When You’re Looking at Oculus Rift DK2’s Virtual Reality, You’re Looking at A Samsung Galaxy Note 3

Oculus Rift DK2 teardown reveals Samsung smartphone display.

Image credit: iFixit

The Oculus Rift Development Kit 2 virtual reality headset uses a Samsung Galaxy Note 3 for its display, iFixit’s teardown of the device finds.

The display, which strangely enough still has its touchscreen control capability intact, is a 5.7-inch super AMOLED display, with a 960 x 1080 resolution for each eye. Oculus says it’s capable of a 75 Hz refresh rate, meaning its overclocking it from the display’s original 60 Hz refresh rate.

Oculus using a Samsung display in its new development kit supports recent reports about a partnership between the two companies. According to the report, the partnership will give Samsung early access to Oculus’ mobile software development kit, while Oculus will get early access to Samsung’s next generation OLED screen with a resolution higher than 1080p.

Samsung is also said to be working on its own virtual reality device that will be announced later this year. Supposedly, it doesn’t use a dedicated display. Instead, you just slide your phone into a headset with built-in movements sensors, and use the phone’s screen as a display.

That seemed like a strange idea at the time, but seems far more likely given Oculus Rift DK2’s Samsung display, and Google’s Cardboard app, which can transform a smartphone into a virtual reality headset with a crude cardboard enclosure and lenses.

Emanuel Maiberg is a freelance writer. You can follow him on Twitter @emanuelmaiberg and Google+.

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Emanuel Maiberg is a freelance writer in search of the Citizen Kane of burritos.

Discussion

137 comments
thereal25
thereal25

75 hz refresh rate eh?


I wonder how much computing power would be needed to push that...

seriousgaming
seriousgaming

Samsung is known for good screens, they even used to manufacture those "retina" displays for Apple, so this makes complete sense.

torrne667
torrne667

Well i dont know if i can buy one now then :/ I have a note 3 and my eyes are Fubar after an hour or so when i use it to browse the internet etc..dunno whether it is the brightness or what but i think having this and inch from my face would burn my retinas out for good :(

abcdefgabcdefgz
abcdefgabcdefgz

VR is only possible because of the huge mobile phone craze that drives down pricing on these small screens. Samsung makes quality displays so why not use them?

lee1823
lee1823

So what? Vita used to use a AMOLED display. This is a good thing right and good signs of things to come with the consumer version right? or is this a VR bashing session for the people who don't want it?

ArabrockermanX
ArabrockermanX

Does a resolution higher than 1080p make  difference at this distance? I mean the screen is basically ducted taped to your face...

GarGx1
GarGx1

Not sure what the problem is here, Samsung have been making some of the best LED screens for years. Lots of companies use them for their monitors and TV's. I know my S3 has a fantastic screen so I see no problem with them being used for the Rift.

realone2005
realone2005

consumer model will have 100hz or more.

BadMrSnake
BadMrSnake

It's no secret that Android is the future!  Once Nvidias 4k console launches this fall Sony/MS will be trying to give their outdated consoles away!

Trev9421
Trev9421

This is cool, but I don't call it true virtual reality until we have SAO going on. Progress is happening though.

Vodoo
Vodoo

Imo, VR is worse than 3D (which I actually like). We don't have the tech available yet to make it like you're living in a VR world. Just strapping a screen over your eyes that lets you control camera movement by turning your head is not V-I-R-T-U-A-L  R-E-A-L-I-T-Y 


Sony has been making this type of headset that's supposed to be like having a home theater on your head. it's glasses that gives you a view like you're watching a 60" TV and it has ear plugs that come off the glasses that provide surround sound. They sell this thing for like $1,500. This is a better type of VR than Oculus. All they have to add is the camera control and it's set. But I've read reviews on it and besides it being ridiculously expensive, they say it's too heavy to be comfortable. They've been making them for like the past 5yrs or so.

DanielL5583
DanielL5583

So......what's with all the vitriol?

ignitingicarus
ignitingicarus

The amount of ignorance and complaints is disturbing.

JediMasterJ42
JediMasterJ42

Does the oculus surround your peripherals as well or just your direct gaze?

kujel
kujel

I'd sooner buy google's cardboard VR headset then the occulus, doubly so now that is a Facebook product.

saturatedbutter
saturatedbutter

LOL. And they said the Facebook aquisition would allow them to develop custom hardware instead of using off the shelf mobile parts.

lilmcnessy
lilmcnessy

It's not the same as just looking at a screen, the lenses in it make a huge difference

theKSMM
theKSMM

@torrne667 Wow, I was actually just thinking the same thing.  "A Galaxy Note screen inches away from each eye?  That can't be good for your eyesight."

spikepigeo
spikepigeo

@ArabrockermanX That's exactly why it makes a difference. The closer you are to a screen, the more resolution matters. 

paparolo
paparolo

@BadMrSnake Way to comment without reading the article genius

What does this news have to do with Android AT ALL?

