World of Warcraft: Wrath of the Lich King Hands-On - New Zones and Death Knights

We check out a plethora of new content in Blizzard's upcoming expansion pack for World of Warcraft

The last time we had a look at Blizzard's upcoming World of Warcraft expansion, Wrath of the Lich King, was at last year's Blizzcon. The expansion will offer players a new land to roam (the frosty Northrend), an intimidating big bad (Arthas, the surly antihero prominently featured in Warcraft III's Frozen Throne expansion), and a dense mound of new content. We recently had the chance to go down to Blizzard's Southern California office and spend a meaty chunk of time rolling through several of the new zones in the game. In addition, Blizzard offered up details on the Death Knight class, a fundamental change to the raiding system, and some new quest types.

The mysterious Death Knight will be a gimme for anyone who has a character at level 55 or higher. If you have a 55 or higher character on any server, you'll get the option to create a Death Knight with any race. Obviously, there are some caveats: Players will only be able to create one Death Knight per realm per account. Once created, your undead rebel will be level 55, be able to summon a regular mount, and have a set series of quests designed to fill you in on how to use their unique abilities, as well as bring you up to speed on their backstories.

While we weren't able to play as the new class, we were treated to a brief demo showcasing the knight's finer aspects. The standout element of the knight is its rune-powered spell system. A series of six rune slots will rest beneath a Death Knight's life bar and hold any combination of the three rune types needed to cast spells or power their unique abilities: unholy, frost, and blood. The exact configuration of runes is customizable by players, although doing so will require you to go to a specific locale. We reckon this will work something like talents, in that you'll have to visit a trainer of some kind to let you respec your rune setup. It also seems like a player's rune configuration will vary based on the spell and ability types he or she favors.

Once used, a rune will have a cooldown time so your rune configuration can enable you to use or cast several of the same spells and abilities in quick succession if you set them up properly. While the specifics of the spells and abilities are still being sorted, we were shown a sampling to give us an idea of what to expect. We saw the death-coil spell, an area-of-effect disease, an ice-based shackle, and a wicked snare that yanked a spellcaster into striking range (which we imagine is going to be a really bad thing for casters). A complementary by-product of these rune powered abilities is "runic power," which will be generated every time you use one. You'll be able to store the power, such as a warrior's rage, and unleash a powerful ability that will depend on the amount of power you have stored. The only catch is that, like rage, it will bleed away over time. On top of all that, the knight will have three different "presences"--blood, frost, and unholy. Like a paladin's aura, these presences will offer a unique buff, but we didn't manage to find out what these would entail. During the presentation, Blizzard reps noted that the knight is designed to be a viable tank or magic user.

As if all the above wasn't enough to ruin Christmas, he gets a pet too. The knight can summon a ghoul from the corpse of friend or foe. To be fair, the ghoul will only last for a short period of time, but it looks like its brief life will be a serious problem for enemies of the knight. In addition to the standard pet commands that will let you toggle among aggressive, defensive, and passive states, the ghoul will be able to apply disease to enemies, as well as perform other assorted spells. Summoning a ghoul will also be an option while in battle. If you summon ghouls out of friendly targets who've recently died, they'll get an onscreen prompt for revival, not unlike a standard res. If they accept the res, they will return to the action and play as the ghoul for a short period of time with full access to their various abilities. The team is well aware that that this may seem a bit overpowered and that balance is going to be key to the Death Knight fitting in to the game. Thankfully, aside from death coil, the Death Knight won't really be able to do much healing, so all Death Knight groups will likely not work out.

The other big news is the way raiding will change in the Lich King. Due to the positive response to the heroic dungeon setting introduced in the Burning Crusade expansion, all five main dungeons in the Lich King will have a heroic setting. The potentially unsettling news for more hardcore players is that all of the Lich King dungeons will have 10- and 25-man versions to allow more players to see endgame content. While you'll find separate progressions for both raid types, they are not dependent on each other, so you'll be able to go between both. Another interesting perk is that you won't have to get keys or attunements in 10-man raids to participate in the 25-man raids. While this may sound like madness, we're told that there will be higher level rewards for the 25-man runs.

