World of Warcraft subscribers drop to 7.7 million

700,000 players exit Azeroth over the last three months as Activision Blizzard announces that 7.7 million people remain subscribed to gargantuan MMO.

World of Warcraft has lost 700,000 players in the last three months, with the MMO now down to 7.7 million active subscribers.

Activision Blizzard reported that 8.2 million people were subscribed to World of Warcraft in March, with CEO Bobby Kotick saying that the company expects to see the number fall further throughout the year.

The decline in World of Warcraft players numbers has been previously attributed mainly to Eastern markets, although Activision did not comment specifically on this latest subscriber decline.

Activision adds that World of Warcraft remains the most popular subscription-based MMO in the world.

Subscribers for the game peaked at over 12 million in October 2010. The gargantuan MMO was originally released in 2004, and has subsequently released four expansion packs: Burning Crusade, Wrath of the Lich King, Cataclysm, and Mists of Pandaria.

A World of Warcraft movie will begin filming in 2014.

World of Warcraft's latest player numbers arrive as Activision Blizzard announces it has spent $5.83 billion on company shares to secure its independence from parent company Vivendi.

Got a news tip or want to contact us directly? Email news@gamespot.com

Did you enjoy this article?

Sign In to Upvote

martingaston

Martin Gaston

Hi! I'm Martin, for some reason or another I have managed to convince the people who run GameSpot that I am actually wor
World of Warcraft

World of Warcraft

Follow
384 comments
Ilovealyssa8413
Ilovealyssa8413

This game as gone to shit. Back in Burning crusade when it was fun. Now its just a load of shit

greek5
greek5

Game had its day, spent so many hours playing this, it gave good memories and good times, but its like going back to pre school when you're 10 years older. Just doesn't feel right.

Master_Overlord
Master_Overlord

I guess next expansion will be the last, although never say never..

havok718
havok718

Only 7.7 million? Abandon ship! That's barely enough to sustain 20 different MMOs at once.

frylock1987
frylock1987

I doubt that those 77 Million are even active. I would say maybe 2 million are active. Game didn't feel like it had over 77 Million people playing it that's for damn sure.

azburns
azburns

Long time player here, few regrets about the game and how much I played, but I recognize it was my own doing.

Anyway, I finally cancelled my sub last month. Mists was a horrible xpac, and I'm just simply done. I found my enjoyment of the game steadily declining after Wrath, hitting an all time low in Mists. It simply stopped being fun logging on. It went from fun to a complete chore.

Anyway, its too bad though. When WoW inevitably dies, that will be the death toll for subscription based gaming. That's it, game over. Microtransations are all we'll ever get again from PC gaming. Console gaming will probably end up going a similar route with day 1 DLC becoming standard fare..

ZeroX91
ZeroX91

So I took a three month brake to focus on school and a family life and come back to find an eight year old guild with only ten members.... we were never huge but my entire time in it we were never in the double digits.

buddybuk
buddybuk

Am I the only one reading this who thinks that most of the people who commented below are people who had no self control and let WoW take over their lives at some point and are now angry and take it out on gaming website articles?  I mean, jesus guys, it's just a game.  If you enjoy it, great.   If not, then, too bad.  I for one have been playing WoW off and on since TBC and love the changes that have been made to it with each expansion (except for maybe cata).  I play WoW and enjoy it, but I don't let a video game control my life.  It's not surprising that after so long the subscriber base has declined in numbers.  It only makes sense.  But it still has much more content than most MMO's to enjoy.

ninedot
ninedot

@buddybuk Just outta curiosity.. what didn't you like about Cata? I for one liked it quite a but, but I hear a lot of people say they didn't - just wondering what exactly it was...? thanks!

wolfyrabbit
wolfyrabbit

@vadagar1 u mean 7.7 of million youngsters still haven't realized they spend too much time playing wow

frylock1987
frylock1987

@vadagar1 Meanwhile, you brought Diablo 3 and then proceeded to give it a bad review(rightfully so, the game was shit)


fact of the matter is, You are a former Blizzard fan thats angry, so you act like you never brought a Blizzard product, hoping people don't notice.


The virginity is strong in this one.

BuBsay
BuBsay

Sad, as someone who's been a dedicated gamer for probably 15+ years now (Baldur's Gate and Fallout 2 really triggered it for me) it's sad to see what WoW's become since in those 15 years, I can say without a doubt that WoW from 2004-2008 was hands down the best gaming experience I've ever had.


