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World of Warcraft hits 6 million, coming <i>en español</i>

Latest localization of online role-playing game announced for Europe as developer claims another milestone for customer base.

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Blizzard Entertainment announced today that the World of Warcraft is getting even more multilingual. The VU Games-owned developer's European branch announced today that the company is prepping a Spanish edition of its massively multiplayer online role-playing game for release in Europe, where English, French, and German versions of the game are already available.

"We look forward to offering Spanish-speaking players in Europe a version of World of Warcraft tailored specifically for them," Blizzard president and cofounder Mike Morhaime said in a statement. "The enthusiasm for the game here has been overwhelming, and we're pleased that this new localized version will make World of Warcraft accessible to an even wider audience."

As with the German and French editions of the game, Blizzard will handle the Spanish localization in-house. Once the Spanish version is released, players can expect Spanish-language offline and in-game support, a dedicated Spanish-language community team, and an official Spanish-language site for the game. Blizzard made no mention of possible Latin American or North American releases for the Spanish edition of the game.

Blizzard also announced that the worldwide tally of World of Warcraft customers has reached 6 million. The game officially launched in North America, Australia, and New Zealand in November of 2004, and has since racked up milestone after milestone, with launches in Korea, Europe, China, Singapore, Taiwan, Hong Kong, and Macau. Blizzard announced that it had reached the 5 million mark on December 19, of last year.

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