The last bit of info we'll discuss before we dive into the zones are the new quest types. We saw a demo of a rescue mission that segued into a unique twist on your typical escort. The demo followed a Draenei paladin who rescues a human from captivity. In order to escape, the former captive hops on a horse and heads off to safety. As he does, the Draenei actually mounted the same horse, sitting behind him, and went along for the ride. While the ride was obviously on rails, it was possible for the Draenei to perform a small selection of attacks on the enemies swarming to stop the escape. This feature is tied to the new vehicle mechanic for siege weapons that will also add action functionality when you're on certain flying mounts as well. Another mission we saw was a rescue that had you piloting an airship and dropping a rope down to aid non-player characters. Even more insane is the fact that it appears miniature dogfights may be possible with some of the flying vehicles, a move which could definitely mix things up.

Now as far as the new zones go, we were impressed by the sheer scope of what we were able to see and play across the massive continent of Northrend. We saw the Howling Fjord zone and Utgard Keep from Blizzcon (which had seen some tweaks and refinements). We were also able to check out Borean Tundra, Coldarra, Dragonblight, Grizzly Hills, Valliance Keep, Zul'Drak, Sholazar Basin, Utgard Pinnacle, an instance called Nexus, and Drak'Tharon Keep. We spent a fair chunk of time playing through locales in the Borean Tundra, which reminded us a bit of how the Wetlands were structured in the original WoW. You'll find a vast, varied landscape with pockets of quest givers strewn throughout. The quests were still being smoothed out, but we were pleased by how neatly everything interconnected. Most significant is the overall locale variety, which featured everything from the expected snowy mountains to lush redwood forests. We were able to get a sense of how densely packed the locales will be, thanks to part of the demo that flew us through many of the areas with the in-game camera.

Our tour also included a look at some faces that are new to the series lore. A race of short, squat walruses named the Tuskarr was shown fighting on an icy beach. The newcomers are cute to the extent that they border a bit at the Ewok level of cuddliness. Thankfully, their facial hair and menacing spears add a touch of aggression. While we didn't see them, the Wolvar will also be around. Blizz reps noted that the Wolvar are a race of miniature wolverines. A potentially new face to the game's cast of NPCs are the Oracles, a race of evolved Murlocs that form one of two factions you'll juggle with as you play. This time out, it appears that you'll be able to juggle favor between the two groups as opposed to the permanent allegiance you had to make between the Aldor and Scryer factions in Burning Crusade. You'll also see many familiar faces that stretch back through the lore of the series. Furbolgs, worgen, and jungle trolls will all be around, as well as part of quest lines that shed more light on their backstories. The trolls are prominently featured in Zul'Drak, a massive ziggurat that's central to one of the story elements in the expansion. It seems that the jungle trolls are effectively combating the scourge threat, which leads both the alliance and horde forces to investigate the source of their power. The secret sounds like it's a pretty dire solution to the scourge problem--the sacrifice of the jungle trolls' animal gods. The level even has a massive tyrannosaur boss.

Other elements from the lore that show up include the dragonflight, which appear through the land. The noble blue dragons are now threatened by Arthas' corruption of their leader, as well as his unsavory use of their remains. The arachnoid Nerubians are on hand to cause trouble for the orcs. Naxxramas, the floating citadel of the evil Kel'Thuzad (which was last seen as endgame content before the Burning Crusade) is back and will be a new instance to run.

