In the future, there will be robots. Sadly, they aren't as deadly as they can be.

User Rating: 8.5 | Battlefield 2142 PC
Machine Specifications:
CPU- Intel Core 2 Duo 2.13
RAM- 1gig @ 800 mhz (OCed)
VIDEO- Geforce 7600 GS (512 mb VRAM/Passively Cooled)
SOUND- SoundBlaster Live! 5.1
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One of the things that always caught me about Battlefield is the ability to run about fighting in any method you want, ranging from playing as a rifleman to being a pilot. Of course Battlefield 2142 allows the same freedom, with a huge amount of benefits ranging from field upgrades to permanent squad support unlocks.

Now, many people continually complain about the issues of EA and the recently (relatively anyway) purchased DICE with the facts that they continually churn out what many believe are "rehashes". Although many view Battlefield 2142 as a modification of Battlefield 2, I find that it is more than worth the price that EA asks for, however there are a few other things that disturb me that I will cover later.

First, we will examine the video portions of the game. According to www.systemrequirementslab.com , I reach past the "Recommended" system specifications, however I can't really get above 1024x768 with everything but dynamic lighting set. Although that minor irritation is always nagging the back of my mind, I am very happy with how the environments look, ranging from the beautiful snow covered Europe, to the more desert Africa. Also, the visual tricks that have been done with things like EMP hits (visor failures and the like) and the overall ambient color change from outside to inside the Titan is something that will help add to the atmosphere.

On the audio front, the sound systems seem like they have been redone entirely. Audio from across maps seem to bounce perfectly to help in understanding what is going on across the field, although the drone of engines tends to give you a little bit of a headache with their frequency of use. Weapon sounds are high pitched generally, but there are still some rifles and firearms that sound like this modern counter-parts.

As for the bad portion that I mentioned before, it would be best if you read this quote from a sheet inside the box only visible after opening:
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This Software may incorporate technology developed by IGA Worldwide Inc. ("IGA") (the "Advertising Technology"). The purpose of the Advertising Technology is to deliver in-game advertisements to you when you use the Software while connected to the Internet. When you use the Software while connected to the Internet, the Advertising Technology may record your Internet Protocol address and other anonymous information ("Advertising Data"). The Advertising Data is temporarily used by IGA to enable the presentation and measurements of in-game advertisements an other in-game objects which are uploaded temporarily to your personal computer or game console and change during online game play. The Advertising Technology does not collect any personally identifiable information about you, and EA will not provide IGA with any of your personally identifiable information. The servers used by the Advertising Technology may, from time to time, be located outside your country of residence. If you are located within the European Union, the servers may be located outside of the European Union.

By installing and using the Software, you agree to: (i)the transfer of the Advertising Data to servers located outside your country of residence and, if applicable outside of the European Union; (ii) the collection and use of the Advertising Data as described in this Section; and (iii) the delivery of advertising and marketing content by the Advertising Technology. IF YOU DO NOT WANT IGA TO COLLECT, USE, STORE OR TRANSMIT THE DATA DESCRIBED IN THIS SECTION, DO NOT INSTALL OR PLAY THE SOFTWARE ON ANY PLATFORM THAT IS USED TO CONNECT TO THE INTERNET.
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Whether or not this means that personal browsing habits (the mainstream understanding) or the fact that the technology is only watching how long you look at an advertisement (new understanding) is up for debate. However the inclusion of software like this is reasoned by the fact that developments costs are rising. Seeing as how the BF2 engine was just re-used for this particular iteration, I find it hard to believe.

However, balancing everything that goes on about this, I personally enjoy the game a great deal. The old feeling of playing as a squad leader (which is something I did so often in BF2) is slowly returning, with a nice little assault drone I call Joe following behind me. I would recommend this to my friends, who will understand the reasons I outlined, while overlooking some of the other issues.