Why Dark Souls isn't on mobiles

From Software developers concerned about touch controls negatively impacting the experience.

Many popular franchises have mobile versions, but From Software's Dark Souls series is going to stick with consoles for the foreseeable future. Namco Bandai director of global strategy for mobile Alex Adjaj told Digital Spy that the publisher is interested in bringing the franchise to smartphones and tablets, but getting From Software on board is proving challenging.

"We'd like to bring Dark Souls to mobile, but it's very difficult because the guys at From Software are very much console-oriented," Adjaj said. "To change their mind about it, it takes quite a while."

"The leads on Dark Souls are saying we don't want to do mobile because the controls would have to be changed, and therefore it won't be Dark Souls anymore," he added.

Still, Adjaj would not rule out the possibility that the Dark Souls franchise could make the leap to mobiles some day.

"At the same time, you have a growth in controllers for mobile. I think it's not an impossible case scenario to see a Dark Souls game coming to mobile at some point," he said.

"But the truth is that the conversations we have with device manufacturers are saying the first control they want is glass, obviously, it's not controller or joystick," he added. "They want people to use glass to control the game, so it's a bit difficult, but we're getting there."

Dark Souls II launches for Xbox 360, PlayStation 3, and PC on March 11, 2014. For more, check out GameSpot's previous coverage of Dark Souls II.

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Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

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Discussion

260 comments
Onvi
Onvi

Batteries.

RevengeNegative
RevengeNegative

Sorry, but why on God's green earth would one put Dark Souls on mobile phones? 
Some things are just not ment to be - which includes such silliness!

Patohua1
Patohua1

This shouldn't even be a question. Mobile gaming = little shitty games with no plot people play when there's literally nothing else to do. Dark Souls = AAA title known for being a hardcore game with an in depth story. It wouldn't even FIT on mobile. That'd be like asking to stream The Hobbit in 4K while linking your phone to a movie theater projector.

---Cipher---
---Cipher---

I can barely stand to play Plants Vs. Zombies on my iPad... Does anyone really WANT Dark Souls on iPad? 


Q: Why isn't it on mobiles?


A: Because From Software has shown they put a quality product before profits and didn't design a terrible game. Seriously, do we really want $4.99 in-app purchases for 10k souls? no....


BAD NAMCO!  That's a very bad Namco! Bad!  *rolls up the newspaper to hit Namco on the nose with it* Bad, Very bad Namco!

Swaghard
Swaghard

I've decided I don't like Adjaj. My decision is final. You know what else might negatively impact my Dark Souls experience? NOT PLAYING ON MY FUKCING HD BIG SCREEN TV.

shreddyz
shreddyz

really this is a question anyone would ask? really?

Kjranu
Kjranu

Who in the hell would ask this q? 

fede_pyro
fede_pyro

i'm just imagining losing 50.000 souls on a subway at main hours...

amillionhp
amillionhp

Lol!! Wrong game to try this nonsense with. We are talking about the filet mignon of franchises here. Of course you cant just slap it on whatever control scheme you want and call it good. Idiots!

chibi-acer
chibi-acer

Not a big fan of the series.  It's touted for having hardcore levels of difficulty, but for the most part I just feel like I'm exploiting incredibly stupid AI with cheese tactics.  There are aspects of the game I do like (the traps and world in general), but I don't really enjoy the combat.


That said, I outright hate mobile touch games, so I really hope they don't go that route.

Sozialminister
Sozialminister

I cant believe that this publisher really thinks this would be a good idea for gamers and that we will like it.

CUDGEdave
CUDGEdave

...You would smash the bastard.

93ChevyNut
93ChevyNut

They've actually done testing and it turned out that every mobile device they loaded DaS on melted from trying to contain way too much awesome.

sgt_hunter
sgt_hunter

When I read the news title I face-palmed so hard that I have now become beautiful!