Speaking of instances, the team is hard at work to ensure veteran players will find a good mix of challenges. You'll find two instances immediately open for level 70s: Utgard Keep and the Nexus. However, they'll also contain areas that you'll only be able to access once you've gone up in level. We're also anxious to try one of the outdoor instances that will have you fighting your way up a massive spiral on flying mounts that will let you perform an array of combat actions. We poked our heads in Nexus--which was housed on the snowy isle of Coldarra just off the coast of the northeastern corner of the Borean Tundra--and were promptly kicked in by some very large dragonkin that didn't seem too big on visitors. However, before our horrible deaths, we were treated to a nicely detailed crystal interior big on the magical lighting.

Our time exploring through the game also gave us the opportunity to bump into some familiar faces in a new setting, thanks to a run-in with DEHTA (or Druids for the Ethical and Humane Treatment of Animals). The splinter group of animal activists is hell-bent on putting everyone's favorite quest-giving dwarf, Hemet Nesingwary, out of business. It seems that he's popped over to Northrend to have a look around and assign some chores to the leveling masses. However, this time a pack of druids have followed him over and doled out quests designed to thwart his wildlife-poaching ways.

Overall, we've been impressed by the content we played and saw demoed. Lich King appears to be benefitting from the lessons Blizzard has learned from both WoW and the Burning Crusade. The quest flow seems much smoother, and the plethora of content offers a great deal of variety. We're especially pleased to see little details being added in to ensure the game stays interesting for those leveling multiple characters. You'll find two starting areas to choose from for both the alliance and horde factions when you arrive at Northrend. The game will also feature more interactions early on with Arthas to make him more of a presence than Illidan--who you could only mix it up with very late in the Burning Crusade.

We're not totally thrilled by the fact that the flying mounts we scrimped and saved for in Outland are out of commission from levels 70 to 77. Apparently, at 77, you'll be able to access them again through a quest line and possibly a gold payment. While you'll actually have many opportunities to fly around via mounts during quests and when travelling between flight masters, it's a shame you can't take to the air on your own mount as soon as you hit Northrend.

Besides all of what we just covered, we still had to ask about a number of elements that our time with Lich King didn't show. The inscription profession, while still coming, wasn't really shown; although, we did find a vendor who sold a quill and parchment for you to make a scroll that you'll presumably use to enhance spells in some way. We also got some clarification on how the profession will work, which will help prevent players from going crazy with the spell enhancing. Basically, players will only be able to enhance specific spells, possibly something along the lines of only one from a specific school. The vehicle system had us intrigued, although it wasn't properly shown. From the sound of it, the basic mechanic of two or more people riding on a vehicle while dueling with others is a nice complement to the fun and frustration of the current player-versus-player action in the game. Finally, though, it should go without saying, Blizzard will also be tweaking all the existing classes for the expansion. This includes new additions to the skill trees for each class to accommodate the new level cap of 80 and the points you'll earn along the way.

The visuals in the expansion pack offer a throwback to the variety and detail of the original areas in WoW but with a very different tone. Although Northrend is obviously heavy on the snow, the developers are cramming an inventive amount of variety into the new land mass to keep things interesting. The areas we saw had a nice feel to them and included some of the very cool landscape transitions that were more prominent in the original WoW. The shift from snowy hills to a redwood forest and ravaged farmlands was nicely done. We're also very taken with the dwarf city that looks like a sister city to Ironforge--with the exception of the earth elementals who are trying to squeeze the dwarves out with overgrown trees that have pushed into the city from all directions. The elementals are also engaging in some more straightforward intimidation and can be seen looking down at the city interior from massive cracks in the roof. Sholazar Basin is another cool analog to a WoW area--Ungoro Crater--and offers a lush tropical rainforest in the midst of the icy weather, thanks to mystical pylons. However, in keeping with the game's new tone (which feels like an extension of the under-siege feel of many areas in Burning Crusade), one of the pylons has fallen and unsavory elements are making their way into the sanctuary.

Based on what we played, Wrath of the Lich King is shaping up to be a promising expansion pack. Though what we played is far from done, there was a respectable amount of polish in the quest flow, as well as an already impressive sense of scale and variety. But we're understandably cautious on the whole Death Knight issue because as it stands right now, the class is pretty burly and could easily break some fundamental elements of the experience. We're hopeful that Blizzard will be keeping an ear to the ground as the information on the class hits and will make some adjustments once it starts hearing from the fans. Look for more on World of Warcraft: Wrath of the Lich King in the months to come.