lilmcnessy
lilmcnessy

@BadMrSnake Android is the future (and current) for mobile. I don't see it doing well in other platforms.

dementedseptin
dementedseptin

@BadMrSnake you do realize that is not a console, its more of a computer. consoles have been known to be a living room thing, not something in a corner on a desk with a mouse and keyboard.  

wowwow27
wowwow27

@BadMrSnake you aren't competing with the tech, your competing with the company behind the hardware

RageSet
RageSet

@BadMrSnake Nvidia has a 4K console set to launch in the fall? Are you sure you aren't talking about the Shield Tablet?

lee1823
lee1823

@Vodoo Sony's last HMD was not VR but is basically project Morpheus or Rift (they both do exactly the same thing), with included head tracking..... your post makes no sense? No offense but both Morpheus and Rift are basically the same idea and will give the same kind of experience as Sony's first HMD plus motion tracking.

pip3dream
pip3dream

@Vodoo You guys sure make yourself retarded.  Have you actually even tried the Oculus?  Because the way you're talking about it, it sure doesn't sound like you know what you're talking about.  As an owner of the DK2, its pretty mind blowing.


xantufrog
xantufrog

@Vodoo I've used a state of the art VR system including floor rumble and limb tracking, and I've used OR DK1. No question the big setup is better, but I don't think you've tried the old OR DK1, let alone the new DK2, if you think so lowly of it. It's pretty impressive.

NikoKun
NikoKun

@Vodoo You really need to try it, before you make those claims. I've seen plenty eat their words already.. ;D

I have a DK2, and this thing is amazing! When done right, the virtual world stays locked in place, solid and instant. The camera positional tracking combined with original accelerometer tracking provides the most accurate movement I've ever experienced in VR. And the screen is finally starting to look great, as opposed to a fuzzy mess of pixels like old VR. Now with DK2, you can feel "presence" in virtual spaces when the game is functioning fast enough, and it's wild and hard to describe. It's the visual feeling that "this place IS a physical real place", you brain is tricked so well that you have to remind yourself it's not real. Not every demo is able to achieve this yet, of course.. But they'll get there, and the consumer version will make sure to provide a consistent sense of "presence".

And they'll be selling the Rift possibly as low as $250.. So yeah, amazing stuff. :P

BadMrSnake
BadMrSnake

@Vodoo true, the Oculus Rift is a terrible device, pretty much a Kinect for your face with very outdated graphics.  Phones will play a huge part in the the future of gaming though with its camera tech.

Tat77
Tat77

@ignitingicarus it's physically hard to read most people comments without wanting to kill myself. 

Coryo61827
Coryo61827

As far as I know it surrounds your peripherals as well so that you're fully immersed.

gregglle
gregglle

@saturatedbutter these were made forever ago.  oculus vr is one of the most futuristic, talented companies out there.  why do all you retards think it's cool to hate on them?

holtrocks
holtrocks

@saturatedbutter These were already made before that happened, the consumer version will use custom made screens.

hystavito
hystavito

@lilmcnessy @BadMrSnake It's already all over the set top box market, with all the media players and some blu-ray players, and Smart TVs too.  More and more devices are getting the "smart" treatment, I think we'll see more of that in various household appliances, cars, and so on in the future.


At this time the obvious choice for all that stuff would be Android, but maybe something else will come along in the future.  Others are working on their own answers to Android, like Tizen from Samsung.  Whichever comes out as the most popular, it's probably going to be something that everyone can implement without licensing and restrictions and such.

Tat77
Tat77

@Coryo61827 Yeah it surrounds your peripherals, you can't see an edge to the screen even if you tried. It's pretty insane the amount of immersion it has.

ArabrockermanX
ArabrockermanX

@gregglle @saturatedbutter OR fanboy alert... No they are not one of the most "futuristic" companies out there, they took fan funding and sold out to Facebook... That's just typical business there and FB will ruin this device in some way they didn't just buy it to sell goggles to everyone...

saturatedbutter
saturatedbutter

@gregglle 

LOLOL futuristic. You're a hoot. It's a couple smartphones strapped to your face.

Gelugon_baat
Gelugon_baat

@saturatedbutter 

Do you even know anything about the Oculus Rift's design blueprints before you spit out something as ignorant as this?

gregglle
gregglle

@saturatedbutter it's more about the fusion of up/down, left/right, forward/back, lean left/lean right sensors that make the experience.  The display is just the display.  But the headset is about the fusion of those 4 dimensions.  Our phones do not have that great of sensors.  

gregglle
gregglle

@saturatedbutter @gregglle do a simple google search of Oculus Rift.  Or go to reddit /r/oculus/.  They are very futuristic in the way they handle things.  They are pretty  much 2 legit.  Lol

saturatedbutter
saturatedbutter

@gregglle

translates to:

"Go to this fanpage for Facebook, they will tell you all about how Facebook is the future"