Xbox One could get photorealistic rendering system for "amazing visuals"

Microsoft Studios boss Phil Spencer confirms company has conducted experiments with real-time ray-tracing; "A ton of potential with this tech; amazing visuals," he says.

The Xbox One could one day make use of a powerful rendering technique called "real-time ray-tracing," an advanced system used to achieve photorealistic lighting effects. Microsoft Studios executive Phil Spencer has confirmed that internal tests are already underway.

"We've done experiments with Realtime Raytracing," Spencer said on Twitter. " A ton of potential with this tech; amazing visuals." You can see a video demonstration of Nvidia's Kepler real-time ray-tracing system on YouTube courtesy of The Verge.

Real-time ray-tracing would conceivably offer up a significant boost in visual quality for Xbox One games, something Microsoft would likely welcome in the wake of the ongoing 1080p debate. The rendering technique would, however, be yet another computational effort for the Xbox One, but it's possible Microsoft could offload that process to its vast network of cloud-powered servers. Respawn Entertainment is tapping into Microsoft's cloud network to help with performance for its upcoming multiplayer shooter Titanfall.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
Got a news tip or want to contact us directly? Email news@gamespot.com

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Discussion

1352 comments
skyman_1981
skyman_1981

You don't need gigabit internet.  You are NOT streaming the game.  I think this is where a lot of people are confused.  You don't have the knowledge or the finances to know how they are experimenting with it.  Why do you think the One has 8 GB of General purpose RAM at 2.4 ghz?  You can cache a lot of the data.  Even then I don't even know exactly how they are doing it but one thing is for sure, they will definitely know more than me, even though I am pretty tech savvy myself.

nhall00195
nhall00195

Xbone sucks...period. Stop trying to give fanboys hope...your system is already DEAD

Dream-on-stereo
Dream-on-stereo

Anybody think about that console wars is artificial?! :)

monson21502
monson21502

dont worry sony lovers if ms makes this work for xbox one i am sure sony will copy it if they think it will make them a buck 

DaX_Factor
DaX_Factor

I'm loving this. Always love a good consoles war. It's the smell of solder in the air, anxiety attacks of corporate execs because their HD is not as HD as the other guys HD. So they think of new ways to make a better product or service to entice buyers into... well, buying. And  one day, in the mist of the chaos, it will happen, one side will remember that it is exclusive titles that actually sell their systems. At 720P or 1080P, a great game will be a great game. On that day (maybe next summer or Christmas) is when the truly great IPs will come. (By the way, I'm still on the fence. I haven't bought a next gen system yet. Just don't feel like it's wort it yet.)

ete-san
ete-san

"Could get...". Right! 

I'll quickly run to the XbolloxOne Store and buy one....


jerusaelem
jerusaelem

“The ‘Realtime Raytracing’ techniques will allow the Xbox One to finally generate the necessary 1.21 jiggawatts needed to propel the systems frame rate to a staggering 88fps, allowing both the Xbox One and it’s user to travel back in time to the year 1955!”, claims Microsoft’s studio boss/resident Peter Molyneux impersonator Phil Spencer in a follow up tweet. When asked where he came up with his concept in a phone interview later that day, Spencer replied, “I was hanging a clock in my bathroom after knocking back a fifth of Four Roses and a $2 gas station burrito when I slipped and hit my head on the toilet…when I came to, I had doodled a picture of the Xbox capacitor, which is what makes Realtime Raytracing possible! …also I drew a super cute gender swapped version of Bill Gates dressed up as Sailor Moon…they’re both on my DA page under the username qtPhilchanXB1 if anyone's interested. Constructive criticism only plz or your comments will be deleted.”


Crispen Glover could not be reached for comment at this time.

cws3e
cws3e

Shiny graphics are nice and all but until game developers innovate in game play and story telling we are going to continue to get the same recycled crap year after year. 


I want better games, not prettier ones.

milsvaard
milsvaard

Real-time ray-tracing on this box? good one! ... oh, you're serious?! LMAO. 