Give me an MMO with the accessibility but the challenge of Vanilla WoW again. The new expansions are just as accessible but are mind numbingly easy to the point of where doing things feels like more of a chore than an actual game.

ninedot
ninedot

@BuBsay I'm not sure if this applies to many people,  but I feel a lot of the complaints about WoWs decline in "fun" is simply that most of us have grown older and picked up more responsibilities such that we have less time to say "how do I want to waste my time today" - with that being said, the free time I do have now I feel should be better spent doing more productive things (i.e., not playing WoW). If I still had few responsibilities and could afford to "waste" time, I think I would still find WoW fun.  But maybe not - this is just a speculation. 

Bowser05
Bowser05

@ninedot @BuBsay That depends on how you define 'waste'. We all need a little solace and entertainment. If you chose to do that through video games and that's how you find peace at times, that is hardly a waste. I play WoW maybe 2-3 hours a week, and I enjoy every minute of it. I have never felt it was a waste. So I totally disagree with what you said here. I personally think it has more to do with it starting to become archaic. It is an old formula that can only be improved from the ground up, not with expansions. On top of that we have received a lot more decent MMOs since, that help pull people away.

Bowser05
Bowser05

@BuBsay You must not have played Cataclysm. I personally thought it was WAY more challenging than Wrath or Mists ever could be. Not quite like Vanilla and BC but closest we'll ever get. Problem is most of the complaining I saw in-game was because the Heroics and Raids were too challenging. Funny how people get what they want and then they complain about it.

BuBsay
BuBsay

@Bowser05 @BuBsay I wouldn't say it was the difficulty so much, it was more the fact that it was with Cataclysm that it really cemented every single rep being a daily/dungeon grind.


I can't tell you how sick I was of Firelands dailies within 2 weeks, let alone the months that it took to complete it. It's saying something when it makes me miss the Cenarion Circle rep grind in Silithus.

ninedot
ninedot

@BuBsay @Bowser05 I kinda get what you're saying now. I mean in Vanilla, when there wasn't really dalies, one could progress as far as they wanted to in a day. But with new expansions that limit the amount of Rep you can earn per day, they are simply setting a cap on how fast you can progress in the game. Their argument (blizzard's) is so that we don't have certain people progressing insanely fast leaving the rest of the population behind, making it no fun for them... but the more logical reasoning is that they want to lock us into our monthly subscription so they can continue to milk us poor suckers still playing for one of the only pay to play games...

Pyro_wolf
Pyro_wolf

Blizzard needs to realize that you can't count players with inactive accounts. I highly doubt that there's more people playing WoW than the population of Colorado.

iomor27
iomor27

This is to be expected. I don't see any big or shocking news in this. Shame, though, it used to be such a great game.

Micropixel
Micropixel

I think people are just getting bored of WoW now. I used to play this game religiously, but finally gave it up because the game itself is designed around doing the same things over and over and over again: Dungeons/Raids/Dailies/Battlegrounds. You can't really do whatever you want in this game if you're looking to properly groom your character because there's absolutely no reward in it unless you're grinding out one of those 4 avenues mentioned above. And even if you do this, and you attain all top tier items and gear, you have very little time to enjoy it because once Blizzard releases a new expansion, everything you've worked so hard for suddenly becomes outdated and you're starting all over again. It's frustrating.

In my opinion, EVE Online and Star Wars Galaxies (Pre NGE) have/had the two best playing models of any MMO. These two games are sandbox MMOs, so all of it's content is player created and player run. It's far more involving and fun. There's a greater of accomplishment playing in those models and what you attain is yours for as long as you can keep it.

chipwithdip
chipwithdip

They may not even need to make a WoW killer. WoW might just kill itself due to its own longevity. All good things must end sometime.

tightwad34
tightwad34

I have never played WOW, but if I did for 7+ years I would have to say WOW.

nirzor07
nirzor07

Well...most people say that they screwed up the plot(turning Arthas into a traditional dark lord and Kaelthas into a lunatic)

That.. and the subscription fees

P.S Never played WoW so don't know about the gameplay changes

wexorian
wexorian

Conclusion overall last 2 expansion, They F ed up tallent tree system, They made game too casual and boring, game became daily quets grinding, No more  fun to gear up alts,  every next patch gives less and less content for time spent in game. And they whine that they don't have time and money for more content managers etc .........