personal, which is difficult when your enemies are so good at moving around and firing at you from unlikely vantage points. When you fire automatic weapons, your target reticle starts with a wide spread that only grows narrow enough to be helpful about the time you finally run out of bullets. Then you have to wait through some ridiculously long reload animations and hope that no enemies decide to rush you while you're defenseless (switching to a secondary weapon doesn't work nearly fast enough to be helpful in such cases, unfortunately).

Besides the issues that you encounter on land, you often must worry about unknown disasters waiting at sea--and this is where the overhead strategy sections come into play. Whenever you like, you can press a bumper button on the controller to pause the action and ever so slowly call up a grid that represents the current landmass, as well as the surrounding ocean water where your ships are positioned. As a stage progresses, alien seacraft advance and come within radar view. Your ships fire automatically at any targets that move within range, but you have to babysit your fleet's movements: the extraterrestrial boats are good at sneaking around your stronger ships and then picking off your weaker ones in rapid succession if you are distracted for too long by the FPS segments. By the time you get an explicit alert that things have gone south, they might have become bad enough that there's no hope of recovery.

You might suppose that a winning technique would be to simply focus on the naval scenes first, especially since there are a finite number of enemy ships, but the game's strategy and FPS modes are linked in such a manner as to prevent that particular tactic from working. In later stages, your fleet is doomed unless you supply it with a fairly steady stream of power-ups that you can obtain only by killing enemies on land. There's no getting around the constant back and forth.

While the unique combination of land-based segments and strategic sea battles could have proven interesting with careful implementation, Battleship's execution is flawed almost across the board. The strategic segments--though frequent--are much too brief, and you don't even get to watch confrontations unfold in an interesting manner. Unless you take direct control of a vessel by using a power-up (which only lets you press shoulder buttons for up to 20 seconds to fire a bunch of missiles and torpedoes), or you happen to be in a good position on land to look out over the waves where the important stuff is happening, the most you see from water battles are tiny silhouettes on a digital screen that turn gray when the ships they represent sink.

As disappointing as the maritime presentation is, the game's biggest problem is that the much more prevalent land segments are either tedious or annoying. In several instances, you have to defend points from alien swarms over the course of a few minutes (often while fighting poor visibility), and then you are almost always rushed by a group of brutes just as your bullet clip empties. If that leads to a failed mission objective, you have to wait 20 or 30 seconds before you can return to the previous checkpoint. Then you will likely need to reposition all of your ships on the grid and gun down a number of weak foes before you can return to the point where you previously died while trying to defend a structure or armaments. There simply aren't enough checkpoints placed throughout the stages, not when being forced to replay even small segments of the game is so thoroughly annoying.

In the event that you are immune to the game's primary flaws, Battleship still stands to disappoint you because there are only seven redundant missions and no alternate modes available to keep you busy when you're done with the campaign. The next time you're in the mood to sink ships, try the board game instead.

180 comments
jordan119
jordan119

with the exception of very drunk people and drugged up people ,  with about 20 other 1st person shooting games on the market why would anyone buy this ???

ninn1000
ninn1000

 @jordan119  I have to admit, that'd actually be a really fun game to play drunk making fun of everything lol

Corelis
Corelis

I am patiently waiting for this game to be in the bargain bin at Walmart.  I have a full collection of crappy games and this would add nicely to it.

vsnake48
vsnake48

... hmm a 3.5? doesn't the game only have 5 guns and like a 9 hour campaign? and aren't the "strategic" battles just a one -on -one ship fight?

At least, thats from what i've seen 

http://angryjoeshow.com/2012/05/battleship-game-review/

DeltaScremer
DeltaScremer

 @vsnake48 the campaign is really only like 5-hours, and even the lame one-on-one ship battles they put you in are just tedious and lacking of strategy. the ships are so easy to beat that you just mash buttons and win. DON'T BUY THIS GAME! TRUST ME, I only wish to help you.

CUDGEdave
CUDGEdave like.author.displayName 1 Like

That second pic looks like 'Dead Island'...And the first one those two look like they having a GREAT time disco dancing!

ps2fatboy
ps2fatboy like.author.displayName 1 Like

hmm looks rushed and bland ,typical movie tie in

RussellGorall
RussellGorall

Kind of reads like what it is to play a Rockstar game.

xdrmonkeyfishx
xdrmonkeyfishx like.author.displayName like.author.displayName like.author.displayName 3 Like

 @RussellGorall Rockstar has turned out some really decent games. While I did not care for the fourth GTA, San Andreas and Vice City were both excellent games not to mention Red Dead Redemption and the Max Payne series.

jamyskis
jamyskis like.author.displayName 1 Like

It's a pity that games like this encourage the stereotype that movie-based games generically suck. We've had so many decent movie tie-ins and licensed games over the past few years - The Godfather, Quantum of Solace, the Riddick games and X-Men Origins: Wolverine were all extremely solid games.