Dumper1
Dumper1

I thought the power of the 'cloud' should already be showing its amazing power on Xbone.

nhall00195
nhall00195

HAHAHAHAHAHA...This is sooooo desperate! You LOST, deal with it you massive tools.

cracka123
cracka123

"Look at this amazing Nvidia tech demo of Kepler. That could be the Xbox One in the future!!!"

Saladudo
Saladudo

Xbox One free hardware update for enhanced graphics coming on April 1st 

Mr_Mark_Legion
Mr_Mark_Legion

"Real-time ray-tracing would conceivably offer up a significant boost in visual quality for Xbox One games, something Microsoft would likely welcome in the wake of the ongoing 1080p debate"

nah. since that issue is Little things that are overblown i dont think they care, right MS?

AaronMK
AaronMK

It has seems like real-time ray-tracing is always just around the corner, and that has been the case for many years.  Pretty much all of these demos are "<graphics conference of choice> interactive", in that they do something impressive for the demo, but they devote all of the resources of the state of the art hardware to achieve interactive frame rates on just a few objects or a small amount of geometry. 

When they scale the techniques to scenes with the geometric complexity often found in the games of that same time, it is not so "real-time" anymore.  Couple that with the fact that the on the real-time/rasterization side, scenes continually get more complex and the range of effects that can be plausibly rendered is ever expanding.  That means the real-time ray-tracing system have been in a never ending game of catch-up with what they need to support at the same frame-rates before developers will start using it.

So when it comes to ray-tracing video games, I'll believe it when I see it put to effective use in a production title.

insloanwetrust
insloanwetrust

I actually believe Microsoft on this one. They have been getting a lot of heat on this whole resolution debate. Not just from the consumers but also the developers have weighed in. So I believe a company like Microsoft with all their money could easily invest in technology to improve their graphically quality even now. Not that I'm a fan of Microsoft or Xbox only Xbox I ever owned was the original and I still preferred the PS2.

nicecall
nicecall

"our console doesn't suck, we did photoshop tests and stuff please buy it"


should this console be called xbox 720 instead of xbox one?  cause all we see is games running at 720p or crappy 30 fps

willnye88
willnye88

Now this is just lying on Microsoft's part. They are saying we'd like to integrate this type of rendering into our system. Yes, and I'd like to be a billionaire. I'm honestly a little angered they would deceive the consumer like this. How are they expecting to do the same thing as a system with far more RAM, a much better CPU and an insane GPU. Please, no one fall for this. How are they going to implement some state of the are rendering technique when they are having problems with performance bottlenecks and crossing into the 1080 threshold?

Sozialminister
Sozialminister

they should call xbone promisebox, since all ms will be doing is to promise awesomeness without delivering it. just like the last years with xbox 360. they promised kinect will revolutionize gaming, and it completely failed. they promised awesome exklusive hardcore games to be announced for every e3, but they didnt show and release anything in the last years. and now they are always claiming what great graphics their cloud can produce, but still they cant even meet current gen graphic standards.


how dumb must a person be, to still believe them?

PcGamingRig
PcGamingRig

crap to keep the gullible fans hyping I think.

nesky
nesky

You mean amazing visuals the GPU/RAM combo won't be able to handle? Why didn't you say so Phil? Now I get it.

josnas
josnas

With Microsoft's XBOX 360 experience I've had. (2 systems went ring of death, and the HD DVD drive garbage) I think I am done with Microsoft consoles forever. They can hype up whatever they want, all I see is a money sponge to buy more stuff.

-Xbox live

-Kinect

-Item to use your own headset

-and add on top of that $60 bucks a game


Just build your own PC and add STEAM, lol. If I decide to get a console, it will definitely be a Playstation 4, but the exclusives just don't make it worth it at this point in it's life cycle. Spending that money on PC upgrades gives me better rewards.

nervedamaged
nervedamaged

Could be an attempt to try and offset  today's Sony's announcement of 6 million consoles sold.  Had to dig into the far future to come up with a response to Sony's news today, since they won't reveal their number of consoles sold, which may be an embarrassment. 

gipsy_danger
gipsy_danger

Hahahahahahahahah........and a lot of profanity for Phil Spencer......