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Discussion

237 comments
jwsoul
jwsoul

SO far im liking the sound of the Lich King it seems to have somthing for everyone! One day i wanna try another MMOG but for now i think WOW is still the winner! Vasot? Why come on hear spouting your rubbish and getting all oh your addicted and saying plp have a disease i mean hell where dose someone like you get off! IF YOU DON'T LIKE IT GET LOST you probably couldn't make friends on the game anyhow or in the Real World.

Skiveron
Skiveron

lol@Having to pay to play warcraft arguement. last gen I had all consoles (other then PSP) and had to pay $50 to buy new games. After wow I havent brought a single next gen console, play games less, and save a lot more money.

padawanadam
padawanadam

Sounds good. Ready to play. The whiners are so funny. Everquest had similar situations and the graphics were outdated back then but I was one of the hundreds of thousands(at least) still playing after 10 expansions that just hadn't found anything better yet. I have now been on WoW for almost 3 years and haven't seen anything I would rather play. Adaman Level 70 Human Warrior Eonar server Clinbar Level 41 PvP Dwarf Hunter

Vasot
Vasot

Meh... Come on Blizzard just give us Starcraft 2 Do not waste your time by milking this OLD overhyped Mmorpg cow... Where the hell is Starcraft 2 ?????????? --------------------------------------------------------------------------------- To Pyrage : I have played WoW and i WAS NOT really excited with it. What makes you think that we all bash it without having tried it ??? Just because you were easily addicted by that blizzard "pay fee"-Overhyped Mmo garbage with cartoon graphics... does not mean that everyone has the same disease like you And by the way WoW is an old game now Blizzard is just milking the same old cow to get more money This expansion is a waste Time for something new

KyT3N_MAFIA
KyT3N_MAFIA

They need to drop WoW and start on a new game... its been what? Four years now and NOTHING in WoW has really changed. Same unbalanced PvP. Same horrible graphics. Same instances. Oh, and Pyrage. Blizzard makes great games. But they are the WORST company for everything else. It took them years before their servers were stable and their customer support is among the worst I've ever seen for any company.

raw_7
raw_7

well really i dont know why some ppl hate wow maybe cuz you have to pay to play , that was my problem at first but i think this game really is the best and no problems if u pay 14$ monthly , one of the reasons that make ppl leave that they get bored after little some says im full epic and now nothing to do i quit , actully Blizzard updates wow every month and thats better than any game, so if u dont like wow u dont have to watch its news , its videos , its just a perfect game :) Character Info :- Brote Lvl 70 Mage Realm:- Shattered hand US

Waximizer
Waximizer

hmm. me I forget about WoW. me now follows Crom. glory for me and Crom.

HiroHito
HiroHito

nice but its not making me come back to WoW.

Danyman_21
Danyman_21

Why would you even bother playing World of Warcraft

Pyrage
Pyrage

Im tired of some guys saying " WoW sux.AoC,Warhammer pwnzzzz" and dont even try the games yet. u ppl see the videos and start to say crap,play the games,then comment.Videos is one thing.Gameplay is other. Most of the ppl that is saying " i will cancel my wow subscription" will step back and play wow again. WoW how is now have some bad points,yea,but Blizzard is one of the best game companys,im sure they will innovate and make wow better and better. I'm not trying to bash Conan or Warhammer,i will try both games when they come out.If they are really better then wow,then i will play and forget warcraft. I'm just trying to say for the ppl play the games before say something.

