Xbox One, PS4 Could Get Crowdfunded Space Game Elite: Dangerous

Frontier Developers head David Braben says, "We would be stupid not to" at least consider bringing the game to consoles.

Upcoming space game Elite: Dangerous, itself a Kickstarter success story, is announced only for PC and Mac, but it sure sounds like the game could come to Xbox One and PS4 someday. David Braben, head of developer Frontier Developments, says in a new interview with Eurogamer that the studio "would be stupid not to" at least consider releasing the game for those platforms.

Of course, this comment from Braben is not an official announcement that Elite: Dangerous is coming to consoles. "I've just got to watch out," Braben said with a smile. "I don't want to do something that constitutes an announcement, but we would be stupid not to support other platforms, including console."

Elite: Dangerous is currently in development using the same game engine that Frontier used to make Xbox One launch title Zoo Tycoon. Though it sounds like Elite: Dangerous and consoles are a good match, Braben was clear that the PC version is the focus right now.

"We'd be stupid not to think about it. But the point is, we're very focused on delivering a great PC game," he said. "We will then do the game on Mac and during that time we will be looking at other platforms as well. We're a public company and announcements have to be properly made. But it's obviously something we're bearing in mind."

Elite: Dangerous launches in beta on PC later this month before its full release later this year. The Mac version will follow, and the potential console version would come last. For more on Elite: Dangerous, check out GameSpot's previous coverage.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
Got a news tip or want to contact us directly? Email news@gamespot.com

Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

Want the latest news about Elite: Dangerous?

Elite: Dangerous

Elite: Dangerous

Follow

Discussion

43 comments
ibolixx12
ibolixx12

if it's gonna be on ps4 i would buy pre-order special bundle pack if there was one omg dude that is the only space sim sci fi game that i only want ...

RevLux
RevLux

This is the way it should be imo. Focus on a single platform first to ensure you get that right before working on porting or creating other versions. So many dev studios try to release a game for every platform right out of the gate. Which invariably leads to terrible optimization. Not to mention more glitches and bugs than one might otherwise expect.

SpLiTMaN
SpLiTMaN

ok ok they said that the most modern pc wouldn't be able to run this game and they want to put it on consoles...your lying about something...either the game in't that big or your actually considering having a 20 fps version at 600p for consoles???...

JranEQ
JranEQ

If this has the same brutal rules (or lack of rules) as Eve Online I'm sold.

isshiah
isshiah

The gameplay looks interesting, so I'd keep an eye on it if it was available for....my chosen console. 

MJ12-Conspiracy
MJ12-Conspiracy

if it came to PS4 and X1 I know I'd welcome it......seems like an interesting game....

Zloth2
Zloth2

"Elite: Dangerous is currently in development using the same game engine that Frontier used to make Xbox One launch title Zoo Tycoon."

*cough* *sputter*

WHAT!?  Could somebody verify this while I clean the Pepsi off my monitor?  How the Hades does a tycoon game engine work in a space sim!?

Hurvl
Hurvl

As long as the PC version comes out good, they can port it to as many other platforms as they like. Braben's comment about them being stupid *not to* consider console version makes me think of a another kickstarter space game - Star Citizen. With them, they would be closer to say that they'd be stupid to actually consider console versions. Very different games, but I couldn't help but make that comparison.

The-Neon-Seal
The-Neon-Seal

The more Space Sims the better -there are waaaaaaay to few out there- but I'm almost infinitly more excited about No Man's Sky.

Halloll
Halloll

so is this game online only?

tommynj
tommynj

The game looks pretty nice!

jackzor123
jackzor123

Hope they make it for console... and I also think this is the sort of game that could profit massively from VR.

WingChopMasta
WingChopMasta

This is exciting news. I would love to play this on my PS4. It would be even better if they had flight stick support for it on console too. My Rhino - X55 would love it.


However with all of the extra coolness you can do on PC it would be a less immersive experience. Voice Attack literally takes this game to the next level. Why can't PS4 and especially Xbox1 allow customizable speech recognition? 

TERMINATOR-SSD
TERMINATOR-SSD

get EVERYTHING done on the PC first, Game and the expansions that are planned such as  planet landings and walking around etc...Then think about how to bring it to consoles. Im all for it as long as it does not get toned down on PC to suit consoles

Smosh150
Smosh150

Hmm, I may have to go out and purchase the beta in a few days. Can anyone who has played it tell me if it truly is a good space sim or just another space sim? By that I mean is it truly innovative with great physics and the like. $75 is just a little steep, but if it is worth it in the long run I will definitely pick it up.

kindlewithcare
kindlewithcare

If they keep giving me good reasons like this, I may have to buy one of the newer consoles.

ibolixx12
ibolixx12

OH NOT THE ONLY SCI FI SPACE GAME AND NO MAN'S SKY YEA!!!!

i know i just replied myself...

deathstream
deathstream

@Zloth2


Zoo Tycoon was more than just a tycoon game.  It did have the menu driven tycoon activities, but it also had a lot of interaction with the animals.  The two aren't as different as you make them sound as far as engines, but whether the Kinectimals studio can pull off a space sim is a much bigger question.

mkeezay22
mkeezay22

@Hurvl  SC's requirements are well above Elite's, a console version would have to be downgraded in many departments.

hystavito
hystavito

@The-Neon-Seal I think No Man's Sky looks like it might be a great game, but it really seems like it will be much lighter on the sim aspect.  I think it will be the kind of game that covers the middle ground between what most gamers would play, and stuff like Elite or Star Citizen that are kinda niche.

kate_jones
kate_jones

@Halloll it currently has single player missions as well as online, though it's not finished yet.