AceJakk
AceJakk

They've also experimented with developing and publishing truly console exclusive new IP in the past, but we all know how that's been going lately.

lie01234
lie01234

I'm still waiting for "The Cloud" to make xbox one three time more powerful as Microsoft was touting before x-one release. 

snaketus
snaketus

And again "The Cloud" the magic word was mentioned. It's just bunch of computers that cannot be utilized in video games in many years. And people are just ignorant if they think MS is only one who's building their servers to calculate future home applications and games. This is just MS pr and damage control. And for last, but not least, showing Nvidia technology clip in Xbone article doesn't impress me much, a modern gaming PC can do that shit showed in the clip.

ElJefeDeMedios
ElJefeDeMedios

Having to use 'da cloud' for ANY SP experience could be Microsofts way to re-introducing their DRM.  If cloud based computations for SP experiences happen for XBO, then I will never be picking one up.

stickybun
stickybun

Meh. Wake me up Phil when the ONE is actually using this process. Talk is cheap.

leandrro
leandrro

if dual gtx 780 are not enouth to run games with full ray tracing lightning system, will x1 do it, since it cant even run games on 1080p?

monson21502
monson21502

@cws3e  yeah thats why i picked xbox 1 over ps4 this gen. sony`s games have gone down hill in every series they just add paint and make the games look better each time. like uncharted 2 game wasnr near as fun as the first 1 but since it had better graphics every1 went crazy over it. its sad but graphics sells just like in the real world sex sells 

adub424
adub424

@Dumper1 It is showing, that is how a relatively small new studio; Respawn Entertainment can make a great game like Titanfall in  2-3 years. Respawn didn't have to waste its resources on servers because they made a deal with Microsoft.

monson21502
monson21502

@nhall00195  how did ms lose? they are doing pretty well for being the most costly console on the market . now if they were losing money on each xbox sold and still in last place in sales then yes they would be hurting...

adub424
adub424

@nhall00195 Another Xbox hater calling the game as over after 5% of total console sales are in and less than 6 months since launch. Psychic are we? If we based the past race on superior processing it would have gone to PS3 if we went on sales this early it would have gone to Xbox. The only ones who lose are the ones so entrenched in Fanboy nonsense to get to play games on all platforms. The Sony and Microsoft race is a tie for last gen I expect that neither company will lose too much ground.

Hizaed
Hizaed

@insloanwetrust  This is a PR diversion. He confirms that they "Conducted an experiment". The idea that they could use "Cloud Computing" to render this possible is somewhat laughable, maybe in 10 years when we all have gigabit internet, but certainly not anytime soon.

kaim86
kaim86

Least they don't mislead their consumers into believing theirs games are in true 1080p *cough* killzone. The wolves do lead the sheep

Nevernudeftw
Nevernudeftw

@willnye88  Yet the console sheeple will buy into just like they did with 'the cloud" and then 6 months later still wonder why their games run at 720p 30fps.

deathstream
deathstream

@nervedamaged  


And apparently they used a time machine too because this story came BEFORE Sony's announcement of sales figures.

Nevernudeftw
Nevernudeftw

@leandrro  Considering a single 780 is already 4 times more powerful then the entire Xbox system, then I would say no. 


For all it is worth the Xbox One is simply a low-end PC with a custom OS, period.

nhall00195
nhall00195

@adub424  what are you talking about. xbone sales are in the toilet, and actually falling vs the ps4. Forward projections (3rd party) for the xbone have halved in the last month alone, while ps4 has more than doubled. This will be ugly for xbone, as more and more microsoft faithfuls switch to playstation (because all their friends will have one). IT'S OVER! 

psmithiv
psmithiv

Why don't you explain in technical terms why this isn't possible? Start with the type of connection that would be made over the internet, then explain how the trafic would be routed to acheive the lowest ping time, and then please go into detail as to what the API might look like. Since you seem to be so tech savy, I'm sure you could explain to all of us what route 53 is when using amazon web service and the differences between it and azure. Id also love to hear your thoughts on how azure handles load balancing vs amazons elb's. Lastly, do you think Azure needs an elasticache equivalent? Or do you prefer to implement some other solution?