High quality game that felt good just running around the cities!

User Rating: 9 | Assassin's Creed PS3
This game set new standards in environmental interaction in my opinion. By this I mean how the character moves or grabs on to his environment. I felt so good to play a game where the character would move normally through a crowd or be able to actually grab able ledges or nooks or bars and so on. Walking slow would have you maneuver your shoulder to avoid bystanders and jogging would rudely nudge them while running would knock them on them down. It felt like a big change compared to games the would stiffly just move them over.
Also it felt amazing to run around and perform parkour allover the cities in a open world environment. Though each city was separated by section, they were huge enough to make you not mind it at all.
The graphics were amazing and made all the consoles and the PC version proud!
The controls felt pretty smooth once you learned how to use them and still kills felt smooth. This is a great game to add to any gamer's collection. To me a definite must buy.


GRAPHICS
- Amazing graphics that definitely did the consoles and the PC proud.
- Very detailed and well done environments.
- Fluid character animations.


GAMEPLAY
- Third person over the shoulder view.
- Controls were smooth and pretty well done for a game of this kind.
- Large open levels allow for fun running around parkour style!

LIKES
- Superb graphics.
- Superb sound effects.
- Parkour.
- Having your character upgrade abilities and equipment get better as you progress through the game
- Different huge cities to run around in.
- Very great theme and style made this game feel like a completely original idea.
- Production quality was evident.
- Great replay value.
- Combat could get very simple once you got a hang of it making you feel powerful.
- Movie like feel to the game.
- Story line.
-Realistic feel of moving around in game.


DISLIKES
- Repetitive information gathering in order to progress the game.
- During modern world game play the controls felt a lot more limited and.
- During modern world game play the camera could get frustrating.
- Sometimes your character would jump to or off a ledge in a direction quite not intended.