AVENCAST: Rise of the Mage Tech Info
- Publisher:
- Lighthouse Interactive
- Developer:
- ClockStone Software
- Genre:
- Role-Playing
- Release Date:
- Nov 8, 2007 (more)
- ESRB:
- ESRB Descriptors:
Game Information
- Number of Players:
- 1 Player
- DirectX Version:
- v9.0c
- Operating System:
- Windows XP/Vista
Minimum System Requirements" header_level="3"}- System:
- Intel Pentium IV 2.2GHz or equivalent
- RAM:
- 512 MB
- Hard Drive Space:
- 44000 MB
- System:
- Intel Pentium IV 2.2GHz or equivalent
- RAM:
- 512 MB
- Hard Drive Space:
- 44000 MB
Technical Support
Visit Lighthouse Interactive web site at: http://www.lighthouse-interactive.com/
Official Site
Visit the official Avencast: Rise of the Mage web site at: http://www.avencast.com
Credits
| Concept & Game Design | Minh Tri Do Dinh |
|---|---|
| Concept & Game Design | Marco Gallop |
| Concept & Game Design | Matthias Hilke |
| Concept & Game Design | Marcel Ritter |
| Concept & Game Design | Michael Schiestl |
| Concept & Game Design | Alexander Senfter |
| Concept & Game Design | Stephan Sossau |
| Executive Director | Michael Schiestl |
| Additional Programming | Jan Wosnitza |
| Additional Programming | Wolfgang Senfter |
| Additional Programming | Stephan Prohaszka |
| Project Management | Matthias Hilke |
| Lead Artist | Stephan Sossau |
| Artist | Marcel Ritter |
| Artist | Alexander Senfter |
| Lead Animation | Minh Tri Do Dinh |
| Additional Animation | Scott Gibbons |
| Additional Animation | Matthias Hilke |
| Additional Animation | Alexander Senfter |
| Additional Animation | Marcel Ritter |
| In-Game Sequences | Erwin Feyersinger |
| Music & Atmosphere | Luder Lindau |
| Sound Effects | Max Stroka |
| Sound Effects | Roman Schonbichler |
| Sound Effects | Maximilian Stroka |
| Lead Programming | Michael Schiestl |
| Concept Art | Stephan Sossau |
| 3D Art | Christoph Sitar |
| 3D Art | Sandra Naschberger |
| Lead Visual Effects | Michael Linser |
| Shader Programming | Jan Wosnitza |
| Level Design & Editing | Michael Stuchlik |
| 2D Sequences Art | Romed Imler |
| Logo Animation | Michael J. Jungwirth |
| Logo Animation | Sandra Naschberger |
| Music & Sound Director | Maximilian Stroka |
| Sound Programming | Wolfgang Senfter |
| AI | Minh Tri Do Dinh |
| Quest Idea/Quest Concept | Marco Gallop |
| Quest Concept/Quest Realisation | Matthias Hilke |
| Quest Realisation/Quest Text | Veronika Sossau |
| Quest Scripting | Jan Wosnitza |
| Perliminary & Additional Scripting | Marcel Ritter |
| Perliminary & Additional Scripting | Minh Tri Do Dinh |
| Perliminary & Additional Scripting | Gunther Berqauer |
| Perliminary & Additional Scripting | Harald Kapferer |
| Story | Marco Gallop |
| Story Revision | Matthias Hilke |
| Story Revision/Additional Story/Dialogue & Text | Veronika Sossau |
| Balancing | Helmut Duregger |
| Balancing | Bernd Preiser |
| Balancing | Hannes Leimer |
| Balancing | Wolfgang Leimer |
| Balancing | Marco Gallop |
| Balancing | Michael Byrne |
Know Something We Don't?
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User Videos
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AVENCAST: Rise of the Mage
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GameSpot Fuse
- Publisher(s): Lighthouse Interactive
- Developer(s): ClockStone Software
- Genre: Role-Playing
- Release: Nov 8, 2007 (US) »
AVENCAST Rise of Mage Navigation
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