This game could have perfectly become a Vita's classic, that's why I am disappointed...

User Rating: 6.5 | Assassin's Creed III: Liberation VITA
First of all, I would like to say that this game could have perfectly become a Vita's classic. It could have been THE GAME, given the scarce (and mostly poor) catalog of the vita. The thing is that I am disappointed and I will explain why:

1 - The story the game tells, in its whole, is good, but THE WAY the game introduces it is VERY, VERY sloppy and confusing. This can be very, very frustrating. For example: You just started to do a side quest or other stuff in one stage and the game plot takes you to another stage without giving you the chance to stay for a while...

2 - The graphics could be more polished. I am observing a lot of vita games suffer a lot from a poor anti aliasing and anisotropic filtering. I know it's early in the life of the console, but c'mon, I'm sure this kid can run faster by now...

3 - Bugs, bugs everywhere. I have experienced a lot of bugs while playing this game. Examples of some minor bugs: - People suddenly disappearing in the streets. - Loud environmental sounds, like a sweeping noise from a broom 20 metres away from the character sounding like if it was near you. Example of really annoying bugs: - I once entered a changing room and when the character came out again the screen went black... I had to reset the game to fix it...

4 - The sound quality of this game is very poor, and there are a lot sound glitches.

Despite this the game manages to offer some funny and interesting parts. The stages are very big and it's very cool to explore them in a handheld device in an AC way (jumping from roofs, branches, etc...). The voice acting is excellent, the AI is decent, the menus are very well designed, the range of weapons and outfits is very good...

It's a shame that this game was released this way...
As I said it could have been an almost perfect game. Final score: 6.7/10