 

Just goes to show - if you give a studio a decent amount of time, it IS possible to turn out a decent game based on a film. But they don't. The publishers just hound them to turn out trash as quick as possible to make a quick buck.

suplax
suplax

 @jamyskis lol , ridick games... really dude ?

BloodMist
BloodMist

 @suplax The Riddick games would be some of the better FPS's one could play, yes.Technically they're not based on movies though.

blaze_boy30
blaze_boy30

If there going to be making board game movies, why not Clue? Then we get crappy tie in Clue: The Video Game.

-Bo0m-
-Bo0m- like.author.displayName like.author.displayName 2 Like

 @blaze_boy30 They already made one; it stars Tim Curry. It's a work of art.

Darth_Nater307
Darth_Nater307 like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName 5 Like

Another crappy movie-based video game published by Activision. Why am I not surprised?

toddx77
toddx77 like.author.displayName like.author.displayName 2 Like

 @Darth_Nater307 Activision make a crappy movie tie in for easy cash instead of a quality movie tie in?  Who would have thought lol?

twyz
twyz

Battleship isn't really a board game. There's no board involved.

EzcapeTheFate
EzcapeTheFate like.author.displayName like.author.displayName 2 Like

I have to disagree, this game is easily and 8 to an 8.5. Solid controls and lengthy game play make this a must have for anybody with a game system of some kind. Even if you dont own a game system you should still buy it just to support the developers and enjoy the awesome cover art.

elmerfud43
elmerfud43

@EzcapeTheFate You have the worst taste in games. I don't know how somebody could possibly enjoy this piece of crap.

elmerfud43
elmerfud43

@EzcapeTheFate You easily have the worst taste in games. I don't know how somebody can possibly enjoy this game.

entereddanny
entereddanny like.author.displayName 1 Like

 @EzcapeTheFate Apart from Rockstar Games, there is no developer I support, and certainly not Activision.

 

What, you're telling us to play horrible games, just to support the developer who made these games in the first place? Get your head out of your ass man, you're going bald.

billlabowski
billlabowski like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName 13 Like

I was in line at Best Buy and there was a kid with his parents buying this, and two CoD games. That should tell you everything.

Katmando4Life
Katmando4Life like.author.displayName 1 Like

 @billlabowski What, that you're yet another person who thinks he's somehow cool and/or elite because he makes fun of the CoD series? Child please.

BloodMist
BloodMist

 @Katmando4Life There was nothing derogatory mentioned at all.Intereresting that you would jump to conclusions in such a way.

RAD_TRBO
RAD_TRBO like.author.displayName like.author.displayName 2 Like

Movie based games are always pretty bad, which sucks cause its fun playing something you saw in a movie!

Dragonborn666
Dragonborn666

 @RAD_TRBO The Amazing Spiderman Game isn't bad Its even great!! But.. apart from that... yeah all movie-based games are crap.

say0cheese
say0cheese like.author.displayName 1 Like

read this just because I saw its 3.5 score.. it's about the score I would give the movie too lol

SPLINT_STAR
SPLINT_STAR like.author.displayName 1 Like

bring Marc Ecko's Getting Up: Contents Under Pressure 2 ........plzzzzzzzzzzzz.......awesome game......

ChiefFreeman
ChiefFreeman like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName 8 Like

It's amazing that 30 years onward from the disastrous  Atari 2600,  E.T. game, developers are STILL churning out crappy movie licensed games  all the freaking time.   

DeadrisingX1
DeadrisingX1

Why am I not suprised? This is about as good as the Battle: Los Angeles game! And look at how that pile of crap turned out!

DAMSOG
DAMSOG

Damn.....I've played it and ....um....it's really not that bad. There is some fun to be had but I might add I picked it up for $15

GreySeven
GreySeven like.author.displayName 1 Like

And the movie was TERRIBLE too.

jaijames
jaijames

if someone is stupid enough to buy that game for 60 dollars u deserve what u get

 

lightningman123
lightningman123 like.author.displayName 1 Like

Activision is officially one of the greediest publishers out their. It unacceptable how there are charging 60 dollars for a four hour game.

moonlightwolf01
moonlightwolf01

They should have just made the board game in 3D, then again why the hell did they make a film based on a less than thrilling board game in the first place.

baxwam
baxwam like.author.displayName like.author.displayName like.author.displayName 3 Like

You know whats sad. There are people out there who seriously buy every movie adaptation game. Like how but its not just kids its real people. people who played too much LJN  games when they were growing up  

Katmando4Life
Katmando4Life

 @baxwam People who played any LJN game should know better than to spend any time or money on a movie-based game.

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Game Emblems

The Bad

  1. Seriously? Did you expect higher than a 3.0?

  2. Battleship is just another below-par movie license videogame. My Darkzero review.

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