you can tell certain things about a person's descent, based on their DNA, mostly through genetic disorders and abnormalities. Genetic memory, no, but you could possibly tell they lived in Germany or Italy at some point in the past. I'm not sure the hidden blade would have made sense to develop, wearing swords and guns was so common that an hidden blade would have been redundant.
Does It Work? - Technology in Assassin's Creed
Assassin's Creed Anthology collection announced, first-week sales of ACIII rise 100 percent over AC: Revelations' mark; futuristic action game landing next year; company posts $41.35 million loss for six-month period.Posted Nov 6, 2012 | 1:38 | 14,642 Views
Save big with Black Fridays, brought to you by Amazon.com, a new live weekly show that hooks you up with exclusive gaming deals. This week's lineup includes an exclusive offer on Assassin's Creed III. Offers only valid in the US.Posted Oct 26, 2012 | 30:07 | 5,016 Views
Ezio discovers the contents of the library and we learn hidden memories of Subject 16. To prepare for Assassin's Creed 3, we've put together major cut-scenes and gameplay from all of the previous entries in the series to catch you up with the story.Posted Oct 26, 2012 | 21:59 | 7,648 Views
Don't care about the past and just want to follow Desmond? We've got all of his scenes from Assassin's Creed: Revelations right here!Posted Oct 26, 2012 | 19:53 | 2,081 Views
Ezio discovers the real leader of the Templars and must rescue Sofia. To prepare for Assassin's Creed 3, we've put together major cut-scenes and gameplay from all of the previous entries in the series to catch you up with the story.Posted Oct 25, 2012 | 23:00 | 5,059 Views
- Nov 28, 2011
We take a look at the weaponry and other gadgets from the Assassin's Creed series and see how viable they would be in real life.
To everyone confused about the hidden blade, go watch the reference video they showed at 3:47. Wrist orientation is not a factor unless you FULLY bend your wrist back. Leap of faith: OBVIOUSLY fiction. Genetic memory: There have been reports of scientists finding vague traces of what could be described as genetic memory. Nothing this complex, but again, it's anchored in reality. :)
The hidden blade didn't exist? I would have sworn that I saw it BEFORE the game... Or was I just thinking of the resemblance of a Stiletto or something?... Guess so then... I thought they took it from something existing...
didnt understand the purpose of this video, it's kind of silly! andt he hidden blade, oooh and yea what about the Ottoman hidden blade with a hook even better, cameron you didn't talk about that...
Florence + the machine = KILL MYSELF what a dreadful live performance I'll never buy that trash from that ad alone!
I've always thought that about the hidden blade. Imagine you're just absent mindedly scratching your chin...
Awful... I mean gamers aren't that stupid, are they...? And seriously, the ring would still trigger while climbing... poor design...
the image @ 3:34 isnt from a codex, its from the artbook given in AC2 collectors edition. the codex image in the game shows the blade in seperate parts and layers
@03:34 ...or shown on one of the Codexes in AC2, with full plans for a hidden blade...do your homework, Gamespot. =/
@lindallison as you may have noticed in AC2 and ACB, the hidden blade was indeed attached to a metal bracer, which would have provided sound enough stability. Plus, unless the blade is barbed, it's actually not that hard to pull it out of the target, considering the fact that it would be slick with blood after you use it to stab someone. In fact, if you notice, in the game, most counter/combo kills made with the hidden blade actually target less muscular parts of the body, so that there is a much, much lower chance of the blade being caught in the muscles. Also, the blade isn't like one of those spring loaded blades, whose bases aren't very strong or stable.
@sepewrath even with all of ezio's gadgets, you still couldn't just lay siege to your target's location and kill him. There was still some amount of subtlety required in the game. The easiest kill method was using the gun, but it still made lot's of noise and attracted guards. The tactical precision aspect in the first AC game was adapted into it's 2 prequels. Sure, the actual killing was easy, but then again, even in the first game, you could try to massacre the entire army in front of you and your target. It just wasn't as easy.
@Sepewrath insult me all you want dude but all youve done is show more of youre lack of knowledge of the history. The reason none of them were built was because da vinchi was known for being a bit eccentric and as such no one took the ideas seriously, hence they were never built. I suggest you do research and dont be insulting As for over reliance on technology...I dont think so, tech only really takes part in isolated sections of the game, so I dont know what your complaints are
Well one thing is really sexy and that's his robe and on that his hidden blade. If it works, it will be nice to see it.
Enough with the GD Assassin Creed's already.. this aint Mega Man. Should have ended it after .. maybe the second title. Now, it's same game every time but with a different box art.