Hello ladies ;)

GameYakuza
GameYakuza

I learned two things playing badland:


-Badland is great

-even when limited to a tap tap taparoo, touch controls really suck

horosavinXX
horosavinXX

yeah, i don't think so... i really can't see how a game as touchy and delicate as this one could work with touch screen interface (without breaking your phone into pieces). anyone who played dark souls knows what i'm talking about.

zpluffy
zpluffy

Because people would loose their finger prints trying to rub the sh^t out this hard game. Then the apple's finger print unlock sensor would render useless. 

beammeuptrevor
beammeuptrevor

If they ruin Dark Souls because mobile and GLASS gaming is what's "hot" right now, I will reach my breaking point. They're already adding the super idiotic feature of being able to be invaded while you're alive OR dead because the MP crowd wanted to assert themselves into everyone's game, how else can they **** it up? All they need is new settings, new monsters, and harder difficulty. That's IT.

bongsyas_23
bongsyas_23

This game is already hard enough to beat with a gamepad. Using a touchscreen would be impossible.

guitarist1980
guitarist1980

Dark Souls players that happen to be really big into iPhone, windows phone8, or Android smart phones might be interested in a Dark Souls spin off on their mobile devices. However "From Software" shouldn't be developing that, they can supply the lore ( the little there is) and maybe some helpful information but you cant play Dark Souls on a touch screen as it is. Its strictly developed for a XBOX or PS controller. I want From Software strictly spending their resources on the PC XBOX and PS versions. I am not a mobile gamer so I could care less and I would assume most fans of the series would be highly skeptical of such a release on mobile platforms other than the Vita.

PeterDuck
PeterDuck

Why don't eyes grow on ass? 


Because it would hurt to sit every time. 

Diablo-B
Diablo-B

This is so sad.

I'm not referring to the article but the fact that gamespot has taken to just releasing troll news to get more traffic. Does this "news" article provide any relevant information? Did we learn anything from it? Was anyone even discussing possibly having Dark souls on mobile? No.

But GS knows it's audience loves dark souls. They know their audience is biased toward mobile games. So they release this troll bait. Sit back. And watch the trolls feast as they rack in the profits.

Fursnake
Fursnake

Because Dark Souls is not a thing meant for the casual kind of mobile gamers. Dark Souls is the stuff of the nightmares of casual mobile gamers. Dark Souls on the mobile would mean many devices thrown to the ground in anger and frustration. Dark Souls makes casual mobile gamers cry.

DarkTempest7
DarkTempest7

Keep the mobile plague away from Dark Souls please. Countless mobile variants of popular games have been awful beyond words.

Grenadeh
Grenadeh

It seems Xyekenvort dethroned me for top comment on this article. :(

BlackBaldwin
BlackBaldwin

Demon Souls and dark souls may be hugely popular but in my opinion its a poorly designed franchise that if was released in the ps2 era when rpg games was dominate would of probably flopped from the get go. I couldn't careless if the franchise went mobile its just a shame rpg games arent what they use to be.

morespamforya
morespamforya

erm because dark souls is a crap games and crap games shouldn't be released on the iphones?

meatz666
meatz666

@Patohua1  Sorry, but TWD plays a lot better on the iPad. Don't come with this "little shitty games and AAA title" crap.

SSJMonkey
SSJMonkey

@shreddyz All publishers care about is money, so yes, I imagine they ask this question about every game from every developer they publish for.

SSJMonkey
SSJMonkey

@Sozialminister Pretty sure they don't think that. They think it would be a good idea for their pockets as the game would reach a wider audience. They could care less about the quality of control that the developer and us gamers are concerned about.

Pyrosa
Pyrosa

@Diablo-BNo, this IS relevant, but you need to read between the lines.  A PUBLISHER was told "NO" by one of their best DEVELOPERS.  The PUBLISHER, not liking the prospect of being denied mass-market sell-out titles (like Activision & EA have with all their studios/brands), is the one trying to create a market demand by going on-the-record with these statements.  (In this case, at least) GS is simply reporting what's being sent to them by the publisher -- that's what news feeds are for.


So the folks below who are supporting/agreeing with the DEVELOPER are absolutely not trolling.  They're supporting the notion that some brands need to stay strictly hardcore.  Not every successful brand needs a bunch of sell-out mobile versions that cheapen the experience.

beammeuptrevor
beammeuptrevor

Haha you're dumb. Let the adults talk about what constitutes a great game while you go play outside.