roff_5
roff_5

I had four decent 70s and a few bankers with over 10K of gold. But after playing it for 3 years I found Blizz has abandoned the PVE players for good, even in a PVE server. GMs are slow to respond to your help(and they can't do a thing anyway). I kept raising issues to Blizz but they have fallen to deaf ears. So, after trying to get Blizz fix their problem sfor the past 6 months, I gave up. There is no hope with Blizz. I deleted all the characters and past my gears and gold to my guildmates. So long, blizz! You are successful in one things, making your loyal fans quit(I'm one of the first buyers of WoW when it came out), one after another. They think if I have so many 70s and gold I will be hooked to them 4ever! think again! If I want PVP, there are other games I can play!! I bought WoW because I enjoy more of the story telling part of PVE.

commachoice
commachoice

@DeadlyOnez ... I can pick up a decent pair of leggings in five minutes... If you're looking to be impressive, then DUH you're going to spend some time doing so, or else everyone could, and it would be wothless. Also, I think rep grinding is a true notation of the amount of work you put into the game. You can farm for hours without fruition, but you will always get a steady reward for rep grinding. Second, if there are SO MANY PEOPLE trying to get into raids, wouldn't there then be enough partial raids because of all these people that a high percent would get in? Second, a Death Knight would start at 55. Unless you're really dissatisfied with your class, I think quite a few people would hit 80 first... Also, why would everyone be a Death Knight? I mean, sure, it's a cool new class, but Blood Elves were a cool new race, and there wasn't an insane amount of them, and there were definitely still people playing other races. Also... I don't understand how access to TONS of new weapons, armor, items, and increased skill level, not to mention an entire new profession, would cause a recession. If anything, it would lower the price of older armor, with access to the newer stuff... My main criticism is Blizzards removal of attunement from modern instances. I really think having a chain of dungeons brings more value into completing the final one.

DeadlyOnez
DeadlyOnez

If wow would minimize the grind rep and maximize they weap drop rate this would work alot better. BLIZZARD LOOK... MORE THEN 3/4 OF FORUMS ARE NEGATIVE! DO SOMETHING!!! IT TOOK ME 5 MONTHS TO GET A LEGGING 5 F-ING MONTHS... I quit

DeadlyOnez
DeadlyOnez

Here is how it going to look like the first weeks of WOTLK.. Dark Knights everywhere (your lucky if you see any other class) People arguing for loot! Actually they will be fighting if they can even have a spot in the raid. 25 man raid means 25 people will be fighting over say maybe 3 spots. Raids will be dispersing often. The economy will be in recession with the high prices of DK gear and mat!. I hope Bliz is taking all this into consideration because all they do is put one class over the others example TOP: warlock, mage Bottom: Warrior, Pally

lt_daryth
lt_daryth

World of scripting/easymode/yawn/grindcraft is releasing another grind fest. Time to move on and play something refreshing, interesting, ground breaking and mature. Oh look. AoC is out on May 20th. Thanks Funcom for not being another Blizzard grind fest of absolute boredom and repeditive gameplay!

MidniteShadow
MidniteShadow

WoW is a great game dont get me wrong,but scipting is so getting old now, for the love of god make us feel important in an MMO,sheesh...

maximo
maximo

Blizzard Suck I quit after 3 years coz I got bored with it (sick of supporting 4 night a week raiding) spent most of my time farming to keep toon up). I asked for my money back they told me that they dont give refunds even as I quit only 3 days after I renewed my membership. Blizzard are a disgrace imo. I mean who wants to grind another 10 levels to get to 80 then do more of the same 25 man raids to get endgame content that you have to rerun over and over in the hope to get loot. Blizzard need to re-evaluate there customer care policy and they need to re-evaluate WoW if they are going to survive. Roll on Warhammer

Antinate
Antinate

The problem with World of Warcraft is that it just isn't fun. Sure, it's fun to an extent, but this game is just so damn repetitive, and addicting without satisfaction, and it would take an entire makeover to change this fact, not an expansion pack. If any of the coming MMOs are actually fun, then Blizz will have a tough time on their hands.

