it has beautiful artistic appearance, but most importantly it has coolness and awesomeness

User Rating: 8.5 | Assassin's Creed X360
From what i can tell from the various sites, and gamers out there, it seems to be some controversy about the depth of quality and substance surrounding this game. And i personally agree with both sides, but what i would like to do, is address the apparent dichotomy which plagues this game.

At first glance, this seems to be the most awesome game ever made. Pure visually, its contenders must stand in awe, of its beautiful and artistic appearance, coolness and awesomeness. You mostly control the games main protagonist, Altair who is of course an assassin, but he is also a member of the assassin brotherhood, who has a violent feud with the knights templar. At the beginning at the game, the controls will be perhaps be a little much, especially if you are not a controller savant, hehe. Albeit, the game will give you proper instructions about the controlling, and then you will see, it`s very good.
Well, being an assassin, you kill people. The elusive "creed" is a code which has it`s purpose in you not recklessly doing so indiscriminately. So, anyways you will receive targets from your brotherhood master to liquidate, and you must therefore travel to through a vast and beautifully designed land to reach different cities. Once there you must gather the available scoop about your target, before you can strike. Also, it will be helpful to gain the help of local priests and vigilantes, who will help you where they can.
As i have said before, the cities are amazing. They are all thriving will all kinds of people, the architecture is stunning, and it`s a real pleasure exploring them. Well to keep it short, once you have hopefully assassinated your first target, you must return to your master for the next target.

This is perhaps a fitting place to start dishing out the bad sides of the game. Because, now the game, dare is say, mostly is just a repeat of the first mission. In fact, and this is mostly what i mean with the plaguing dichotomy. Because, you can not just say that this game is pure good or bad, for any of the good or bad aspects. They do not melt with each other. Because the game is totally awesome, the reasons for this can not be the same as it being bad, but all you do will just be woefully repetitive. So the game does not suck, the repetition sucks.

In addition, i would like to point out some other noteworthy stuff.
As i will noe say for the third time, the towns are astonishing. You would normally expect them to be full of stuff to do...right? The towns are, well crowded, but you can`t speak to any of them, if it is not mission related. You can`t stop and check out any stores, play card games, go to a bar and relax...you get the idea. Not that this has anything to do with assassinating people, it`s just a shame that the town are so "empty". The size of them, as I experienced them, will in fact be frustrating, and you will just rush recklessly onward.
The second, is probably something i just found to be a little personally unappealing about the game. The game displays one of the most disregardful manners towards human life ever. Kill whom ever you please, how many you please, who ever is an your way for any reason, just kill kill kill. If a guard is doing his job, and tells you to act with accordance with the law, kill him and twenty of his buddys, no matter. And yeah the swords fights are cool, enough said....
To end the criticism, i can shortly add this:
Stupid unrewarding cliffhanger ending, but if you want to continue playing, you can, but the rest of the game is searching your ass off and collecting FLAGS!!! Its not cool or funny

To conclude.
As i said in the beginning, the game is totally sweet on the surface, and is substantially sweet as wel, but also intermingled with the sweetness of the game are some pretty unappealing stuff and aspects. But because the goodness of the good is so good, it is worth a (weak) 8,5 in my opinion