Lord_Python1049
Lord_Python1049

@BlackBaldwinNot sure why you think this... Dark Souls is not a conventional RPG, the character you most upgrade is you, the player, and you must get better for your in game character to succeed.It's not just an RPG, its more a 3rd person action adventure with RPG elements, and it's amazing.

krizalidzero
krizalidzero

@BlackBaldwin Poorly designed? Please explain this nonsense.

Orkk
Orkk

@Pyrosa How does it feel to a predictable internet stereotype?

Diablo-B
Diablo-B

@Pyrosa First, no where does it say that they don't want to make a mobile game. Just that they don't want to use touch screen controls. Second, there is nothing inheriantly casual about mobile games. Just because it's not your platform of choice doesn't give you the right to disparage it. There have been a ton of great mobile ports. And a ton of bad ones as well. This elitist attitude that self proclaimed "core" gamers have is stupid and childish. NOT EVERY GAME HAS TO BE MADE ONLY FOR YOU. There are other people in the world. I mainly play games on my PC and 360. But that doesn't give me the right to throw poop at other consoles, platforms, or at the mainline market. Nothing of value was gained from this artical other than feeding immature people like yourself with a reason to bash the mobile market and the people who play it.

Diablo-B
Diablo-B

@shingui5 I agree, you shouldn't have to waste time on a periphal device if you feel that you can get a better experience else where.

However it is immature and childish to condesend and troll the people who do use the mobile world for their gaming. If they make a great game for your console then make another great game for mobile how does it make any sense to rage and chastise them for making that move.

But that's the attitude of the community here on gamespot. It's the attitude of "Since I don't play on that system anyone that does is a foolish, casual, noob. They aren't 'real' gamers like me. " And of course GS is all to happy to feed the trolls with that attitude.

shingui5
shingui5

@Diablo-B 

This begs the question: why? why would i sink time into a peripheral that may one day have the quality of games on it that other platforms do, when i can just use other, more dedicated platforms for my gaming? 

And to make it clear, this article isn't talking about just porting Dark souls to the mobile platform, it's talking about making a game from the ground up, designed around mobile. And i, like many other people here, think that would be a bad thing for the franchise, especially Dark souls of all franchises. 

Diablo-B
Diablo-B

@shingui5 you are a bit confused and understandably so. The games that make the most money and that are the most successful are casual. A smartphone and tablet however is a computer just like very other console. It can play any type of game. The only reason it doesn't have more "core" games is because people such as yourself show no interest in buying them. If more people did then you would get more games like that. Demand leads to supply. But when you look at games like final fantasy 3 & 4, GTA 3, vice city, San Andreas, KotOR, Xcom, crono trigger, infinity blade, and the world ends with you, it becomes clear that mobile devices can play any type of game.

I remember hearing the same thing when dark souls first came out for 360. "Oh they are dumbing it down. It's a money grab. It won't preform as well. It won't look as good. They will make it easier for the masses". But all the arguments make no sense. If someone is thinking about taking an already made game and port it to a new system so that a new audience can play it how in the hell does that affect you if you already played it in its original glory for the original system? Let a new group of people get a chance to experience it. Who knows, the extra profits will most likely go to making the next sequel even better for you.

shingui5
shingui5

@Diablo-B  "Second, there is nothing inherently casual about mobile games. "

But thats where you're wrong. Not that there is anything wrong with casual games exactly, but mobile is definitely the market of the casual, where games are made for play sessions in the length of how long the train takes, or how long you take in the toilet. It's like that because the people who use mobile will typically only use it in these circumstances, and thus games have to be developed around this idea. So taking an extremely hardcore game like Dark Souls, a game that forces long play sessions (due to bonfires); it goes against almost all the design philosophies of the mobile platform, and porting it over would mean the development of the game would have to be subverted in a way that makes it completely unrecognisable, apart from the Dark souls name stamped onto it. 

You're right, not every game has to be designed for me, or w/e, but that doesn't mean every game should be designed for everyone.