Kooken58
Kooken58

Graphics do not make the game, its the gameplay. I enjoyed the gameplay of WOW but it got boring after a while and now feels all the same. AoC has great graphics sure, But that is their flaw the graphics are soo good they require a very high end machine to run the game good, And it totally screws over pvp. Cant have large scale pvp without the game running like complete crap. Thats why they made AoC siege battles Instanced with a cap of 48vs48. WHICH is **** Retarded, point of keep sieges is too have the freedom of Open world pvp. Like DAOC did, and What WAR promisess.

PieCrusher
PieCrusher

The thing i don't get is why is this game so popular after so many years. The graphics are currently way below this gen of gaming and the gameplay isn't great. If you want a new good quality MMO you should try AoC.

DivineChampion
DivineChampion

Anyone who likes WoW should try out AoC before spewing garbage. I've been playing WoW for roughly a year and half and got to high end dungeons: BT/SSC/TK. But AoC offers so much much more than tireless gear grind. lame graphics, and horribly butchered BC lore. Sure there's only sub races of humans, but who wants to see a prancing girly blood elf anyway? Ever since AoC beta i dropped wow for good.

BleedingBadger
BleedingBadger

Nice to see a lot of people recommending Age of Conan...

Burney77
Burney77

WOW is addictive enough as it is and i stopped playing 18 months ago and well i save a heep of money. also world of warcraft is gay now you should jyst go out and buy an xbox360 and be done with it!!!!

Montrealien
Montrealien

That`s the problem acidrain, people think companies control them when they like a game. You are the one that controles that. That is why you quit, you could not control it.

draket15
draket15

hmmm... it all sounds cool to me, but i really hope that they change the talents ALOT. Not that the current talent trees aren't good, im just kind of looking for a change of play with my mage. The only thing i have to do to level is constantly left click frostbolt. It gets a little boring after a while and i just hope better and new spells/talents are brought into the game to change up the leveling experience a little bit.

acidrain1976
acidrain1976

I stopped playing WoW over a year ago... Why you ask? Because it's TOO GOOD, LOL. I'll NEVER go back... but once in a while I'll click on one of these new articles for it. Set yourselves free, people! Blizzard DOES NOT control you, haha.

JamesHetfield89
JamesHetfield89

This is about the last typical MMO expansion Blizzard will release if they want to hold onto this player base. They will fall into the hole of Everquest if they keep going. They don't have some 10,000,000 subscribers because of high end dungeons that

gfo6542
gfo6542

eh i dont get the dethknights so if you have one 55+ on a server you can make in any server or you can make in the server with the char?

AceCometh
AceCometh

I bet another prestige class is coming, probably something totally opposite of a death knight. I'm A WoW junkie and it looks like I'll be addicted for a long time to come.

Kenji_Masamune
Kenji_Masamune

So on top of spending about 8 months to bring single character from 1 - 70 with netherdrake & tier 6/AS3 armor, we now get to spend another 4 months grinding away to hit 80 eh? Yay for raids. WOW is almost as bad as EQ in terms of grinding for glory.

smwat
smwat

Im glad to see WoW's next expansion comming to life But after BC Ive felt blizz is taking apart the warcraft games little by little I wish Wrath was an RTS than the expansion to WOW. I was so happy to hear starcraft 2 was keeping true to what I think blizzard is best at and Im very diapponted as an old time gamer to see warcraft going the way it has gone.

Sparky2002
Sparky2002

bring more into factions this time scyer & aldor really lack contents & to get exalted is a heaf**** FOR NOTHING if your not an enchanter or jewelcradter,

Raghall
Raghall

This has me blown away with all the stuff they are adding. I mean geez they are adding a new class, profession, instances, skills, moves, mechanics(i.e. the vehicels), and to top it off , raseing the level cap . Bllizzard I Salute you. Now keep on makeing quality WoW content.