@awheaten Thanks for your comments on the vid, glad you found it interesting. I would argue that the kind of character traits you are talking about are more likely to be due in the most part to environmental factors. Obviously we don?t want to get into a whole 'Nature Nurture' debate, the overriding scientific consensus on these scenarios is that its usually a combination of both genetic and the environment which influence children to mimic the behaviour of their parents, or excel in the same fields. If we take your example of convicted criminal parents having children who are more likely to brake the law, then I would argue that this is almost certainly due (in the most part) to the home environment in which the child is brought up. Perhaps respect for law is not encouraged, or a impoverished upbringing results in crime being an viable direction in life. Admittedly there may also be rare occasions when a genetic predisposition to violent behaviour say, is responsible but I reckon this is the exception rather than the rule. As intelligence, and aptitude in sports is concerned, it is almost certainly a good mix of both upbringing, and genes that predispose the child to excel in the same fields as their parents before them. E.g A child with larger than average lung capacity combined with an upbringing where sporting achievement is held in high regard. Anyway, thought id offer my opinions on some of the comments on the board. Please message again with your thoughts.
@alpha_unit97 You might want to learn to read. Like I said, I wasn't talking about the practicality of the technology. Its a game, games can have flying saucers, powered by love for all I care. I'm talking about the use of technology in general in the series. What I loved about the first was the approach to the mission, figuring out how to get the guy hiding on the boat. Ezio with all his gadgets makes the approach child's play and he lacks Altair's subtlety. So again, learn to read, I hear that's a good thing to have under your belt.
@penpusher duh and obviously you know nothing of simple common sense. First off, as you said they were never built, so they were not practical designs. Second, my point was never on the practicality of the technology, as its a game. My point was on the over reliance of technology in the series. So learn some reading comprehension before you comment, telling someone what they do and do not know.
DNA can't store memories but Lemark had something to his theory. Recently the idea of Epigenetics, mainly how the genes are being expressed, has come under the microscope. They've shown that while the genetic code may the same from generation to generation (save mutations) the way it is expressed does vary based off of what choices the person made in their lives. A recent study looked at life expectancies and health for people in Scandinavia and they found that the children that were born after years of plenty (where their parents got to eat a lot of food) had worse health and lived shorter lives than those children that were born after years of moderate starvation. The reason? Genes for keeping the person alive were turned on and the kids benefited. So, if your mom was a fatty, you'll die soon. Still, 'memories' aren't stored like this, as far as we know.
Abstergo is probably censoring the truth about genetic memory. This guy and Gamespot are probably under their payroll, and Abstergo's probably watching me AS IM TYPING THIS COMMENT... If this is the last interaction I have with my fellow man before they come get me, I want you guys to know its been real.
@terrascythe You know WHY the spring loaded blades are illegal, right? It's the templars. They coersed the governments to make it illegal to hinder the assassin's.
Spring loaded blades are illegal in many countries. In the US they're illegal to manufacture, sell, or own. I would not recommend anyone attempt to make or purchase this weapon. Legal versions of the hidden blade are available, but their not spring loaded and require two hands to extend and retract, therefore defeating the purpose. Why didn't you mention early firearms? The "hand-cannon" Ezio uses in ACII was real, although its effectiveness is questionable. Snapping matchlock firearms from Brotherhood were developed in the late 1400s. Da Vinci himself illustrates the wheellock firing system ca.1500. Firearms in general were quite popular within this time period. Too popular, firearms were banned throughout the Roman Empire in 1518, and Empires have struggled to disarm free peoples ever since.
Not only is the hidden blade some kind of perpetual motion machine, its also a pretty dumb weapon concept even if it did work. Great you get a long blade strapped to your fore-arm. For one thing, the gauntlet would probably need an integrated reinforced sleeve and pauldron in order to stabilize it when stabbing through something as solid as a human being. Even with that consideration the wielder can't use his wrist to control the blade, and it can't be dropped if it gets stuck in someone or something. A mundane knife hidden in a robe would make a better assassins weapon. I know its a game but the thing always struck me as a lousy idea on the part of the designers.
@awheaten brain chemicals have a lot to do with what kind of person you become. Even without contact with it's parents, a child would still have certain personal traits that are largely unaffected by what it has been taught.
This was very interesting. I personally believe that human do pass on there memories/experience to their children. With that being said, I don't think that they do it like assissians' creed. But, I do think that innate memories do pass on. Usually, when a parent is a crimial, usually that child picks that up. Now I know that that is usually through observation. But, I notice that the child usually does the same type of crimes and in the mannor that the parents do it as well. Thats not true for all generations. There is usually a streak that stops. But, that does happen. Also, those children that are intelligent, have intelligent parents. That goes for sports, relationships, all are inheirited through genes.
@Sepewrath clearly you know nothing of history, the weapons you saw in brotherhood were based on real designs by da vinci, including the tank and there was even a helicopter but none of it was ever actually built
I find it odd that people actually ask "would this work in real life" ... NO ITS A GAME! Theres going to be things that are total fantasy or at least not even remotely as effective as games make them out to be ...