WingChopMasta
WingChopMasta

@TERMINATOR-SSD I agree. Use PC gamers for what they do best....Beta test games so they are polished right up for us console gamers.


Why would they release the game unfinished on console? Get a grip man.

mkeezay22
mkeezay22

@TERMINATOR-SSD  It won't be toned down it's already made to run on even lower end gaming PCs so they can use lower quality assets from the PC build for consoles, plus the game has a while to go on PC and I doubt it will be released on console as an unfinished game.

I think it's going to be one of the best of the new generation of PC exclusives, which through crowd funding are delivering AAA titles without having greedy companies forcing them to steer away from their original vision for the game.

TwinStripeUK
TwinStripeUK

@Smosh150 Well think of it this way - for the Premium Beta you're getting (and I quote):


• Beta online multiplayer PLUS Single Player Combat missions to develop your Sidewinder skills
• Automatic access to all the Beta development stages
• All major downloadable expansion packs as they are released
• A download copy of the released game


So not THAT expensive when you think you're getting early access, plus the full game, plus any and all DLC.


And on the point of DLC:


The first release of Elite: Dangerous will not mark the end of development.

We intend to continue expanding the game both with new content and new features. A good example of this is planetary landings. We have an ambitious goal for landings to include new gameplay and a rich variety of worlds to explore. To achieve our goal we want the planets to come to life. We also want to add leaving the ships so you can explore space stations or board enemy vessels or even just to look around your own. We intend to release small, free updates after launch, but major expansions including rich new features will be charged for, unless you have bought the expansion pass, or are one of the Kickstarter backers at the appropriate tier.


And all this from the creator of the ORIGINAL open world sandbox game.


As @TERMINATOR-SSD says, check out the YouTube vids, buy the game, get your butt handed to you for the first couple of weeks until you really get the hang of it, and then give up on the less important stuff like, oh, I dunno, food, sleep etc...

TERMINATOR-SSD
TERMINATOR-SSD

@Smosh150 i own it. I love it. only a very very very very small area is open to explore but its still bigger than other games. Remember buying is helping the development so dont expect a full game just yet. I would watch gameplay on YouTube and make the decision for your self. If you like freedom space sims, then you will like Elite. If you are looking for a combat arcade game then this is not for you, but it can get very messy in fights if you go looking for trouble lol

mkeezay22
mkeezay22

@Smosh150  I'm grabbing the standard beta too, I can't tell you firsthand but I've talked to many people who have bought into the premium beta and say it's amazing, I have no hesitation buying it, I just wish I had an Oculus Rift to go with it.

mkeezay22
mkeezay22

@nickpeck36  it's a sequel to the classic space game Elite, I don't see what's so ridiculous about it.

wormhole3300
wormhole3300

@deathstream @Zloth2  Kinectimals Studio, Frontier Developments, already did 3 space sims a few decades before. The very ones that inspired EVE and No Man's Sky.

SteinarB
SteinarB

@deathstream @Zloth2 It may be the "Kinectimals studio", but give Braben his due.  He and Ian Bell created the original Elite back in the early 80's, creating really the first open world sandbox space sim.  And all this on 8-bit machines like the BBC Micro, the Commodore 64, the ZX Spectrum and so on.  The guy knows space sims.  He's pretty much the godfather of the genre and just about any space sim made since then owes a lot to that original Elite.

kate_jones
kate_jones

@mkeezay22 @Hurvl not really, star citizen doesn't require that much of a machine. Even unoptimised it ran on high settings on my 4 year mid ranged pc, there are plenty of cryengine games on consoles. Just because it's going to support 4k doesnt mean anything.


With some sort of voice commands built in like voice attack to make up for consoles limited inputs, kinnect / eyetoy for rudimentary trackir it would probably be a fun experience.

kate_jones
kate_jones

@hystavito @The-Neon-Seal people are hyping the hell out of no mans sky. I really hope those 2 guys making, can make a game anything like you people are expecting,

Smosh150
Smosh150

@TwinStripeUK @Smosh150 @TERMINATOR-SSD whoa, okay this is weird, this was posted on the 14th of July, but I just got an email notification today. Really weird, thanks for the info anyways, totally agree with you as I picked it up the day after.

Smosh150
Smosh150

@TERMINATOR-SSD @Smosh150 Ok, y'all were right. Picked up the premium on an impulse buy and it is fantastic. I wasn't expecting such complexity to be in it at this stage, the immersion of it such as looking at the consoles to perform such tasks and the easy controls to make it smooth and simple to do all of the complex tasks for those displays, just wonderful. Thanks for the recommendation, I can definitely see how this is a direct competitor with Star Citizen, can't wait till the 21st, it will solidify this as my favorite game I own.

Smosh150
Smosh150

@TERMINATOR-SSD @Smosh150 mmmk, y'all got me convinced, I'll be ready for both SC and ED then. Just really want a space sim right now and ED seems a bit further on in development.