DeadlyOnez
DeadlyOnez

Wow has since lost some of its beginning fan base. I think of it as a "typical migration". Some people became bored of the same graphic and/or tired of grinding rep, tier, and items. Wither you love wow now or then, it still going to thrive. I personally loved pre bc wow, the beginning adventure into the unknown but now I really want to move on to other games. I'm still excited to see where the game heads in the future and hopefully one day I will return to wow and the $12 a mth routine.

juju187
juju187

why only one advance job no contrast. AoC for me pc and x360 ftw ffxi got it right with the whole pc xbox and ps3 cross platform need more mmo like that

infinity_
infinity_

im in the Age Of Conan beta as we speak. You got any idea how cool this game is? Ofcourse it has flaws as any other beta, but when this baby gets live it will be a damn good MMO that would be VERY terrible to miss if you like MMO gaming in general. And not to talk about the beautiful scenery, the combat system and lots of other things wow lacks...seriously do yourself a favour and try it with your friends. Recommended 100%!

2w-sephiroth
2w-sephiroth

I got the original and the expansion, more of the same, Ill pass thank you, bring me Starcraft 2 Please

Philo350
Philo350

WOW IS THE BIGGEST WASTE OF TIME!! GET A LIFE PEOPLE!!

red-orc
red-orc

WOW ist the most fascinating kind of e-entertainment: social-gaming. I'm so glad I realized, that it's the purest waste of time (in 99% of all cases) . Just in one day there's so much more valuable things to experience than whole Blizzards' warcraft can do for you.

TheTraveler
TheTraveler

they need to think about making a wow 2 with better graphics. not everyone is too poor to afford a great gaming setup. some of us have the $$$ to spend on a better graphics card and processor. And i dont really enjoy fps too much . i play no less than 5 mmo's at the moment. some have horrible lvling times(COH!!!) and some are too easy(rappelz). wow is somewhere in the middle here. it can be easy or hard, depending on you time put in. hell, the console commands make a difference but i know my card can handle a hell of a lot more when i get 45fps in crysis when all video options are maxed.

AncientDozer
AncientDozer

I'm a little disappointed in the direction they're taking all this. . and I'm sad to see the possibility of gnome death knights. .

chrisrooR
chrisrooR

Personally, i can't wait to see how many people make death knights....

Kooken58
Kooken58

instead of increasing the level cap they could come up with other ways of increasing the power of your character. Like in Daoc for 5 years not a single Cap increase, but they had stuff like champion levels that give you small tweeks to your char. But that game was a Pure PVP game, and WOW is PvE, and PVP was an afterthought and the pvp is exactly the same you grind your honor or grind arena points, get the gear then wait another few months to GRIND AGAIN! WOW is taking the path of previous MMOs where they increase the level cap and there is soo much conent New players too the game have no reason to play because everyone is max level and have nobody to play with. In next year WOW will slowly die, and other mmos will get flooded with Little Immiture kids.

Nazguz
Nazguz

Well generally WoW is really more PvE than PVP MMO....Battleground after some time really start to look like Counter-Strike with "frags".....And maybe new gear and +10 more lvls cap sounds boring but that really is a thing that keeps WoW going....When u finally get Tier 6 or Season 3 set,they put another expansion or patch with Tier 7 and Season 4...that is just the way this game works...I thinks that adding a Hero Class is a good thing,and Death Knight is a good choice for it...reviving Naxxramas is also a smart move,cuz some instances like Ash`Qiraj and Naxxramas just die with new expansions...but next smart move for Blizzard would really be WoW 2...like Guild Wars is going to do...u cant upgrade one game forever...

linas3000e
linas3000e

I'd suggest to all u raiders to get t6/sunwell loot as you won't have to spend time gathering items to be able to do t7 raid. :) Just compare t3 and t4. Numbers speak for themselves

iceveiled
iceveiled

I just got into WoW a few months ago so I'm glad there's another expansion on the way, but I can understand how people who have been playing for years are jaded and bitter. I also wish the monthly membership was $10 instead of $15 but what are you gonna do?