Nice idea and a change from the usual mmo game setting. Feels incomplete in some areas but overall a good game
Whether there is enough content to hold a player's long term interest remains to be seen. Several key elements seem to be missing, such as a way to sell items to other players in an organised way. Which is a great loss considering how involved the crafting system actually is. There also seems to be gaps in content and bugs that stop players from completing certain quests. Luckily as an online game most of these can be sorted out. How quickly these fixes and extra content appears will decide whether this game goes down as a great game or one that had great potential but went no where